Azir Splash Art
Azir

Azir Mid

the Emperor of the Sands
Win Rate: All Roles 47.8% | as Mid 47.8%
Pick Rate: All Roles 4.7% | as Mid 4.5%
Ban Rate: 0.9%
Analyzed: 25785 ranked matches
League: Platinum+
Patch: 15.15 (25.15)
Mid ARAM

Azir Mid Guide

C Tier

Azir is a real skill check in Mid with a 47.8% win rate (#53 among Mid champions), compared to 47.8% win rate across all roles. High skill floor - needs tons of practice. Azir retains a loyal following with 4.7% overall pick rate and 4.5% pick rate in Mid in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 25785 ranked games. This champion is mainly played in this role - 95.3% of games. Standard build starts with Sorcerer's Shoes, into Nashor's Tooth, Rylai's Crystal Scepter, and Zhonya's Hourglass. Azir has average farm - 7.04 CS/min (#13 among Mid champions) and earns 416 gold per minute. Averages 2.0 KDA (#49 among Mid champions). Rarely banned at 0.9% (145th place). Azir deals mostly magic damage, ideal for teams lacking AP threats. Recommended runes: Lethal Tempo, Presence of Mind, Legend: Alacrity, Cut Down, (Precision) + Manaflow Band, Gathering Storm, (Sorcery). In-game, players typically prioritize W > Q > E for ability max order. Azir Mid is strong against Mel, Yasuo, Kassadin, and weak against Xerath, Ekko, and Malzahar.

Azir Roles

Azir
  • Mid

    (Mid - 95.3%) 24565 games

ARAM Stats

  • ARAM

    Analyzed 24127 ARAM games

Azir Mid Stats

47.8%
Win Rate (Role)
95.3%
Mid (Role Rate)
0.9%
Ban Rate
0.0020
Penta/Game
5.2
Kills/Game
5.6
Deaths/Game
5.8
Assists/Game
0.32
Wards/Min
7.04
CS/Min
416
Gold/Min

Damage Type

Physical: 3.3%
Magic: 92.8%
True: 3.86%

Overall Champion Matrix

Azir Mid Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
47.0% Win Rate 96.1% Pick Rate23617 games

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
54.1% Win Rate 0.4% Pick Rate86 games

Azir Mid Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
45.7% Win Rate 99.6% Pick Rate24469 games
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

48.9% Win Rate 66.6% Pick Rate16360 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.1% Win Rate 18.0% Pick Rate4409 games
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

46.1% Win Rate 4.3% Pick Rate1064 games
Core Build
Recurve Bow
Recurve Bow (700 gold) 15% Attack Speed
Sting
Attacks deal 15 bonus physical damage On-Hit.
->
Nashor's Tooth
Nashor's Tooth (3000 gold) 80 Ability Power
50% Attack Speed
15 Ability Haste

Icathian Bite
Attacks deal bonus magic damage On-Hit.
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
54.4% Win Rate 9.1% Pick Rate2231 games
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

53.8% Win Rate 19.3% Pick Rate4736 games

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
51.7% Win Rate 0.2% Pick Rate56 games
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
56.3% Win Rate 0.4% Pick Rate106 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
50.8% Win Rate 2.0% Pick Rate481 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

48.9% Win Rate 66.6% Pick Rate16360 games
Core Build
Blasting Wand
Blasting Wand (850 gold) 45 Ability Power
->
Nashor's Tooth
Nashor's Tooth (3000 gold) 80 Ability Power
50% Attack Speed
15 Ability Haste

Icathian Bite
Attacks deal bonus magic damage On-Hit.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
62.2% Win Rate 3.9% Pick Rate968 games
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
81.8% Win Rate 2.0% Pick Rate494 games
Other Items
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
56.4% Win Rate 18.4% Pick Rate4513 games
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
54.8% Win Rate 11.6% Pick Rate2850 games
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
52.0% Win Rate 8.1% Pick Rate1995 games
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
49.7% Win Rate 4.5% Pick Rate1115 games
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
43.2% Win Rate 3.3% Pick Rate798 games
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
81.8% Win Rate 2.0% Pick Rate494 games
Riftmaker
Riftmaker (3100 gold) 70 Ability Power
350 Health
15 Ability Haste

Void Corruption
For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
Void Infusion
Gain 2% of your bonus Health as Ability Power.
37.0% Win Rate 1.7% Pick Rate420 games

Azir Mid Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Sorcery
Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.6% Win Rate 48.8% Pick Rate11988 games

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

48.4% Win Rate 2.6% Pick Rate639 games

Azir Mid Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
47.2% Win Rate 69.5% Pick Rate17080 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
56.0% Win Rate 0.9% Pick Rate214 games

Azir lore:

Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power. With his buried city risen from the sand, Azir seeks to restore Shurima to its former glory.

Azir tips:

  • Be careful about putting down both of the soldiers stored by Arise! Unless you're going all-in, always have a soldier in your back pocket if you need to escape over a wall or if you misposition your other soldier and need damage now.
  • In the lane, try to position your soldiers between the enemy's minions and the enemy champion. This way you can use them both to last hit and to project threat onto your lane opponent.
  • Think of Emperor's Divide as a defensive ability first and foremost. Use it when the enemy engages on you or your allies. Remember that your team can walk through the soldiers summoned by Emperor's Divide and use this to your advantage when enemy melee champions engage on you.
  • Be a bird!

Playing Against Azir

  • Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary.
  • Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around.
  • Try to think of Sand Soldiers as fire. Don't stand in the fire.

Azir abilities description:

Shurima's Legacy
P
Shurima's Legacy (passive)
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
Conquering Sands
Q
Conquering Sands (Q)
Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
Arise!
W
Arise! (W)
Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! also passively grants attack speed to Azir and his Sand Soldiers.
Shifting Sands
E
Shifting Sands (E)
Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
Emperor's Divide
R
Emperor's Divide (R)
Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

Azir Skins and Splash Arts