Lee Sin Jungle has trouble against Nunu & Willump (47.7% win rate) based on 841 games. This is a tough matchup for Lee Sin players.
View detailed statistics below: items, runes, and counter builds for Lee Sin Jungle vs Nunu & Willump Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.5% in this matchup.
Lee Sin dominates the meta (2nd most popular, 10.8% pick rate) and regularly clashes with Nunu & Willump (2.3% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Identical tiers, different outcomes: Despite matching B+-tier ratings, Lee Sin struggles with only 47.7% win rate. Nunu & Willump's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (67.0% win rate) plus optimal itemization Eclipse, Sundered Sky, Death's Dance, and Plated Steelcaps boosts your chances from 47.7% to 61.5% - potentially game-changing.
Farm your way back: Lee Sin's superior farming (5.69 vs 5.02/min, 51st among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.67 CS/min natural advantage. Damage doesn't equal wins: Lee Sin outputs more damage (709 vs 531/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Lee Sin maintains better KDA (2.90, 11th place vs 23rd for Nunu & Willump), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Lee Sin Jungle | Versus | Nunu & Willump Jungle |
|---|---|---|
| B+ | Tier | B+ |
| 47.7% | Matchup Winrate | 52.3% |
| 49.14% | Role Winrate | 50.31% |
| #48 | Winrate Rank | #26 |
| 10.8% | Pickrate | 2.3% |
| 2.9 | Average KDA | 2.7 |
| 447 | Gold per Minute | 414 |
| 5.69 | CS/Min | 5.02 |
| 0.41 | Wards per Minute | 0.17 |
| 709 | Damage per Minute | 531 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
Except for rare builds, Lee Sin deals physical damage. Focus on eliminating enemy carries. Meanwhile, Nunu & Willump deals primarily magic damage (86.93%), additional magic resistance may be required.
An important advantage of Lee Sin is higher farming statistics (ranked 51st among role champions) (versus 63rd for Nunu & Willump), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.7 versus 2.9) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Lee Sin player to avoid attempts to force trades and all-ins with the Nunu & Willump player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Absorb life essence from monsters or enemy minions that die near you, permanent…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























