Lee Sin Jungle has an advantage against Kindred (51.8% win rate) based on 1312 games. The matchup leans toward Lee Sin.
View detailed statistics below: items, runes, and counter builds for Lee Sin Jungle vs Kindred Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.7% in this matchup.
Lee Sin dominates the meta (2nd most popular, 10.8% pick rate) and regularly clashes with Kindred (2.5% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Even tiers, uneven results: Both champions sit at B+-tier, but Lee Sin claims a meaningful 51.8% vs 48.2% advantage. Lee Sin's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Conqueror paired with Triumph (52.5% win rate, 70.1% popularity) provides the stats you need, while the item sequence Eclipse > Sundered Sky > Death's Dance with Plated Steelcaps delivers 61.7% win rate against Kindred.
Win through macro: Lee Sin takes the matchup (51.76%) despite falling behind in CS (5.69 vs 6.55/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Lee Sin wins through smart play rather than raw damage - despite lower DPS (709 vs 729/min), the 51.8% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Lee Sin leads in both matchup win rate (51.8%) and KDA (2.90 vs 2.30) - complete superiority across all metrics.
| Lee Sin Jungle | Versus | Kindred Jungle |
|---|---|---|
| B+ | Tier | B+ |
| 51.8% | Matchup Winrate | 48.2% |
| 49.14% | Role Winrate | 50.01% |
| #48 | Winrate Rank | #34 |
| 10.8% | Pickrate | 2.5% |
| 2.9 | Average KDA | 2.3 |
| 447 | Gold per Minute | 470 |
| 5.69 | CS/Min | 6.55 |
| 0.41 | Wards per Minute | 0.20 |
| 709 | Damage per Minute | 729 |
While statistically Lee Sin is slightly stronger than Kindred in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Lee Sin deals physical damage. Focus on eliminating enemy carries. Kindred deals mainly physical damage (74.28%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Kindred, ranking 18th (versus 51st for Lee Sin) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.3 versus 2.9) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Lee Sin player to maintain constant pressure on Kindred, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























