Aurora Splash Art
Aurora

Aurora ARAM

the Witch Between Worlds
Champion Win Rate: 49.9%
Pick Rate: 4.9%
Analyzed: 27247 ARAM matches
Players: Platinum+
Patch: 15.13.1 (25.13.1)
Mid Top ARAM

Aurora Roles

Aurora
  • Mid

    (Mid - 80.0%) 15518 games
  • Top

    (Top - 16.6%) 3214 games

ARAM Stats

  • ARAM

    Analyzed 27247 ARAM games

Aurora ARAM Stats

49.9%
Win Rate (Role)
0.0080
Penta/Game
13.0
Kills/Game
11.0
Deaths/Game
25.4
Assists/Game
2.27
CS/Min
696
Gold/Min

Damage Type

Physical: 3.5%
Magic: 89.3%
True: 7.24%

Overall Champion Matrix

Aurora ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
49.6% Win Rate 69.9% Pick Rate

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
67.2% Win Rate 0.1% Pick Rate

Aurora ARAM Item Builds

Most Popular Build

Starting Items
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
51.0% Win Rate 89.4% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

51.5% Win Rate 86.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
48.1% Win Rate 4.6% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

46.8% Win Rate 2.0% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Malignance
Malignance (2700 gold) 85 Ability Power
600 Mana
15 Ability Haste

Scorn
Gain 20 Ultimate Ability Haste.
Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
49.3% Win Rate 12.2% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
50.6% Win Rate 28.8% Pick Rate

Best Win Rate Build

Starting Items
Tear of the Goddess
Tear of the Goddess (400 gold) 240 Mana
Manaflow (8s, max 4 charges)
Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions.
Guardian's Orb
Guardian's Orb (950 gold) 50 Ability Power
150 Health


  • Recovery: Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead.
  • 55.2% Win Rate 0.4% Pick Rate
    Highest Winrate Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    54.2% Win Rate 0.2% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    53.5% Win Rate 0.4% Pick Rate
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    51.5% Win Rate 86.7% Pick Rate
    Core Build
    Lost Chapter
    Lost Chapter (1200 gold) 40 Ability Power
    300 Mana
    10 Ability Haste

    Enlighten
    Levelling up restores 20% max Mana over 3 seconds.
    ->
    Luden's Companion
    Luden's Companion (2850 gold) 100 Ability Power
    600 Mana
    10 Ability Haste

    Fire
    Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
    Stormsurge
    Stormsurge (2900 gold) 90 Ability Power
    15 Magic Penetration
    4% Move Speed

    Stormraider
    Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
    Squall
    After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    55.6% Win Rate 2.8% Pick Rate
    Final Build
    Cryptbloom
    Cryptbloom (2850 gold) 60 Ability Power
    30% Magic Penetration
    15 Ability Haste

    Life from Death
    When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
    55.2% Win Rate 5.7% Pick Rate
    Other Items
    Void Staff
    Void Staff (3000 gold) 95 Ability Power
    40% Magic Penetration

    51.4% Win Rate 27.8% Pick Rate
    Zhonya's Hourglass
    Zhonya's Hourglass (3250 gold) 105 Ability Power
    50 Armor


    Time Stop
    Enter Stasis for 2.5 seconds.
    48.5% Win Rate 18.3% Pick Rate
    Stormsurge
    Stormsurge (2900 gold) 90 Ability Power
    15 Magic Penetration
    4% Move Speed

    Stormraider
    Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
    Squall
    After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
    55.4% Win Rate 8.9% Pick Rate
    Morellonomicon
    Morellonomicon (2950 gold) 75 Ability Power
    350 Health
    15 Ability Haste

    Grievous Wounds
    Dealing magic damage to champions applies 40% Wounds for 3 seconds.
    43.4% Win Rate 8.4% Pick Rate
    Banshee's Veil
    Banshee's Veil (3000 gold) 105 Ability Power
    40 Magic Resist

    Annul
    Grants a Spell Shield that blocks the next enemy Ability.
    52.0% Win Rate 6.2% Pick Rate
    Cryptbloom
    Cryptbloom (2850 gold) 60 Ability Power
    30% Magic Penetration
    15 Ability Haste

    Life from Death
    When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
    55.2% Win Rate 5.7% Pick Rate
    Cosmic Drive
    Cosmic Drive (3000 gold) 70 Ability Power
    350 Health
    25 Ability Haste
    4% Move Speed

    Spelldance
    Dealing magic or true damage to champions grants Move Speed for 4 seconds.
    50.3% Win Rate 5.6% Pick Rate

    Aurora ARAM Runes

    Most Frequent Runes

    Primary Path
    Domination
    Dark Harvest
    Dark Harvest

    Dark Harvest

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

    Cheap Shot
    Cheap Shot

    Cheap Shot

    Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

    Grisly Mementos
    Grisly Mementos

    Grisly Mementos

    Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

    Ultimate Hunter
    Ultimate Hunter

    Ultimate Hunter

    Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Coup de Grace
    Coup de Grace

    Coup de Grace

    Deal 8% more damage to champions who have less than 40% health.

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    50.5% Win Rate 70.3% Pick Rate

    Best Win Rate Runes

    Aurora ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    50.4% Win Rate 72.8% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: Q > E > W
    52.2% Win Rate 1.6% Pick Rate

    Aurora lore:

    From the moment she was born, Aurora navigated life with a unique ability to move between the spirit and material realms. Determined to learn more about the spirit realm's inhabitants, she left her home to further her research and happened upon a wayward demigod who'd become twisted and lost to time. Witnessing his desperation, Aurora resolved to find a way to help her feral friend regain his forgotten identity—a journey that would take her to the farthest reaches of the Freljord.

    Aurora tips:

    Playing Against Aurora

    Aurora abilities description:

    Spirit Abjuration
    P
    Spirit Abjuration (passive)
    Aurora's spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around and heal her.
    Twofold Hex
    Q
    Twofold Hex (Q)
    Aurora sends out a missile that curses any enemies it hits. She can then recast the ability to draw active curses back toward herself, damaging foes who are hit along the way.
    Across the Veil
    W
    Across the Veil (W)
    Aurora leaps in a direction of her choosing, entering the spirit realm upon landing, becoming invisible, and gaining Move Speed for a short duration of time.
    The Weirding
    E
    The Weirding (E)
    Aurora converges the realms, sending out a blast of spirit magic that damages and slows enemies before Aurora hops backward to safety.
    Between Worlds
    R
    Between Worlds (R)
    Aurora leaps in a direction of her choosing, releasing a shockwave that damages and slows any enemies it hits. Afterward, she creates an area that slows enemies within it and allows Aurora to teleport from one side of the area to the other.