Mid Matchup

Ekko vs Syndra

Patch: 15.24 (25.24)
League: Platinum+
Ekko

Ekko

the Boy Who Shattered Time
Mid
Ekko Mid Overall Win Rate
50.62%

Matchup Win Rate

53.4%
Ekko vs Syndra Wins
46.6%
Syndra vs Ekko Wins
Syndra

Syndra

the Dark Sovereign
Mid
Syndra Mid Overall Win Rate
50.90%

Ekko vs Syndra - Mid Matchup Guide Patch 15.24 (25.24)

Ekko Mid vs Syndra Mid - Who is stronger?

Ekko Mid performs well against Syndra (53.4% win rate) based on 558 games. This matchup works well for Ekko players.

View detailed statistics below: items, runes, and counter builds for Ekko Mid vs Syndra Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 57.4% in this matchup.

Statistical Matchup Analysis

With 3.1% popularity, Ekko constantly encounters meta-dominant Syndra (6.8%, 6th place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Ekko performance in the current patch. Optimize for consistency: Electrocute paired with Sudden Impact (57.5% win rate, 1.9% popularity) provides the stats you need, while the item sequence Lich Bane > Nashor's Tooth > Rabadon's Deathcap with Sorcerer's Shoes delivers 57.4% win rate against Syndra.

Win through macro: Ekko takes the matchup (53.36%) despite falling behind in CS (6.84 vs 7.19/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Ekko wins through smart play rather than raw damage - despite lower DPS (818 vs 860/min), the 53.4% win rate shows superior utility, positioning, and team fight impact. Skill-based matchup: Identical KDA (2.20) with 53.4% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.

Ekko vs Syndra - Mid Stats Comparison

Ekko Mid
Ekko Mid
Versus
Syndra Mid
Syndra Mid
B+TierA+
53.4%Matchup Winrate46.6%
50.62%Role Winrate50.90%
#29Winrate Rank#24
3.1%Pickrate6.8%
2.2Average KDA2.2
430Gold per Minute424
6.84CS/Min7.19
0.26Wards per Minute0.31
818Damage per Minute860

How to Beat Syndra as Ekko (Mid)

The Ekko versus Syndra matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Ekko deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Syndra deals primarily magic damage (87.93%), additional magic resistance may be required.

Consider the farming superiority demonstrated by Syndra, ranking 12th (versus 23rd for Ekko) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly.

Key aspects of the Ekko Mid versus Syndra Mid matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Ekko player to maintain constant pressure on Syndra, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Ekko vs Syndra: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
53.9% Win Rate50.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
53.9% Win Rate50.6% Pick Rate

Ekko vs Syndra: Mid Lane Runes

Most Frequent Runes

Primary Path
Domination
Hail of Blades
Hail of Blades Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 10s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.

Hail of Blades

Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for u…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Sorcery
Absolute Focus
Absolute Focus While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1.

Absolute Focus

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.7% Win Rate95.3% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Precision
Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

57.5% Win Rate1.9% Pick Rate

Ekko vs Syndra: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.2% Win Rate26.2% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

50.9% Win Rate77.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.4% Win Rate11.6% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
47.5% Win Rate1.4% Pick Rate
Core Build
Blasting Wand
Blasting Wand (850 gold) 45 Ability Power
->
Nashor's Tooth
Nashor's Tooth (3000 gold) 80 Ability Power
50% Attack Speed
15 Ability Haste

Icathian Bite
Attacks deal bonus magic damageOn-Hit.
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
56.3% Win Rate8.3% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

53.8% Win Rate19.8% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
53.9% Win Rate4.1% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
52.1% Win Rate0.5% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

50.9% Win Rate77.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.4% Win Rate11.6% Pick Rate
Core Build
Blasting Wand
Blasting Wand (850 gold) 45 Ability Power
->
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
Nashor's Tooth
Nashor's Tooth (3000 gold) 80 Ability Power
50% Attack Speed
15 Ability Haste

Icathian Bite
Attacks deal bonus magic damageOn-Hit.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
57.4% Win Rate5.5% Pick Rate
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
68.6% Win Rate9.1% Pick Rate
Other Items
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
55.0% Win Rate19.0% Pick Rate
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
56.0% Win Rate12.8% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
68.6% Win Rate9.1% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
52.0% Win Rate6.7% Pick Rate
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
56.3% Win Rate4.6% Pick Rate
Hextech Rocketbelt
Hextech Rocketbelt (2600 gold) 60 Ability Power
350 Health
15 Ability Haste

Supersonic
Dash in target direction, unleashing missiles that deal magic damage.
52.1% Win Rate2.6% Pick Rate
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
54.4% Win Rate2.1% Pick Rate

Ekko vs Syndra: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Timewinder Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.
Q
Q
Q
Q
Q
W
W
Parallel Convergence Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.
W
W
W
W
W
E
E
Phase Dive Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.
E
E
E
E
E
R
R
Chronobreak Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.
R
R
R
Max Order: Q > E > W
52.9% Win Rate49.5% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Timewinder Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.
Q
Q
Q
Q
Q
R
W
Parallel Convergence Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.
W
W
W
W
W
R
E
Phase Dive Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.
E
E
E
E
E
R
R
Chronobreak Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.
R
R
R
Max Order: Q > E > W
87.3% Win Rate2.3% Pick Rate

Ekko tips:

  • Chronobreak is a potent escape tool, but it can also be quite powerful when used offensively. Don't underestimate its damage potential.
  • If you can proc Z-Drive Resonance on an enemy champion, it's worth taking risks to do so. The bonus Move Speed makes it easy to escape.
  • Phase Dive's dash is a great tool for setting up Ekko's other abilities. Use it to get double hits with Timewinder or get into position to detonate Parallel Convergence.

Playing Against Syndra

  • Get boots early when playing against Syndra, they'll help you avoid many of her spells.
  • Attack Syndra after she's used Scatter the Weak, it has a long cooldown so she'll be vulnerable.
  • At max rank Syndra's spells gain bonus effects and change in appearance.