Amumu Jungle struggles against Volibear (48.6% win rate) based on 756 games. This matchup can be tricky for Amumu players.
View detailed statistics below: items, runes, and counter builds for Amumu Jungle vs Volibear Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 64.3% in this matchup.
Amumu maintains steady 3.0% popularity but rarely encounters niche pick Volibear (2.1%, 44th place out of 63 Jungle champions). While not a priority matchup to study, understanding it protects against off-meta cheese picks that can catch you unprepared. Surprising upset: Despite Amumu's higher tier rating, Volibear wins 51.4% of encounters. This suggests Volibear's kit specifically counters Amumu's playstyle, overriding general meta strength - approach this matchup with extra caution. Strong champion, tough matchup: Despite Amumu's impressive 52.2% overall win rate, this specific matchup against Volibear presents unique challenges requiring focused practice. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (60.3% win rate) plus optimal itemization Liandry's Torment, Abyssal Mask, Sunfire Aegis, and Plated Steelcaps boosts your chances from 48.6% to 64.3% - potentially game-changing.
Farm your way back: Amumu's superior farming (6.26 vs 5.91/min, 25th among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.35 CS/min natural advantage. Damage doesn't equal wins: Amumu outputs more damage (610 vs 581/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Amumu maintains better KDA (2.50, 41st place vs 50th for Volibear), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Amumu Jungle | Versus | Volibear Jungle |
|---|---|---|
| S | Tier | C |
| 48.6% | Matchup Winrate | 51.4% |
| 52.23% | Role Winrate | 49.27% |
| #2 | Winrate Rank | #45 |
| 3.0% | Pickrate | 2.1% |
| 2.5 | Average KDA | 2.4 |
| 388 | Gold per Minute | 418 |
| 6.26 | CS/Min | 5.91 |
| 0.20 | Wards per Minute | 0.19 |
| 610 | Damage per Minute | 581 |
Despite the slight difference in effectiveness, in the Amumu versus Volibear matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Amumu deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Volibear has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Amumu is higher farming statistics (ranked 25th among role champions) (versus 40th for Volibear), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.4 versus 2.5) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Amumu player to avoid attempts to force trades and all-ins with the Volibear player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have more than 60% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























