Azir Splash Art
Azir

Azir Mid

the Emperor of the Sands
Win Rate: All Roles 46.0% | as Mid 46.1%
Pick Rate: All Roles 2.9% | as Mid 2.7%
Ban Rate: 0.5%
Analyzed: 23215 ranked matches
League: Platinum+
Patch: 15.24 (25.24)
Mid ARAM

Azir Mid Guide

D Tier

Azir sits at 46.1% win rate in Mid (#57 among Mid champions), compared to 46.0% win rate across all roles. Only for one-tricks who know every matchup. Azir is rarely picked with 2.9% overall pick rate and 2.7% usage in Mid in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 23215 ranked games. This champion is mainly played in this role - 94.5% of games. Standard build starts with Sorcerer's Shoes, into Nashor's Tooth, Rylai's Crystal Scepter, and Zhonya's Hourglass. Azir has strong farm - 7.55 CS/min (#5 among Mid champions) and earns 430 gold per minute. Averages 1.9 KDA (#55 among Mid champions). Rarely banned at 0.5% (157th place). Azir deals mostly magic damage, ideal for teams lacking AP threats. Recommended runes: Lethal Tempo, Presence of Mind, Legend: Alacrity, Cut Down, (Precision) + Manaflow Band, Gathering Storm, (Sorcery). In-game, players typically prioritize W > Q > E for ability max order. Azir Mid is strong against Aurora, Fizz, Mel, and weak against Xerath, Lux, and LeBlanc.

Azir Roles

Azir
  • Mid

    (Mid - 94.5%) 21931 games

ARAM Stats

  • ARAM

    Analyzed 8112 ARAM games

Azir Mid Stats

46.1%
Win Rate (Role)
94.5%
Mid (Role Rate)
0.5%
Ban Rate
0.0010
Penta/Game
5.4
Kills/Game
6.1
Deaths/Game
6.2
Assists/Game
0.31
Wards/Min
7.55
CS/Min
430
Gold/Min

Damage Type

Physical: 3.4%
Magic: 92.0%
True: 4.63%

Overall Champion Matrix

Azir Mid Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
46.1% Win Rate 94.7% Pick Rate20777 games

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
50.0% Win Rate 0.4% Pick Rate96 games

Azir Mid Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
45.8% Win Rate 96.5% Pick Rate21159 games
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

47.8% Win Rate 70.1% Pick Rate15382 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.5% Win Rate 15.2% Pick Rate3342 games
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

45.0% Win Rate 4.6% Pick Rate1015 games
Core Build
Recurve Bow
Recurve Bow (700 gold) 15% Attack Speed
Sting
Attacks deal 15 bonus physical damage On-Hit.
->
Nashor's Tooth
Nashor's Tooth (3000 gold) 80 Ability Power
50% Attack Speed
15 Ability Haste

Icathian Bite
Attacks deal bonus magic damage On-Hit.
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
51.7% Win Rate 7.6% Pick Rate1665 games
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

52.6% Win Rate 20.7% Pick Rate4529 games

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
57.7% Win Rate 0.2% Pick Rate33 games
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
55.4% Win Rate 0.3% Pick Rate70 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
48.5% Win Rate 1.7% Pick Rate382 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

47.8% Win Rate 70.1% Pick Rate15382 games
Core Build
Recurve Bow
Recurve Bow (700 gold) 15% Attack Speed
Sting
Attacks deal 15 bonus physical damage On-Hit.
->
Nashor's Tooth
Nashor's Tooth (3000 gold) 80 Ability Power
50% Attack Speed
15 Ability Haste

Icathian Bite
Attacks deal bonus magic damage On-Hit.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
59.3% Win Rate 3.5% Pick Rate761 games
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
77.1% Win Rate 2.6% Pick Rate566 games
Other Items
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
52.7% Win Rate 16.3% Pick Rate3573 games
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
53.9% Win Rate 10.4% Pick Rate2272 games
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
50.3% Win Rate 7.9% Pick Rate1739 games
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
51.7% Win Rate 4.7% Pick Rate1033 games
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
60.0% Win Rate 4.3% Pick Rate932 games
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
77.1% Win Rate 2.6% Pick Rate566 games
Cryptbloom
Cryptbloom (2850 gold) 60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
68.5% Win Rate 2.0% Pick Rate439 games

Azir Mid Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Sorcery
Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.1% Win Rate 48.9% Pick Rate10726 games

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Inspiration
Cash Back
Cash Back

Cash Back

Get 6% Gold back when you purchase Legendary Items.

Triple Tonic
Triple Tonic

Triple Tonic

Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

48.4% Win Rate 4.4% Pick Rate958 games

Azir Mid Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
44.1% Win Rate 67.1% Pick Rate14709 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > Q > E
51.2% Win Rate 2.3% Pick Rate498 games

Azir lore:

Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power. With his buried city risen from the sand, Azir seeks to restore Shurima to its former glory.

Azir tips:

  • Be careful about putting down both of the soldiers stored by Arise! Unless you're going all-in, always have a soldier in your back pocket if you need to escape over a wall or if you misposition your other soldier and need damage now.
  • In the lane, try to position your soldiers between the enemy's minions and the enemy champion. This way you can use them both to last hit and to project threat onto your lane opponent.
  • Think of Emperor's Divide as a defensive ability first and foremost. Use it when the enemy engages on you or your allies. Remember that your team can walk through the soldiers summoned by Emperor's Divide and use this to your advantage when enemy melee champions engage on you.
  • Be a bird!

Playing Against Azir

  • Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary.
  • Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around.
  • Try to think of Sand Soldiers as fire. Don't stand in the fire.

Azir abilities description:

Shurima's Legacy
P
Shurima's Legacy (passive)
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
Conquering Sands
Q
Conquering Sands (Q)
Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
Arise!
W
Arise! (W)
Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! also passively grants attack speed to Azir and his Sand Soldiers.
Shifting Sands
E
Shifting Sands (E)
Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
Emperor's Divide
R
Emperor's Divide (R)
Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

Azir Skins and Splash Arts