Sejuani Jungle has trouble against Pantheon (48.2% win rate) based on 880 games. This is a tough matchup for Sejuani players.
View detailed statistics below: items, runes, and counter builds for Sejuani Jungle vs Pantheon Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 59.9% in this matchup.
Sejuani maintains steady 2.3% popularity but rarely encounters niche pick Pantheon (1.7%, 43rd place out of 63 Jungle champions). While not a priority matchup to study, understanding it protects against off-meta cheese picks that can catch you unprepared. Surprising upset: Despite Sejuani's higher tier rating, Pantheon wins 51.8% of encounters. This suggests Pantheon's kit specifically counters Sejuani's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Aftershock + Font of Life combination (51.5% win rate) plus optimal itemization Heartsteel, Unending Despair, Randuin's Omen, and Plated Steelcaps boosts your chances from 48.2% to 59.9% - potentially game-changing.
Farm your way back: Sejuani's superior farming (5.46 vs 5.24/min, 55th among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.22 CS/min natural advantage. Outclassed across the board: Pantheon leads in both matchup win rate (51.8%) and damage (715 vs 533/min). Sejuani must seek alternative win conditions through macro play and team coordination. Strong individual performance: Sejuani maintains better KDA (3.20, 5th place vs 29th for Pantheon), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Sejuani Jungle | Versus | Pantheon Jungle |
|---|---|---|
| B | Tier | D |
| 48.2% | Matchup Winrate | 51.8% |
| 49.76% | Role Winrate | 47.93% |
| #39 | Winrate Rank | #58 |
| 2.3% | Pickrate | 1.7% |
| 3.2 | Average KDA | 2.7 |
| 373 | Gold per Minute | 421 |
| 5.46 | CS/Min | 5.24 |
| 0.20 | Wards per Minute | 0.22 |
| 533 | Damage per Minute | 715 |
Despite the slight difference in effectiveness, in the Sejuani versus Pantheon matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Sejuani deals mixed damage - the opponent has fewer options for defense. Pantheon deals mainly physical damage (88.07%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Sejuani is higher farming statistics (ranked 55th among role champions) (versus 60th for Pantheon), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.7 versus 3.2) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Sejuani player to avoid attempts to force trades and all-ins with the Pantheon player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Absorb life essence from monsters or enemy minions that die near you, permanent…


Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Increases attack speed by 10%

Increases health from 10 to 180 HP across levels 1-18

Increases health from 10 to 180 HP across levels 1-18


After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Absorb life essence from monsters or enemy minions that die near you, permanent…


Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Increases attack speed by 10%

Increases health from 10 to 180 HP across levels 1-18

Increases health from 10 to 180 HP across levels 1-18




























