A Tier
Samira in ARAM has a 50.6% win rate (#74 among all champions) and average 5.8% pick rate on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 25853 ARAM games. Most popular build starts with Mercury's Treads, into The Collector, Infinity Edge, and Immortal Shieldbow. Averages 2.7 KDA (#136 among all champions). Samira deals primarily physical damage, strong in magic-heavy team comps. When playing ARAM, most players max abilities in Q > E > W order. Best performing runes include Conqueror, Triumph, Legend: Bloodline, Coup de Grace, (Precision) and Axiom Arcanist, Gathering Storm, (Sorcery). Samira is strong in ARAM against Draven, Varus, Jhin, and weak against Nilah, Ashe, and Senna.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…
Deal 8% more damage to champions who have less than 40% health.
Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…
Deal 8% more damage to champions who have less than 40% health.
Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18