D Tier
Zac is off-meta in Top with a 48.7% win rate (#52 among Top champions), compared to 49.6% win rate across all roles. Challenging pick that needs skill to work. Zac appeals only to mains with 4.1% overall pick rate and minimal 0.7% presence in Top in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 25884 ranked games. Flex pick - 17.9% of Zac's games are in this role. Standard build starts with Plated Steelcaps, into Sunfire Aegis, Spirit Visage, and Unending Despair. Zac has low farm - 6.36 CS/min (#39 among Top champions) and earns 372 gold per minute. Averages 2.3 KDA (#5 among Top champions). Has a 1.8% ban rate (113th place). Zac deals mostly magic damage, ideal for teams lacking AP threats. Most used runes for this build are Grasp of the Undying, Demolish, Second Wind, Revitalize, for Resolve primary and Legend: Haste, Last Stand, for Precision secondary. In-game, players typically prioritize W > E > Q for ability max order.
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Charge up a powerful attack against a tower over 3s, while within 600 range of …
After taking damage from an enemy champion, heal for 4% of your missing health …
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
Increases attack speed by 10%
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 5% - 11% increased damage to champions while you are below 60% health. Max…
After taking damage from an enemy champion, heal for 4% of your missing health …
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Increases attack speed by 10%
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18