Kog'Maw Splash Art
Kog'Maw

Kog'Maw ARAM

the Mouth of the Abyss
Champion Win Rate: 51.6%
Pick Rate: 6.2%
Analyzed: 34553 ARAM matches
Players: Platinum+
Patch: 15.12.1 (25.12.1)
ADC ARAM

Kog'Maw Roles

Kog'Maw
  • ADC

    (ADC - 89.7%) 8321 games

ARAM Stats

  • ARAM

    Analyzed 34553 ARAM games

Kog'Maw ARAM Stats

51.6%
Win Rate (Role)
0.0080
Penta/Game
13.7
Kills/Game
11.5
Deaths/Game
26.7
Assists/Game
3.05
CS/Min
751
Gold/Min

Damage Type

Physical: 33.5%
Magic: 51.2%
True: 15.27%

Overall Champion Matrix

Kog'Maw ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
52.7% Win Rate 60.2% Pick Rate

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
59.6% Win Rate 0.1% Pick Rate

Kog'Maw ARAM Item Builds

Most Popular Build

Starting Items
Dagger
Dagger (250 gold) 10% Attack Speed
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

51.2% Win Rate 49.9% Pick Rate
Popular Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

51.5% Win Rate 61.2% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

56.3% Win Rate 26.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.7% Win Rate 3.6% Pick Rate
Core Build
Vampiric Scepter
Vampiric Scepter (900 gold) 15 Attack Damage
7% Life Steal

->
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Guinsoo's Rageblade
Guinsoo's Rageblade (3000 gold) 30 Attack Damage
30 Ability Power
25% Attack Speed

Wrath
Attacks deal 30 bonus magic damage On-Hit.
Seething Strike
Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times).
While fully stacked, every third Attack applies On-Hit effects twice.
Runaan's Hurricane
Runaan's Hurricane (2650 gold) 40% Attack Speed
25% Critical Strike Chance
4% Move Speed

Wind's Fury
Attacks fire bolts at 2 additional enemies near the target.
Each bolt deals physical damage and applies On-Hit effects.
52.0% Win Rate 6.9% Pick Rate
Final Build
Terminus
Terminus (3000 gold) 30 Attack Damage
35% Attack Speed

Shadow
Attacks deal 30 bonus magic damage On-Hit.
Juxtaposition
Alternate between Light and Dark Attacks against champions:
  • Light Attacks grant Armor and Magic Resist for 5s.
  • Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.
  • 49.4% Win Rate 16.4% Pick Rate

    Best Win Rate Build

    Starting Items
    Fated Ashes
    Fated Ashes (900 gold) 30 Ability Power
    Inflame
    Damaging Abilities deal 15 bonus magic damage over 3 seconds.
    Deals an additional 45 magic damage to monsters.
    Tear of the Goddess
    Tear of the Goddess (400 gold) 240 Mana
    Manaflow (8s, max 4 charges)
    Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
    Helping Hand
    Attacks deal an additional 5 physical damage to minions.
    59.3% Win Rate 1.1% Pick Rate
    Highest Winrate Boots
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    56.3% Win Rate 26.2% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    55.5% Win Rate 1.2% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    54.9% Win Rate 0.9% Pick Rate
    Core Build
    Lost Chapter
    Lost Chapter (1200 gold) 40 Ability Power
    300 Mana
    10 Ability Haste

    Enlighten
    Levelling up restores 20% max Mana over 3 seconds.
    ->
    Malignance
    Malignance (2700 gold) 85 Ability Power
    600 Mana
    15 Ability Haste

    Scorn
    Gain 20 Ultimate Ability Haste.
    Hatefog
    Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
    Liandry's Torment
    Liandry's Torment (3000 gold) 70 Ability Power
    300 Health

    Torment
    Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
    Suffering
    For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
    Archangel's Staff
    Archangel's Staff (2900 gold) 70 Ability Power
    600 Mana
    25 Ability Haste

    Awe
    Gain Ability Power equal to 1% bonus Mana.
    Manaflow (8s, max 5 charges)
    Landing Abilities grants 5 max Mana (doubled vs. champions).
    Transforms into Seraph's Embrace at 360 max Mana.
    56.3% Win Rate 2.9% Pick Rate
    Final Build
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    51.7% Win Rate 11.9% Pick Rate
    Other Items
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    48.7% Win Rate 15.2% Pick Rate
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    51.7% Win Rate 11.9% Pick Rate
    Wit's End
    Wit's End (2800 gold) 50% Attack Speed
    45 Magic Resist
    20% Tenacity

