Zac Jungle has trouble against Volibear (48.4% win rate) based on 625 games. This is a tough matchup for Zac players.
View detailed statistics below: items, runes, and counter builds for Zac Jungle vs Volibear Jungle in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.1% in this matchup.
With 3.0% popularity, Zac constantly encounters meta-dominant Volibear (5.7%, 10th place out of 54 Jungle champions). Understanding how to play against this popular champion becomes essential for consistent Zac performance in the current patch. Every edge matters: In this tough matchup, the proven Aftershock + Font of Life combination (57.5% win rate) plus optimal itemization Sunfire Aegis, Liandry's Torment, Spirit Visage, and Ionian Boots of Lucidity boosts your chances from 48.4% to 60.1% - potentially game-changing.
Survive and scale: Zac faces both matchup (48.42%) and farming disadvantages (5.04 vs 6.75/min). With a 1.71 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Volibear leads in both matchup win rate (51.6%) and damage (627 vs 602/min). Zac must seek alternative win conditions through macro play and team coordination. Strong individual performance: Zac maintains better KDA (3.20, 3rd place vs 30th for Volibear), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Zac Jungle | Versus | Volibear Jungle |
---|---|---|
C | Tier | S+ |
48.4% | Matchup Winrate | 51.6% |
48.42% | Role Winrate | 52.33% |
#45 | Winrate Rank | #3 |
3.0% | Pickrate | 5.7% |
3.2 | Average KDA | 2.7 |
382 | Gold per Minute | 401 |
5.04 | CS/Min | 6.75 |
0.15 | Wards per Minute | 0.17 |
602 | Damage per Minute | 627 |
Despite the slight difference in effectiveness, in the Zac versus Volibear matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Zac deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Volibear has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the farming superiority demonstrated by Volibear, ranking 9th (versus 54th for Zac) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.7 versus 3.2) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Zac player to avoid attempts to force trades and all-ins with the Volibear player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18