A+ Tier
Amumu performs above average in Jungle with a 50.9% win rate (#14 among Jungle champions), compared to 50.7% win rate across all roles. Decent pick with proper execution. Amumu remains niche with 3.5% overall pick rate and 3.1% usage in Jungle in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 18699 ranked games. Amumu is mostly played in this role - 87.9% of games. Most popular build starts with Plated Steelcaps, then Liandry's Torment, Sunfire Aegis, and Abyssal Mask. Amumu has low farm - 5.83 CS/min (#32 among Jungle champions) and earns 380 gold per minute. Averages 2.5 KDA (#41 among Jungle champions). Has a 1.9% ban rate (112th place). Amumu deals mostly magic damage, ideal for teams lacking AP threats. Most used runes for this build are Conqueror, Triumph, Legend: Haste, Last Stand, for Precision primary and Cheap Shot, Ultimate Hunter, for Domination secondary. In-game, the recommended max order is E > Q > W. Amumu Jungle is strong against Graves, Rengar, Nidalee, and weak against Xin Zhao, Hecarim, and Trundle.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18