Amumu Jungle wins most games against Vi (56.6% win rate) based on 605 games. This matchup works very well for Amumu players.
View detailed statistics below: items, runes, and counter builds for Amumu Jungle vs Vi Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.7% in this matchup.
Balanced meta clash: Amumu (3.0%, 27th place out of 63 Jungle champions) regularly faces Vi (3.0%, 26th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Meta strength confirmed: Amumu's superior tier rating (S vs C) translates into a solid 56.6% matchup win rate. This performance explains why Amumu ranks 2nd in win rate among Jungle champions. Amumu shows excellent consistency, combining a strong 52.2% overall win rate with matchup success. Amplify your advantage: The Conqueror + Triumph rune setup achieves 61.9% win rate (17.4% popularity), while the core build Liandry's Torment > Sunfire Aegis > Abyssal Mask with Plated Steelcaps (60.7% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane dominance: Amumu not only wins the matchup but crushes CS (6.26/min vs 5.35 for Vi). This 0.91 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Amumu dominates both win rate (56.6%) and damage output (610 vs 526/min, 2nd among Jungle). The 84 damage/min difference creates massive snowball potential. Skill-based matchup: Identical KDA (2.50) with 56.6% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.
| Amumu Jungle | Versus | Vi Jungle |
|---|---|---|
| S | Tier | C |
| 56.6% | Matchup Winrate | 43.4% |
| 52.23% | Role Winrate | 49.08% |
| #2 | Winrate Rank | #50 |
| 3.0% | Pickrate | 3.0% |
| 2.5 | Average KDA | 2.5 |
| 388 | Gold per Minute | 412 |
| 6.26 | CS/Min | 5.35 |
| 0.20 | Wards per Minute | 0.20 |
| 610 | Damage per Minute | 526 |
The Amumu versus Vi matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Amumu deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Vi deals mainly physical damage (91.87%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Amumu is higher farming statistics (ranked 25th among role champions) (versus 58th for Vi), which provides a stable gold advantage in extended games and allows faster access to key items.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Amumu player to maintain constant pressure on Vi, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Absorb life essence from monsters or enemy minions that die near you, permanent…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























