Jayce Splash Art
Jayce

Jayce Jungle

the Defender of Tomorrow
Win Rate: All Roles 48.4% | as Jungle 48.9%
Pick Rate: All Roles 6.5% | as Jungle 1.6%
Ban Rate: 3.5%
Analyzed: 51779 ranked matches
League: Platinum+
Patch: 15.24 (25.24)
Top Jungle Mid ARAM

Jayce Jungle Guide

C Tier

Jayce is off-meta in Jungle with a 48.9% win rate (#52 among Jungle champions), compared to 48.4% win rate across all roles. Challenging pick that needs skill to work. Jayce retains a loyal following with 6.5% overall pick rate and 1.6% pick rate in Jungle in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 51779 ranked games. Flex pick - 24.4% of Jayce's games are in this role. Standard build starts with Ionian Boots of Lucidity, into Youmuu's Ghostblade, Manamune, and Serylda's Grudge. Jayce has strong farm - 7.29 CS/min (#4 among Jungle champions) and earns 479 gold per minute. Averages 2.7 KDA (#26 among Jungle champions). Has a 3.5% ban rate (68th place). Jayce deals primarily physical damage, making this champion strong in magic-heavy team comps. Recommended runes: First Strike, Cash Back, Triple Tonic, Cosmic Insight, (Inspiration) + Sudden Impact, Treasure Hunter, (Domination). When playing, most players max abilities in Q > W > E order. Jayce Jungle is strong against Ambessa, Nocturne, Lillia, and weak against Shaco, Diana, and Aatrox.

Jayce Roles

Jayce
  • Top

    (Top - 60.9%) 31508 games
  • Jungle

    (Jungle - 24.4%) 12608 games
  • Mid

    (Mid - 13.5%) 6964 games

ARAM Stats

  • ARAM

    Analyzed 19154 ARAM games

Jayce Jungle Stats

48.9%
Win Rate (Role)
24.4%
Jungle (Role Rate)
3.5%
Ban Rate
0.0010
Penta/Game
8.2
Kills/Game
6.1
Deaths/Game
8.3
Assists/Game
0.18
Wards/Min
7.29
CS/Min
479
Gold/Min

Damage Type

Physical: 75.0%
Magic: 14.6%
True: 10.41%

Overall Champion Matrix

Jayce Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
48.8% Win Rate 64.4% Pick Rate8121 games

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
49.5% Win Rate 33.6% Pick Rate4236 games

Jayce Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.4% Win Rate 60.3% Pick Rate7600 games
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.0% Win Rate 52.1% Pick Rate6574 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
48.7% Win Rate 20.0% Pick Rate2527 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.1% Win Rate 14.4% Pick Rate1811 games
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
53.8% Win Rate 13.9% Pick Rate1756 games
Final Build
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
54.9% Win Rate 16.5% Pick Rate2074 games

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
54.8% Win Rate 1.8% Pick Rate228 games
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
53.1% Win Rate 4.0% Pick Rate506 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

49.1% Win Rate 14.4% Pick Rate1811 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.0% Win Rate 52.1% Pick Rate6574 games
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
58.5% Win Rate 3.3% Pick Rate415 games
Final Build
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
55.5% Win Rate 11.0% Pick Rate1392 games
Other Items
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
51.0% Win Rate 13.0% Pick Rate1638 games
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
51.0% Win Rate 12.9% Pick Rate1628 games
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
55.2% Win Rate 12.1% Pick Rate1523 games
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
50.6% Win Rate 6.3% Pick Rate789 games
Opportunity
Opportunity (2700 gold) 55 Attack Damage
15 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
54.2% Win Rate 4.9% Pick Rate619 games
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
50.1% Win Rate 3.8% Pick Rate475 games
Chempunk Chainsword
Chempunk Chainsword (3100 gold) 45 Attack Damage
450 Health
15 Ability Haste

Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
38.8% Win Rate 2.8% Pick Rate354 games

Jayce Jungle Runes

Most Frequent Runes

Primary Path
Inspiration
First Strike
First Strike

First Strike

Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…

Cash Back
Cash Back

Cash Back

Get 6% Gold back when you purchase Legendary Items.

Triple Tonic
Triple Tonic

Triple Tonic

Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an…

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Domination
Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.4% Win Rate 31.8% Pick Rate4003 games

Best Win Rate Runes

Primary Path
Inspiration
First Strike
First Strike

First Strike

Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…

Cash Back
Cash Back

Cash Back

Get 6% Gold back when you purchase Legendary Items.

Triple Tonic
Triple Tonic

Triple Tonic

Upon reaching level 3, gain an Elixir of Avarice.Upon reaching level 6, gain an…

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Domination
Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.4% Win Rate 31.8% Pick Rate4003 games

Jayce Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
W
E
E
E
E
E
E
E
E
R
R
Max Order: Q > W > E
48.0% Win Rate 38.6% Pick Rate4869 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
W
E
E
E
E
E
E
E
E
R
R
Max Order: Q > W > E
52.5% Win Rate 1.0% Pick Rate124 games

Jayce Jungle Lane Matchups

Jayce lore:

Jayce Talis is a brilliant inventor who, along with his friend Viktor, made the first great discoveries in the field of hextech. Celebrated across Piltover, he tries to live up to his reputation as "the Man of Progress," but often struggles with the expectations placed upon him. Because of this, Jayce has begun to see the ways in which his invention has furthered the division between Piltover and Zaun—and armed with his hextech hammer, he stands ready to defend tomorrow.

Jayce tips:

  • Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
  • If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
  • For increased range and damage, try casting Shock Blast through the Acceleration Gate.

Playing Against Jayce

  • Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
  • If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.
  • Jayce is strong in the early game. If he gains the advantage, play defensively.

Jayce abilities description:

Hextech Capacitor
P
Hextech Capacitor (passive)
When Jayce swaps weapons he gains Move Speed for a short duration.
To the Skies! / Shock Blast
Q
To the Skies! / Shock Blast (Q)
Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.

Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
Lightning Field / Hyper Charge
W
Lightning Field / Hyper Charge (W)
Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.

Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
Thundering Blow / Acceleration Gate
E
Thundering Blow / Acceleration Gate (E)
Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.

Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
Mercury Cannon / Mercury Hammer
R
Mercury Cannon / Mercury Hammer (R)
Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.

Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.

Jayce Skins and Splash Arts