Amumu Jungle performs well against Sejuani (54.6% win rate) based on 499 games. This matchup works well for Amumu players.
View detailed statistics below: items, runes, and counter builds for Amumu Jungle vs Sejuani Jungle in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 59.6% in this matchup.
Amumu maintains steady 3.1% popularity but rarely encounters niche pick Sejuani (2.1%, 39th place out of 57 Jungle champions). While not a priority matchup to study, understanding it protects against off-meta cheese picks that can catch you unprepared. Meta strength confirmed: Amumu's superior tier rating (A vs C) translates into a solid 54.6% matchup win rate. This performance explains why Amumu ranks 18th in win rate among Jungle champions. Amplify your advantage: The Conqueror + Triumph rune setup achieves 65.0% win rate (17.8% popularity), while the core build Liandry's Torment > Abyssal Mask > Sunfire Aegis with Plated Steelcaps (59.6% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane dominance: Amumu not only wins the matchup but crushes CS (6.06/min vs 5.90 for Sejuani). This 0.16 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Amumu dominates both win rate (54.6%) and damage output (593 vs 511/min, 2nd among Jungle). The 82 damage/min difference creates massive snowball potential. Intriguing anomaly: Amumu wins the matchup (54.6%) despite a lower KDA (2.50 vs 3.20). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Amumu Jungle | Versus | Sejuani Jungle |
---|---|---|
A | Tier | C |
54.6% | Matchup Winrate | 45.4% |
50.75% | Role Winrate | 49.54% |
#18 | Winrate Rank | #39 |
3.1% | Pickrate | 2.1% |
2.5 | Average KDA | 3.2 |
395 | Gold per Minute | 398 |
6.06 | CS/Min | 5.90 |
0.23 | Wards per Minute | 0.20 |
593 | Damage per Minute | 511 |
The Amumu versus Sejuani matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Amumu deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Sejuani has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Amumu is higher farming statistics (ranked 31st among role champions) (versus 39th for Sejuani), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (3.2 versus 2.5) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Amumu player to maintain constant pressure on Sejuani, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18