Ezreal Splash Art
Ezreal

Ezreal ARAM

the Prodigal Explorer
Champion Win Rate: 49.0%
Pick Rate: 10.3%
Analyzed: 61605 ARAM matches
Players: Platinum+
Patch: 15.12.1 (25.12.1)
ADC ARAM

Ezreal Roles

Ezreal
  • ADC

    (ADC - 95.9%) 65112 games

ARAM Stats

  • ARAM

    Analyzed 61605 ARAM games

Ezreal ARAM Stats

49.0%
Win Rate (Role)
0.0070
Penta/Game
12.2
Kills/Game
9.2
Deaths/Game
23.1
Assists/Game
3.04
CS/Min
719
Gold/Min

Damage Type

Physical: 64.5%
Magic: 32.6%
True: 2.92%

Overall Champion Matrix

Ezreal ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
48.0% Win Rate 34.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
50.4% Win Rate 16.4% Pick Rate

Ezreal ARAM Item Builds

Most Popular Build

Starting Items
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.
Tear of the Goddess
Tear of the Goddess (400 gold) 240 Mana
Manaflow (8s, max 4 charges)
Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions.
50.6% Win Rate 73.7% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
48.5% Win Rate 72.4% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.6% Win Rate 14.3% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

41.3% Win Rate 2.1% Pick Rate
Core Build
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.
->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
49.2% Win Rate 36.8% Pick Rate
Final Build
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
42.0% Win Rate 26.7% Pick Rate

Best Win Rate Build

Starting Items
Tear of the Goddess
Tear of the Goddess (400 gold) 240 Mana
Manaflow (8s, max 4 charges)
Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions.
Guardian's Blade
Guardian's Blade (950 gold) 30 Attack Damage
150 Health
15 Ability Haste

53.8% Win Rate 3.4% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
48.5% Win Rate 72.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
48.3% Win Rate 0.4% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
48.0% Win Rate 1.4% Pick Rate
Core Build
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.
->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
Ravenous Hydra
Ravenous Hydra (3300 gold) 65 Attack Damage
15 Ability Haste
12% Life Steal

Cleave
Attacks deal physical damage to nearby enemies.Ravenous Crescent
Deal physical damage to enemies around you.
Your Life Steal applies to this damage.
52.9% Win Rate 1.0% Pick Rate
Final Build
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
48.6% Win Rate 8.7% Pick Rate
Other Items
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
46.2% Win Rate 20.9% Pick Rate
Bloodthirster
Bloodthirster (3400 gold) 80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
44.7% Win Rate 16.6% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
48.6% Win Rate 8.7% Pick Rate
Ravenous Hydra
Ravenous Hydra (3300 gold) 65 Attack Damage
15 Ability Haste
12% Life Steal

Cleave
Attacks deal physical damage to nearby enemies.Ravenous Crescent
Deal physical damage to enemies around you.
Your Life Steal applies to this damage.
45.5% Win Rate 8.0% Pick Rate
The Collector
The Collector (3000 gold) 50 Attack Damage
10 Lethality
25% Critical Strike Chance

Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 25 bonus gold.
44.1% Win Rate 7.2% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
43.4% Win Rate 2.7% Pick Rate
Mortal Reminder
Mortal Reminder (3300 gold) 35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance

Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
40.5% Win Rate 2.7% Pick Rate

Ezreal ARAM Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Bloodline
Legend: Bloodline

Legend: Bloodline

Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Sorcery
Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.7% Win Rate 51.2% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Bloodline
Legend: Bloodline

Legend: Bloodline

Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Jack Of All Trades
Jack Of All Trades

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack gran…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.0% Win Rate 1.8% Pick Rate

Ezreal ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
48.0% Win Rate 59.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > R
51.4% Win Rate 1.5% Pick Rate

Ezreal lore:

A dashing adventurer, unknowingly gifted in the magical arts, Ezreal raids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way out of any situation, relying partially on his wits, but mostly on his mystical Shuriman gauntlet, which he uses to unleash devastating arcane blasts. One thing is for sure—whenever Ezreal is around, trouble isn't too far behind. Or ahead. Probably everywhere.

Ezreal tips:

  • Use Arcane Shift to help line up your other skill shots.
  • You can play Ezreal either as a Attack Damage carry or Ability Power carry depending on how you build him.
  • You can line up Trueshot Barrage to hit multiple minion waves or even Monsters.

Playing Against Ezreal

  • Ezreal is a very fragile champion so take the fight to him.
  • Ezreal is completely skill shot based, so make sure to keep minions in between you.
  • Mystic Shot applies on-hit effects including the Crest of Cinders.

Ezreal abilities description:

Rising Spell Force
P
Rising Spell Force (passive)
Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
Mystic Shot
Q
Mystic Shot (Q)
Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
Essence Flux
W
Essence Flux (W)
Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
Arcane Shift
E
Arcane Shift (E)
Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
Trueshot Barrage
R
Trueshot Barrage (R)
Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).