    Fray
    Attacks deal bonus magic damage On-Hit.
    47.2% Win Rate 11.2% Pick Rate
    Shadowflame
    Shadowflame (3200 gold) 110 Ability Power
    15 Magic Penetration

    Cinderbloom
    Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
    51.5% Win Rate 7.1% Pick Rate
    Kraken Slayer
    Kraken Slayer (3100 gold) 45 Attack Damage
    40% Attack Speed
    4% Move Speed

    Bring It Down
    Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
    48.0% Win Rate 6.9% Pick Rate
    Void Staff
    Void Staff (3000 gold) 95 Ability Power
    40% Magic Penetration

    48.4% Win Rate 5.9% Pick Rate
    Bloodthirster
    Bloodthirster (3400 gold) 80 Attack Damage
    15% Life Steal

    Ichorshield
    Convert excess healing from your Lifesteal to a Shield.
    49.2% Win Rate 5.2% Pick Rate

    Kog'Maw ARAM Runes

    Most Frequent Runes

    Primary Path
    Precision
    Lethal Tempo
    Lethal Tempo

    Lethal Tempo

    Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

    Presence of Mind
    Presence of Mind

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Legend: Alacrity
    Legend: Alacrity

    Legend: Alacrity

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

    Coup de Grace
    Coup de Grace

    Coup de Grace

    Deal 8% more damage to champions who have less than 40% health.

    Secondary Path
    Domination
    Taste of Blood
    Taste of Blood

    Taste of Blood

    Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

    Treasure Hunter
    Treasure Hunter

    Treasure Hunter

    Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

    Adaptive
    Attack Speed
    Attack Speed

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    52.5% Win Rate 54.5% Pick Rate

    Best Win Rate Runes

    Primary Path
    Sorcery
    Arcane Comet
    Arcane Comet

    Arcane Comet

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

    Manaflow Band
    Manaflow Band

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Transcendence
    Transcendence

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Scorch
    Scorch

    Scorch

    Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Coup de Grace
    Coup de Grace

    Coup de Grace

    Deal 8% more damage to champions who have less than 40% health.

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    57.5% Win Rate 5.4% Pick Rate

    Kog'Maw best with

    Kog'Maw ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: W > Q > E
    48.8% Win Rate 31.7% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: E > Q > W
    54.6% Win Rate 10.6% Pick Rate

    Kog'Maw lore:

    Belched forth from a rotting Void incursion deep in the wastelands of Icathia, Kog'Maw is an inquisitive yet putrid creature with a caustic, gaping mouth. This particular Void-spawn needs to gnaw and drool on anything within reach to truly understand it. Though not inherently evil, Kog'Maw's beguiling naiveté is dangerous, as it often precedes a feeding frenzy—not for sustenance, but to satisfy its unending curiosity.

    Kog'Maw tips:

    • Kog'Maw can outrange most champions with his Bio-Arcane Barrage ability.
    • Use Void Ooze to set up a perfect Living Artillery.
    • Make the most out of your Icathian Surprise.

    Playing Against Kog'Maw

    • Kog'Maw doesn't have a good escape ability, so he is especially prone to ganks.
    • Run away from Kog'Maw after he dies!!!!
    • The range on Living Artillery increases each rank.
    • Bio-Arcane Barrage allows Kog'Maw to kill Baron Nashor extremely early. It can be valuable to ward Nashor when Kog'Maw completes his Blade of the Ruined King.

    Kog'Maw abilities description:

    Icathian Surprise
    P
    Icathian Surprise (passive)
    4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies.
    Caustic Spittle
    Q
    Caustic Spittle (Q)
    Kog'Maw launches a corrosive projectile which deals magic damage and corrodes the target's armor and magic resist for a short time. Kog'Maw also gains additional attack speed.
    Bio-Arcane Barrage
    W
    Bio-Arcane Barrage (W)
    Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
    Void Ooze
    E
    Void Ooze (E)
    Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
    Living Artillery
    R
    Living Artillery (R)
    Kog'Maw fires an artillery shell at a great distance dealing magic damage (increased significantly on low health enemies) and revealing non-stealthed targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional Mana.