Xerath Mid performs well against Vladimir (53.2% win rate) based on 461 games. This matchup works well for Xerath players.
View detailed statistics below: items, runes, and counter builds for Xerath Mid vs Vladimir Mid in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 75.4% in this matchup.
Balanced meta clash: Xerath (3.8%, 23rd place out of 58 Mid champions) regularly faces Vladimir (3.6%, 26th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Meta strength confirmed: Xerath's superior tier rating (A+ vs A) translates into a solid 53.2% matchup win rate. This performance explains why Xerath ranks 14th in win rate among Mid champions. Optimize for consistency: Arcane Comet paired with Manaflow Band (67.1% win rate, 4.4% popularity) provides the stats you need, while the item sequence Luden's Companion > Shadowflame > Mejai's Soulstealer with Sorcerer's Shoes delivers 75.4% win rate against Vladimir.
Lane dominance: Xerath not only wins the matchup but crushes CS (6.53/min vs 6.23 for Vladimir). This 0.30 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Xerath dominates both win rate (53.2%) and damage output (1005 vs 934/min, 2nd among Mid). The 71 damage/min difference creates massive snowball potential. Statistical dominance: Xerath leads in both matchup win rate (53.2%) and KDA (3.10 vs 2.20) - complete superiority across all metrics.
| Xerath Mid | Versus | Vladimir Mid |
|---|---|---|
| A+ | Tier | A |
| 53.2% | Matchup Winrate | 46.8% |
| 51.61% | Role Winrate | 51.26% |
| #14 | Winrate Rank | #21 |
| 3.8% | Pickrate | 3.6% |
| 3.1 | Average KDA | 2.2 |
| 430 | Gold per Minute | 440 |
| 6.53 | CS/Min | 6.23 |
| 0.37 | Wards per Minute | 0.26 |
| 1005 | Damage per Minute | 934 |
The Xerath versus Vladimir matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Xerath deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Vladimir deals primarily magic damage (94.26%), additional magic resistance may be required.
An important advantage of Xerath is higher farming statistics (ranked 32nd among role champions) (versus 40th for Vladimir), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.2 versus 3.1) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Xerath player to maintain constant pressure on Vladimir, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have less than 40% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























