C Tier
Lux is off-meta in Support with a 48.1% win rate (#44 among Support champions), compared to 49.5% win rate across all roles. Challenging pick that needs skill to work. Lux stays popular despite weak performance with 11.3% overall pick rate and only 6.4% when forced into Support in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 61972 ranked games. Common pick - 56.2% of Lux's games are in this role. Standard build starts with Sorcerer's Shoes, into Luden's Companion, Stormsurge, and Shadowflame. Lux has weak vision control - 0.81 wards/min (#40 among supports). Averages 2.4 KDA (#30 among Support champions). This champion gets banned frequently at 5.7% (52nd place). Lux deals mostly magic damage, ideal for teams lacking AP threats. Best performing runes include Arcane Comet, Manaflow Band, Transcendence, Scorch, (Sorcery) and Presence of Mind, Coup de Grace, (Precision). In-game, the recommended max order is E > Q > W. Lux Support is strong against Mel, Brand, Swain, and weak against Yuumi, Maokai, and Milio.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18