Zac Jungle has trouble against Hecarim (48.1% win rate) based on 506 games. This is a tough matchup for Zac players.
View detailed statistics below: items, runes, and counter builds for Zac Jungle vs Hecarim Jungle in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 58.2% in this matchup.
Balanced meta clash: Zac (2.8%, 37th place out of 63 Jungle champions) regularly faces Hecarim (2.5%, 30th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Surprising upset: Despite Zac's higher tier rating, Hecarim wins 51.9% of encounters. This suggests Hecarim's kit specifically counters Zac's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Aftershock + Font of Life combination (66.3% win rate) plus optimal itemization Sunfire Aegis, Liandry's Torment, Spirit Visage, and Ionian Boots of Lucidity boosts your chances from 48.1% to 58.2% - potentially game-changing.
Survive and scale: Zac faces both matchup (48.13%) and farming disadvantages (5.72 vs 7.15/min). With a 1.43 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Hecarim leads in both matchup win rate (51.9%) and damage (660 vs 569/min). Zac must seek alternative win conditions through macro play and team coordination. Strong individual performance: Zac maintains better KDA (3.30, 3rd place vs 19th for Hecarim), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Zac Jungle | Versus | Hecarim Jungle |
|---|---|---|
| B | Tier | C |
| 48.1% | Matchup Winrate | 51.9% |
| 49.65% | Role Winrate | 49.06% |
| #41 | Winrate Rank | #51 |
| 2.8% | Pickrate | 2.5% |
| 3.3 | Average KDA | 2.8 |
| 388 | Gold per Minute | 461 |
| 5.72 | CS/Min | 7.15 |
| 0.18 | Wards per Minute | 0.19 |
| 569 | Damage per Minute | 660 |
Despite the slight difference in effectiveness, in the Zac versus Hecarim matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Zac deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Hecarim deals mainly physical damage (77.96%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Hecarim, ranking 6th (versus 50th for Zac) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.8 versus 3.3) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Zac player to avoid attempts to force trades and all-ins with the Hecarim player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























