Ambessa Splash Art
Ambessa

Ambessa ARAM

Matriarch of War
Champion Win Rate: 46.0%
Pick Rate: 3.1%
Analyzed: 18566 ARAM matches
Players: Platinum+
Patch: 15.12.1 (25.12.1)
Top ARAM

Ambessa Roles

Ambessa
  • Top

    (Top - 88.6%) 23483 games

ARAM Stats

  • ARAM

    Analyzed 18566 ARAM games

Ambessa ARAM Stats

46.0%
Win Rate (Role)
0.0080
Penta/Game
11.8
Kills/Game
13.0
Deaths/Game
20.8
Assists/Game
2.15
CS/Min
721
Gold/Min

Damage Type

Physical: 92.8%
Magic: 0.3%
True: 6.89%

Overall Champion Matrix

Ambessa ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
46.3% Win Rate 93.1% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Clarity
Clarity Restores your and ally champion's Mana.
49.6% Win Rate 0.1% Pick Rate

Ambessa ARAM Item Builds

Most Popular Build

Starting Items
Boots
Boots (300 gold) 25 Move Speed
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold) 20 Attack Damage
10 Ability Haste

44.3% Win Rate 25.5% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

45.8% Win Rate 64.9% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
47.0% Win Rate 25.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
51.1% Win Rate 1.3% Pick Rate
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold) 20 Attack Damage
10 Ability Haste

->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
49.8% Win Rate 18.4% Pick Rate
Final Build
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
53.8% Win Rate 17.3% Pick Rate

Best Win Rate Build

Starting Items
Boots
Boots (300 gold) 25 Move Speed
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

55.4% Win Rate 1.6% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
51.1% Win Rate 1.3% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
47.0% Win Rate 25.6% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

45.8% Win Rate 64.9% Pick Rate
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold) 20 Attack Damage
10 Ability Haste

->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
55.7% Win Rate 1.6% Pick Rate
Final Build
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
61.1% Win Rate 7.9% Pick Rate
Other Items
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
55.9% Win Rate 16.3% Pick Rate
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
53.2% Win Rate 13.7% Pick Rate
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
51.9% Win Rate 13.3% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
61.1% Win Rate 7.9% Pick Rate
Ravenous Hydra
Ravenous Hydra (3300 gold) 65 Attack Damage
15 Ability Haste
12% Life Steal

Cleave
Attacks deal physical damage to nearby enemies.Ravenous Crescent
Deal physical damage to enemies around you.
Your Life Steal applies to this damage.
59.2% Win Rate 5.2% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
42.6% Win Rate 3.3% Pick Rate
Voltaic Cyclosword
Voltaic Cyclosword (3000 gold) 55 Attack Damage
18 Lethality
10 Ability Haste

Galvanize
Dashes and Stealth stack Energized 75% faster.
Firmament
Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds.
56.6% Win Rate 3.2% Pick Rate

Ambessa ARAM Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Domination
Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

47.4% Win Rate 55.3% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.2% Win Rate 1.2% Pick Rate

Ambessa best with

Ambessa ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
44.1% Win Rate 63.9% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
52.3% Win Rate 1.6% Pick Rate

Ambessa lore:

All who know the name Medarda respect and fear the family's leader, Ambessa. As a Noxian general, she embodies a deadly combination of ruthless strength and fearless resolve in battle. Her role as matriarch is no different, requiring great cunning to empower the Medardas while leaving no room for failure or compassion. Embracing the merciless ways of the Wolf, Ambessa will do whatever it takes to protect her family's legacy, even at the cost of her own children's love.

Ambessa tips:

Playing Against Ambessa

Ambessa abilities description:

Drakehound's Step
P
Drakehound's Step (passive)
Entering an attack or movement command while casting an ability will cause Ambessa to dash a short distance once the ability is cast, granting her next attack bonus range, damage, and attack speed, and refunding energy.
Cunning Sweep / Sundering Slam
Q
Cunning Sweep / Sundering Slam (Q)
Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit.
Repudiation
W
Repudiation (W)
Ambessa gains a shield, briefly braces herself, and then slams the ground to damage nearby enemies. If she blocked any non-minion damage while bracing herself, this ability will deal increased damage.
Lacerate
E
Lacerate (E)
Ambessa whips her twin drakehounds around herself, damaging and slowing nearby enemies. Initiating Drakehound's Step from this ability causes her to strike a second time at the end of its dash.
Public Execution
R
Public Execution (R)
Ambessa blinks to the farthest enemy champion in a line of her choosing and suppresses them upon her arrival. She then slams the enemy into the ground where they take damage and are stunned.