Naafiri Splash Art
Naafiri

Naafiri ARAM

the Hound of a Hundred Bites
Champion Win Rate: 47.5%
Pick Rate: 2.0%
Analyzed: 4999 ARAM matches
Players: Platinum+
Patch: 15.24 (25.24)
Jungle Mid ARAM

Naafiri ARAM Guide

D Tier

Naafiri in ARAM has a 47.5% win rate (#136 among all champions) despite low 2.0% pick rate on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 4999 ARAM games. Most popular build starts with Mercury's Treads, into Eclipse, Serylda's Grudge. Averages 2.8 KDA (#124 among all champions). Naafiri deals primarily physical damage, strong in magic-heavy team comps. When playing ARAM, most players max abilities in Q > E > W order. Most used runes for this build are Electrocute, Sudden Impact, Grisly Mementos, Treasure Hunter, for Domination primary and Presence of Mind, Coup de Grace, for Precision secondary. Naafiri is strong in ARAM against Zoe, Azir, Karthus, and weak against Talon, Briar, and Bel'Veth.

Naafiri Roles

Naafiri
  • Jungle

    (Jungle - 52.1%) 19474 games
  • Mid

    (Mid - 39.6%) 14790 games

ARAM Stats

  • ARAM

    Analyzed 4999 ARAM games

Naafiri ARAM Stats

47.5%
Win Rate (Role)
0.0300
Penta/Game
15.7
Kills/Game
11.9
Deaths/Game
17.5
Assists/Game
2.32
CS/Min
790
Gold/Min

Damage Type

Physical: 92.0%
Magic: 0.3%
True: 7.73%

Overall Champion Matrix

Naafiri ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
47.2% Win Rate 85.7% Pick Rate4282 games

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
59.6% Win Rate 0.2% Pick Rate8 games

Naafiri ARAM Item Builds

Most Popular Build

Starting Items
Long Sword
Long Sword (350 gold) 10 Attack Damage
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

49.0% Win Rate 86.8% Pick Rate4337 games
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

46.1% Win Rate 56.1% Pick Rate2806 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.0% Win Rate 19.3% Pick Rate963 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
45.3% Win Rate 10.6% Pick Rate530 games
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
52.8% Win Rate 10.2% Pick Rate511 games
Final Build
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
51.9% Win Rate 15.5% Pick Rate776 games

Best Win Rate Build

Starting Items
Boots
Boots (300 gold) 25 Move Speed
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

73.6% Win Rate 0.3% Pick Rate16 games
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
67.7% Win Rate 0.4% Pick Rate22 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.0% Win Rate 19.3% Pick Rate963 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

46.1% Win Rate 56.1% Pick Rate2806 games
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
53.3% Win Rate 1.3% Pick Rate66 games
Final Build
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
55.1% Win Rate 10.1% Pick Rate504 games
Other Items
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
49.3% Win Rate 13.2% Pick Rate659 games
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
51.3% Win Rate 11.7% Pick Rate584 games
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
50.0% Win Rate 9.2% Pick Rate460 games
Profane Hydra
Profane Hydra (3200 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Cleave
Attacks deal physical damage to nearby enemies.
Heretical Cleave
Deal physical damage around you.
48.8% Win Rate 5.2% Pick Rate261 games
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
44.9% Win Rate 4.1% Pick Rate203 games
The Collector
The Collector (3000 gold) 50 Attack Damage
10 Lethality
25% Critical Strike Chance

Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.
41.1% Win Rate 2.9% Pick Rate146 games
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
37.5% Win Rate 2.9% Pick Rate143 games

Naafiri ARAM Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.4% Win Rate 71.0% Pick Rate3548 games

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Domination
Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

55.3% Win Rate 6.2% Pick Rate312 games

Naafiri ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
46.6% Win Rate 63.4% Pick Rate3167 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
64.3% Win Rate 1.0% Pick Rate50 games

Naafiri lore:

Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.

Naafiri tips:

  • Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.

Playing Against Naafiri

Naafiri abilities description:

We Are More
P
We Are More (passive)
Naafiri spawns packmates that attack the targets of her attacks and abilities.
Darkin Daggers
Q
Darkin Daggers (Q)
Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding.

Packmates leap to attack the first champion or monster hit by this skill.
The Call of the Pack
W
The Call of the Pack (W)
Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
Eviscerate
E
Eviscerate (E)
Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
Hounds' Pursuit
R
Hounds' Pursuit (R)
Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.

Naafiri Skins and Splash Arts