B+ Tier
Poppy performs above average in Jungle with a 50.4% win rate (#24 among Jungle champions), compared to 50.7% win rate across all roles. Decent pick with proper execution. Poppy keeps decent popularity with 4.4% overall pick rate and 0.6% pick rate in Jungle in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 35449 ranked games. Rare pick - only 13.7% of Poppy's games are in this role. Most popular build starts with Boots of Swiftness, then Sundered Sky, Winter's Approach, and Unending Despair. Poppy has low farm - 5.81 CS/min (#44 among Jungle champions) and earns 381 gold per minute. Averages 2.8 KDA (#16 among Jungle champions). Has a 4.5% ban rate (58th place). Poppy deals primarily physical damage, making this champion strong in magic-heavy team comps. Standard rune setup uses Phase Rush, Nimbus Cloak, Celerity, Waterwalking, from Sorcery and Hextech Flashtraption, Cosmic Insight, from Inspiration. When playing, most players max abilities in Q > E > W order.
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …
After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…
While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …
+18 Summoner Spell Haste+10 Item Haste
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for u…
Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18