Naafiri Splash Art
Naafiri

Naafiri Mid

the Hound of a Hundred Bites
Champion Win Rate: 52.2%
Pick Rate: 9.3%
Ban Rate: 55.4%
Analyzed: 12224 ranked matches
League: Platinum+
Path: 15.8.1
Jungle Mid ARAM

Naafiri Roles

Naafiri
  • Jungle

    (Jungle - 81.1%) 9912 games
  • Mid

    (Mid - 16.4%) 2006 games

ARAM Stats

  • ARAM

    Analyzed 5327 ARAM games

Naafiri Mid Stats

53.9%
Win Rate (Role)
16.4%
Mid (Role Rate)
55.4%
Ban Rate
0.0010
Penta/Game
8.5
Kills/Game
5.8
Deaths/Game
6.0
Assists/Game
0.34
Wards/Min
6.23
CS/Min
432
Gold/Min

Damage Type

Physical: 89.4%
Magic: 0.5%
True: 10.13%

Overall Champion Matrix

Naafiri Mid Summoners

Most Popular

Flash
Flash
Ignite
Ignite
54.2% Win Rate 77.3% Pick Rate

Highest Win Rate

Flash
Flash
Heal
Heal
74.4% Win Rate 0.1% Pick Rate

Naafiri Mid Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Doran's Blade
Doran's Blade (450 gold)
Health Potion
Health Potion (50 gold)
52.2% Win Rate 69.1% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
53.8% Win Rate 53.7% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
53.8% Win Rate 23.6% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
52.6% Win Rate 11.5% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold)
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold)
Serylda's Grudge
Serylda's Grudge (3000 gold)
Edge of Night
Edge of Night (3000 gold)
57.6% Win Rate 12.7% Pick Rate
Final Build
Serpent's Fang
Serpent's Fang (2500 gold)
55.9% Win Rate 14.2% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold)
Long Sword
Long Sword (350 gold)
Refillable Potion
Refillable Potion (150 gold)
79.7% Win Rate 0.1% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold)
66.1% Win Rate 2.0% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold)
55.1% Win Rate 2.8% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
53.8% Win Rate 53.7% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold)
Eclipse
Eclipse (2900 gold)
Black Cleaver
Black Cleaver (3000 gold)
Spear of Shojin
Spear of Shojin (3100 gold)
60.8% Win Rate 4.3% Pick Rate
Final Build
Opportunity
Opportunity (2700 gold)
65.0% Win Rate 11.5% Pick Rate
Other Items
Guardian Angel
Guardian Angel (3200 gold)
58.7% Win Rate 13.1% Pick Rate
Opportunity
Opportunity (2700 gold)
65.0% Win Rate 11.5% Pick Rate
Spear of Shojin
Spear of Shojin (3100 gold)
52.2% Win Rate 9.9% Pick Rate
Death's Dance
Death's Dance (3300 gold)
56.1% Win Rate 8.1% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold)
55.8% Win Rate 7.2% Pick Rate
Eclipse
Eclipse (2900 gold)
51.8% Win Rate 6.3% Pick Rate

Naafiri Mid Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

54.7% Win Rate 60.7% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Precision
Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Cut Down
Cut Down

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

60.9% Win Rate 1.8% Pick Rate

Naafiri Mid Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
51.8% Win Rate 80.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
56.6% Win Rate 0.4% Pick Rate

Countered by Naafiri

Naafiri Counterpicks

Naafiri lore:

Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.

Naafiri tips:

  • Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.

Playing Against Naafiri

Naafiri abilities description:

We Are More
P
We Are More (passive)
Naafiri spawns packmates that attack the targets of her attacks and abilities.
Darkin Daggers
Q
Darkin Daggers (Q)
Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding.

Packmates leap to attack champions hit by this skill.
The Call of the Pack
W
The Call of the Pack (W)
Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
Eviscerate
E
Eviscerate (E)
Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
Hounds' Pursuit
R
Hounds' Pursuit (R)
Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.