Lux Support has an advantage against Senna (53.0% win rate) based on 810 games. The matchup leans toward Lux.
View detailed statistics below: items, runes, and counter builds for Lux Support vs Senna Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Lux dominates the meta (9th most popular, 6.5% pick rate) and regularly clashes with Senna (3.7% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Even tiers, uneven results: Both champions sit at B-tier, but Lux claims a meaningful 53.0% vs 47.0% advantage. Lux's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Dark Harvest paired with Cheap Shot (56.4% win rate, 19.3% popularity) provides the stats you need, while the item sequence Luden's Companion > Stormsurge > Mejai's Soulstealer with Sorcerer's Shoes delivers 70%+ win rate against Senna.
Total map control: Lux dominates both the matchup and vision control (0.87 vs 0.81 wards/min). Your extra 0.06 wards/min create massive macro advantages for your entire team. Complete superiority: Lux dominates both win rate (53.0%) and damage output (617 vs 579/min, 2nd among Support). The 38 damage/min difference creates massive snowball potential. Intriguing anomaly: Lux wins the matchup (53.0%) despite a lower KDA (2.40 vs 2.70). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Lux Support | Versus | Senna Support |
|---|---|---|
| B | Tier | B |
| 53.0% | Matchup Winrate | 47.0% |
| 48.80% | Role Winrate | 49.17% |
| #43 | Winrate Rank | #35 |
| 6.5% | Pickrate | 3.7% |
| 2.4 | Average KDA | 2.7 |
| 312 | Gold per Minute | 327 |
| 0.87 | Wards per Minute | 0.81 |
| 617 | Damage per Minute | 579 |
The Lux versus Senna matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Lux deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Senna deals mainly physical damage (93.66%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Lux is superior vision control (ranked 29th among supports) (versus 42nd for Senna), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (2.7 versus 2.4) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Lux player to maintain constant pressure on Senna, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


























