Mid Matchup

Azir vs Annie

Patch: 15.12.1 (25.12.1)
League: Platinum+
Azir

Azir

the Emperor of the Sands
Mid
Azir Mid Overall Win Rate
46.58%

Matchup Win Rate

41.6%
Azir vs Annie Wins
58.4%
Annie vs Azir Wins
Annie

Annie

the Dark Child
Mid
Annie Mid Overall Win Rate
52.22%

Azir vs Annie: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
44.7% Win Rate 2.0% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
44.7% Win Rate 2.0% Pick Rate

Azir vs Annie: Mid Lane Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Sorcery
Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

43.5% Win Rate 60.5% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Legend: Alacrity
    Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Alacrity

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

    Cut Down
    Cut Down Deal 8% more damage to champions who have more than 60% health.

    Cut Down

    Deal 8% more damage to champions who have more than 60% health.

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    61.3% Win Rate 2.4% Pick Rate

    Azir vs Annie: Mid Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Dark Seal
    Dark Seal (350 gold) 15 Ability Power
    50 Health

    Glory
    Takedowns grant Glory, up to 10. 5 Glory is lost on death.
    Gain 4 Ability Power per Glory.
    Refillable Potion
    Refillable Potion (150 gold) Active (2 charges)
    Restores 100 Health over 12 seconds.
    Refills upon visiting the shop.
    50.8% Win Rate 0.3% Pick Rate
    Popular Boots
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    50.1% Win Rate 65.7% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    48.9% Win Rate 16.2% Pick Rate
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    48.8% Win Rate 5.1% Pick Rate
    Core Build
    Recurve Bow
    Recurve Bow (700 gold) 15% Attack Speed
    Sting
    Attacks deal 15 bonus physical damage On-Hit.
    ->
    Nashor's Tooth
    Nashor's Tooth (3000 gold) 80 Ability Power
    50% Attack Speed
    15 Ability Haste

    Icathian Bite
    Attacks deal bonus magic damage On-Hit.
    Liandry's Torment
    Liandry's Torment (3000 gold) 70 Ability Power
    300 Health

    Torment
    Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
    Suffering
    For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
    Zhonya's Hourglass
    Zhonya's Hourglass (3250 gold) 105 Ability Power
    50 Armor


    Time Stop
    Enter Stasis for 2.5 seconds.
    53.0% Win Rate 12.9% Pick Rate
    Final Build
    Void Staff
    Void Staff (3000 gold) 95 Ability Power
    40% Magic Penetration

    57.0% Win Rate 26.4% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Tear of the Goddess
    Tear of the Goddess (400 gold) 240 Mana
    Manaflow (8s, max 4 charges)
    Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
    Helping Hand
    Attacks deal an additional 5 physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    53.5% Win Rate 0.3% Pick Rate
    Highest Winrate Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    54.2% Win Rate 2.2% Pick Rate
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    50.1% Win Rate 65.7% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    49.1% Win Rate 0.4% Pick Rate
    Core Build
    Blasting Wand
    Blasting Wand (850 gold) 45 Ability Power
    ->
    Nashor's Tooth
    Nashor's Tooth (3000 gold) 80 Ability Power
    50% Attack Speed
    15 Ability Haste

    Icathian Bite
    Attacks deal bonus magic damage On-Hit.
    Shadowflame
    Shadowflame (3200 gold) 110 Ability Power
    15 Magic Penetration

    Cinderbloom
    Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    59.6% Win Rate 3.4% Pick Rate
    Final Build
    Mejai's Soulstealer
    Mejai's Soulstealer (1500 gold) 20 Ability Power
    100 Health

    Glory
    Takedowns grant Glory, up to 25. 10 Glory is lost on death.
    Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
    79.5% Win Rate 2.5% Pick Rate
    Other Items
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    51.8% Win Rate 22.1% Pick Rate
    Banshee's Veil
    Banshee's Veil (3000 gold) 105 Ability Power
    40 Magic Resist

    Annul
    Grants a Spell Shield that blocks the next enemy Ability.
    60.7% Win Rate 14.9% Pick Rate
    Shadowflame
    Shadowflame (3200 gold) 110 Ability Power
    15 Magic Penetration

    Cinderbloom
    Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
    54.6% Win Rate 12.4% Pick Rate
    Rylai's Crystal Scepter
    Rylai's Crystal Scepter (2600 gold) 65 Ability Power
    400 Health

    Rimefrost
    Damaging Abilities Slow enemies by 30% for 1 second.
    53.5% Win Rate 5.9% Pick Rate
    Morellonomicon
    Morellonomicon (2950 gold) 75 Ability Power
    350 Health
    15 Ability Haste

    Grievous Wounds
    Dealing magic damage to champions applies 40% Wounds for 3 seconds.
    47.4% Win Rate 5.3% Pick Rate
    Riftmaker
    Riftmaker (3100 gold) 70 Ability Power
    350 Health
    15 Ability Haste

    Void Corruption
    For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.
    Void Infusion
    Gain 2% of your bonus Health as Ability Power.
    59.3% Win Rate 3.7% Pick Rate
    Mejai's Soulstealer
    Mejai's Soulstealer (1500 gold) 20 Ability Power
    100 Health

    Glory
    Takedowns grant Glory, up to 25. 10 Glory is lost on death.
    Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
    79.5% Win Rate 2.5% Pick Rate

    Azir vs Annie: Mid Lane Skill (abilities) Orders

    Most Frequent Skill Order

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    Q
    Q
    Conquering Sands Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Arise! Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! also passively grants attack speed to Azir and his Sand Soldiers.
    W
    W
    W
    W
    W
    E
    E
    Shifting Sands Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
    E
    E
    E
    E
    E
    R
    R
    Emperor's Divide Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.
    R
    R
    R
    Max Order: W > Q > E
    41.1% Win Rate 69.6% Pick Rate

    Highest Win % Skill Order

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    18
    R
    Q
    Conquering Sands Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Arise! Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! also passively grants attack speed to Azir and his Sand Soldiers.
    W
    W
    W
    W
    W
    R
    E
    Shifting Sands Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
    E
    E
    E
    E
    E
    R
    R
    Emperor's Divide Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.
    R
    R
    R
    Max Order: W > Q > E
    94.1% Win Rate 0.7% Pick Rate