Amumu Splash Art
Amumu

Amumu Jungle

the Sad Mummy
Win Rate: All Roles 50.7% | as Jungle 50.9%
Pick Rate: All Roles 3.5% | as Jungle 3.1%
Ban Rate: 1.9%
Analyzed: 18699 ranked matches
League: Platinum+
Patch: 15.15 (25.15)
Jungle Support ARAM

Amumu Jungle Guide

A+ Tier

Amumu performs above average in Jungle with a 50.9% win rate (#14 among Jungle champions), compared to 50.7% win rate across all roles. Decent pick with proper execution. Amumu remains niche with 3.5% overall pick rate and 3.1% usage in Jungle in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 18699 ranked games. Amumu is mostly played in this role - 87.9% of games. Most popular build starts with Plated Steelcaps, then Liandry's Torment, Sunfire Aegis, and Abyssal Mask. Amumu has low farm - 5.83 CS/min (#32 among Jungle champions) and earns 380 gold per minute. Averages 2.5 KDA (#41 among Jungle champions). Has a 1.9% ban rate (112th place). Amumu deals mostly magic damage, ideal for teams lacking AP threats. Most used runes for this build are Conqueror, Triumph, Legend: Haste, Last Stand, for Precision primary and Cheap Shot, Ultimate Hunter, for Domination secondary. In-game, the recommended max order is E > Q > W. Amumu Jungle is strong against Graves, Rengar, Nidalee, and weak against Xin Zhao, Hecarim, and Trundle.

Amumu Roles

Amumu
  • Jungle

    (Jungle - 87.9%) 16442 games
  • Support

    (Support - 11.4%) 2124 games

ARAM Stats

  • ARAM

    Analyzed 23590 ARAM games

Amumu Jungle Stats

50.9%
Win Rate (Role)
87.9%
Jungle (Role Rate)
1.9%
Ban Rate
0.0001
Penta/Game
4.8
Kills/Game
6.2
Deaths/Game
10.5
Assists/Game
0.21
Wards/Min
5.83
CS/Min
380
Gold/Min

Damage Type

Physical: 8.4%
Magic: 76.1%
True: 15.51%

Overall Champion Matrix

Amumu Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
51.1% Win Rate 71.5% Pick Rate11748 games

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
51.2% Win Rate 12.5% Pick Rate2052 games

Amumu Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Mosstomper Seedling
Mosstomper Seedling (450 gold) Jungle Companions
Summon a Mosstomper that assists you against monsters.
Mosstomper's Courage
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants a shield that regenerates after killing large monsters or out of combat.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.7% Win Rate 43.0% Pick Rate7063 games
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.0% Win Rate 51.2% Pick Rate8417 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.3% Win Rate 33.8% Pick Rate5551 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

46.3% Win Rate 5.0% Pick Rate825 games
Core Build
Fated Ashes
Fated Ashes (900 gold) 30 Ability Power
Inflame
Damaging Abilities deal 15 bonus magic damage over 3 seconds.
Deals an additional 45 magic damage to monsters.
->
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Abyssal Mask
Abyssal Mask (2650 gold) 350 Health
45 Magic Resist
15 Ability Haste

Unmake
Nearby enemy champions take 12% more magic damage.
55.8% Win Rate 11.4% Pick Rate1873 games
Final Build
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
60.2% Win Rate 20.1% Pick Rate3310 games

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Mosstomper Seedling
Mosstomper Seedling (450 gold) Jungle Companions
Summon a Mosstomper that assists you against monsters.
Mosstomper's Courage
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants a shield that regenerates after killing large monsters or out of combat.
56.6% Win Rate 3.0% Pick Rate487 games
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
55.2% Win Rate 2.4% Pick Rate398 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.3% Win Rate 33.8% Pick Rate5551 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
51.1% Win Rate 0.9% Pick Rate148 games
Core Build
Fated Ashes
Fated Ashes (900 gold) 30 Ability Power
Inflame
Damaging Abilities deal 15 bonus magic damage over 3 seconds.
Deals an additional 45 magic damage to monsters.
->
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Abyssal Mask
Abyssal Mask (2650 gold) 350 Health
45 Magic Resist
15 Ability Haste

Unmake
Nearby enemy champions take 12% more magic damage.
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
57.7% Win Rate 1.7% Pick Rate280 games
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
80.0% Win Rate 1.7% Pick Rate281 games
Other Items
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
57.1% Win Rate 13.7% Pick Rate2244 games
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
66.2% Win Rate 10.2% Pick Rate1669 games
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
62.6% Win Rate 8.4% Pick Rate1376 games
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
53.1% Win Rate 8.3% Pick Rate1370 games
Kaenic Rookern
Kaenic Rookern (2900 gold) 400 Health
80 Magic Resist
100% Base Health Regen

Magebane
After not taking magic damage for 15 seconds, gain a magic shield.
52.6% Win Rate 6.6% Pick Rate1085 games
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
55.1% Win Rate 1.9% Pick Rate316 games
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
80.0% Win Rate 1.7% Pick Rate281 games

Amumu Jungle Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Domination
Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.8% Win Rate 59.1% Pick Rate9712 games

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.2% Win Rate 18.0% Pick Rate2956 games

Amumu Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: E > Q > W
50.6% Win Rate 36.2% Pick Rate5950 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: E > W > Q
58.4% Win Rate 0.7% Pick Rate117 games

Amumu lore:

Legend claims that Amumu is a lonely and melancholy soul from ancient Shurima, roaming the world in search of a friend. Doomed by an ancient curse to remain alone forever, his touch is death, his affection ruin. Those who claim to have seen him describe a living cadaver, small in stature and wrapped in creeping bandages. Amumu has inspired myths, songs, and folklore told and retold for generations—such that it is impossible to separate truth from fiction.

Amumu tips:

  • Amumu is highly dependent on teammates, so try laning with your friends for maximum effectiveness.
  • Cooldown Reduction on Amumu is very strong, but it's often difficult to itemize for it. Grab the Golem buff whenever possible to gain Cooldown Reduction without sacrificing stats.
  • Despair is very effective against other tanks, so make sure you're in range of opponents with the highest Health.

Playing Against Amumu

  • Avoid bunching up with other allies when Amumu has his ultimate available.
  • Erratic movement, or hiding behind creep waves can make it difficult for Amumu to instigate a fight with Bandage Toss.
  • Amumu's Despair makes purchasing primarily Health items a risky proposition.

Amumu abilities description:

Cursed Touch
P
Cursed Touch (passive)
Amumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage.
Bandage Toss
Q
Bandage Toss (Q)
Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them.
Despair
W
Despair (W)
Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their Curses refreshed.
Tantrum
E
Tantrum (E)
Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced.
Curse of the Sad Mummy
R
Curse of the Sad Mummy (R)
Amumu entangles surrounding enemy units in bandages, applying his Curse, damaging and stunning them.

Amumu Skins and Splash Arts