Jinx Splash Art
Jinx

Jinx ARAM

the Loose Cannon
Champion Win Rate: 54.1%
Pick Rate: 11.8%
Analyzed: 16452 ARAM matches
Players: Platinum+
Path: 15.8.1
ADC ARAM

Jinx Roles

Jinx
  • ADC

    (ADC - 98.8%) 16645 games

ARAM Stats

  • ARAM

    Analyzed 16452 ARAM games

Jinx ARAM Stats

54.1%
Win Rate (Role)
0.0300
Penta/Game
12.6
Kills/Game
10.4
Deaths/Game
23.4
Assists/Game
3.72
CS/Min
750
Gold/Min

Damage Type

Physical: 93.1%
Magic: 3.9%
True: 3.02%

Overall Champion Matrix

Jinx ARAM Summoners

Most Popular

Flash
Flash
Ghost
Ghost
53.5% Win Rate 66.4% Pick Rate

Highest Win Rate

Cleanse
Cleanse
Flash
Flash
56.1% Win Rate 8.7% Pick Rate

Jinx ARAM Item Builds

Most Popular Build

Starting Items
B. F. Sword
B. F. Sword (1300 gold)
57.1% Win Rate 49.1% Pick Rate
Popular Boots
Berserker's Greaves
Berserker's Greaves (1100 gold)
54.4% Win Rate 86.4% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
47.0% Win Rate 5.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
53.5% Win Rate 2.4% Pick Rate
Core Build
B. F. Sword
B. F. Sword (1300 gold)
Yun Tal Wildarrows
Yun Tal Wildarrows (3000 gold)
Runaan's Hurricane
Runaan's Hurricane (2650 gold)
Infinity Edge
Infinity Edge (3450 gold)
57.3% Win Rate 18.5% Pick Rate
Final Build
Bloodthirster
Bloodthirster (3400 gold)
54.5% Win Rate 28.7% Pick Rate

Best Win Rate Build

Starting Items
B. F. Sword
B. F. Sword (1300 gold)
57.1% Win Rate 49.1% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold)
55.2% Win Rate 0.4% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold)
54.4% Win Rate 86.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
53.8% Win Rate 0.8% Pick Rate
Core Build
B. F. Sword
B. F. Sword (1300 gold)
Yun Tal Wildarrows
Yun Tal Wildarrows (3000 gold)
Infinity Edge
Infinity Edge (3450 gold)
Runaan's Hurricane
Runaan's Hurricane (2650 gold)
58.1% Win Rate 11.3% Pick Rate
Final Build
Mercurial Scimitar
Mercurial Scimitar (3200 gold)
56.5% Win Rate 6.4% Pick Rate
Other Items
Lord Dominik's Regards
Lord Dominik's Regards (3100 gold)
54.9% Win Rate 17.8% Pick Rate
Blade of The Ruined King
Blade of The Ruined King (3200 gold)
53.1% Win Rate 15.5% Pick Rate
Rapid Firecannon
Rapid Firecannon (2650 gold)
52.0% Win Rate 9.1% Pick Rate
Mortal Reminder
Mortal Reminder (3300 gold)
52.4% Win Rate 7.0% Pick Rate
Mercurial Scimitar
Mercurial Scimitar (3200 gold)
56.5% Win Rate 6.4% Pick Rate
Kraken Slayer
Kraken Slayer (3100 gold)
52.0% Win Rate 5.5% Pick Rate
The Collector
The Collector (3000 gold)
51.9% Win Rate 5.0% Pick Rate

Jinx ARAM Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Bloodline
Legend: Bloodline

Legend: Bloodline

Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Domination
Taste of Blood
Taste of Blood

Taste of Blood

Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

55.0% Win Rate 77.6% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Bloodline
Legend: Bloodline

Legend: Bloodline

Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Sorcery
Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

56.6% Win Rate 8.8% Pick Rate

Jinx ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
54.0% Win Rate 61.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
57.6% Win Rate 1.2% Pick Rate

Jinx lore:

An unhinged and impulsive criminal from the undercity, Jinx is haunted by the consequences of her past—but that doesn't stop her from bringing her own chaotic brand of pandemonium to Piltover and Zaun. She uses her arsenal of DIY weapons to devastating effect, unleashing torrents of colorful explosions and gunfire, inspiring the disenfranchised to rebellion and resistance with the mayhem she leaves in her wake.

Jinx tips:

  • Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close.
  • Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro.
  • When a fight starts try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe.

Playing Against Jinx

  • Jinx's minigun takes time to ramp up. If you see her poking with rockets try to jump on her and burst her down.
  • Jinx's ultimate does less damage the closer you are to her.
  • Jinx's snare grenades have a long cooldown and are her primary means of protecting herself. If she misses with them she will have a hard time escaping if engaged upon.

Jinx abilities description:

Get Excited!
P
Get Excited! (passive)
Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.
Switcheroo!
Q
Switcheroo! (Q)
Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.
Zap!
W
Zap! (W)
Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.
Flame Chompers!
E
Flame Chompers! (E)
Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
Super Mega Death Rocket!
R
Super Mega Death Rocket! (R)
Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.