Jayce Splash Art
Jayce

Jayce Mid

the Defender of Tomorrow
Champion Win Rate: 48.6%
Pick Rate: 6.7%
Ban Rate: 5.5%
Analyzed: 7718 ranked matches
League: Platinum+
Path: 15.8.1
Top Mid ARAM

Jayce Roles

Jayce
  • Top

    (Top - 85.2%) 6573 games
  • Mid

    (Mid - 14.3%) 1102 games

ARAM Stats

  • ARAM

    Analyzed 11462 ARAM games

Jayce Mid Stats

50.3%
Win Rate (Role)
14.3%
Mid (Role Rate)
5.5%
Ban Rate
0.0005
Penta/Game
6.5
Kills/Game
6.2
Deaths/Game
6.2
Assists/Game
0.31
Wards/Min
7.17
CS/Min
404
Gold/Min

Damage Type

Physical: 76.5%
Magic: 18.5%
True: 4.94%

Overall Champion Matrix

Jayce Mid Summoners

Most Popular

Flash
Flash
Teleport
Teleport
49.0% Win Rate 79.2% Pick Rate

Highest Win Rate

Cleanse
Cleanse
Flash
Flash
72.9% Win Rate 0.2% Pick Rate

Jayce Mid Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Doran's Blade
Doran's Blade (450 gold)
Health Potion
Health Potion (50 gold)
49.7% Win Rate 83.3% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
51.7% Win Rate 37.7% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
48.3% Win Rate 29.1% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
51.9% Win Rate 13.5% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold)
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold)
Manamune
Manamune (2900 gold)
Serylda's Grudge
Serylda's Grudge (3000 gold)
53.4% Win Rate 10.7% Pick Rate
Final Build
Edge of Night
Edge of Night (3000 gold)
57.4% Win Rate 23.2% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold)
Tear of the Goddess
Tear of the Goddess (400 gold)
Health Potion
Health Potion (50 gold)
100.0% Win Rate 0.0% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold)
59.9% Win Rate 7.6% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold)
59.3% Win Rate 1.3% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
51.9% Win Rate 13.5% Pick Rate
Core Build
Tunneler
Tunneler (1150 gold)
Spear of Shojin
Spear of Shojin (3100 gold)
Manamune
Manamune (2900 gold)
Black Cleaver
Black Cleaver (3000 gold)
58.3% Win Rate 2.7% Pick Rate
Final Build
Opportunity
Opportunity (2700 gold)
74.7% Win Rate 3.6% Pick Rate
Other Items
Spear of Shojin
Spear of Shojin (3100 gold)
53.8% Win Rate 15.4% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold)
53.7% Win Rate 13.7% Pick Rate
Guardian Angel
Guardian Angel (3200 gold)
61.2% Win Rate 11.3% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold)
43.6% Win Rate 8.0% Pick Rate
Eclipse
Eclipse (2900 gold)
53.5% Win Rate 4.9% Pick Rate
Chempunk Chainsword
Chempunk Chainsword (3100 gold)
40.0% Win Rate 4.4% Pick Rate
Opportunity
Opportunity (2700 gold)
74.7% Win Rate 3.6% Pick Rate

Jayce Mid Runes

Most Frequent Runes

Primary Path
Sorcery
Phase Rush
Phase Rush

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Absolute Focus
Absolute Focus

Absolute Focus

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

48.7% Win Rate 36.6% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Relentless Hunter
Relentless Hunter

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

56.6% Win Rate 3.2% Pick Rate

Jayce best with

Jayce Mid Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
W
E
E
E
E
E
E
E
E
R
R
Max Order: Q > W > E
45.3% Win Rate 36.4% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
W
E
E
E
E
E
E
E
E
R
R
Max Order: Q > W > E
53.8% Win Rate 13.2% Pick Rate

Countered by Jayce

Jayce Counterpicks

Jayce lore:

Jayce Talis is a brilliant inventor who, along with his friend Viktor, made the first great discoveries in the field of hextech. Celebrated across Piltover, he tries to live up to his reputation as "the Man of Progress," but often struggles with the expectations placed upon him. Because of this, Jayce has begun to see the ways in which his invention has furthered the division between Piltover and Zaun—and armed with his hextech hammer, he stands ready to defend tomorrow.

Jayce tips:

  • Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
  • If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
  • For increased range and damage, try casting Shock Blast through the Acceleration Gate.

Playing Against Jayce

  • Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
  • If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.
  • Jayce is strong in the early game. If he gains the advantage, play defensively.

Jayce abilities description:

Hextech Capacitor
P
Hextech Capacitor (passive)
When Jayce swaps weapons he gains Move Speed for a short duration.
To the Skies! / Shock Blast
Q
To the Skies! / Shock Blast (Q)
Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.

Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
Lightning Field / Hyper Charge
W
Lightning Field / Hyper Charge (W)
Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.

Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
Thundering Blow / Acceleration Gate
E
Thundering Blow / Acceleration Gate (E)
Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.

Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
Mercury Cannon / Mercury Hammer
R
Mercury Cannon / Mercury Hammer (R)
Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.

Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.