Fiora Top struggles against Gangplank (49.9% win rate) based on 623 games. This matchup can be tricky for Fiora players.
View detailed statistics below: items, runes, and counter builds for Fiora Top vs Gangplank Top in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 63.4% in this matchup.
Fiora dominates the meta (16th most popular, 3.9% pick rate) and regularly clashes with Gangplank (3.6% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of top lane's current powerhouses. Surprising upset: Despite Fiora's higher tier rating, Gangplank wins 50.1% of encounters. This suggests Gangplank's kit specifically counters Fiora's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (53.2% win rate) plus optimal itemization Ravenous Hydra, Trinity Force, Spear of Shojin, and Plated Steelcaps boosts your chances from 49.9% to 63.4% - potentially game-changing.
Farm your way back: Fiora's superior farming (6.91 vs 6.71/min, 21st among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.20 CS/min natural advantage. Outclassed across the board: Gangplank leads in both matchup win rate (50.1%) and damage (907 vs 846/min). Fiora must seek alternative win conditions through macro play and team coordination. Complete dominance by Gangplank: leads in both matchup win rate (50.1%) and KDA (2.10 vs 1.50, 12th vs 57th place). Fiora players need exceptional preparation to overcome this counter-pick.
| Fiora Top | Versus | Gangplank Top |
|---|---|---|
| B+ | Tier | B |
| 49.9% | Matchup Winrate | 50.1% |
| 49.75% | Role Winrate | 48.71% |
| #36 | Winrate Rank | #51 |
| 3.9% | Pickrate | 3.6% |
| 1.5 | Average KDA | 2.1 |
| 422 | Gold per Minute | 470 |
| 6.91 | CS/Min | 6.71 |
| 0.27 | Wards per Minute | 0.31 |
| 846 | Damage per Minute | 907 |
Despite the slight difference in effectiveness, in the Fiora versus Gangplank matchup in the top lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Fiora deals physical damage. Focus on eliminating enemy carries. Gangplank has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Fiora is higher farming statistics (ranked 21st among role champions) (versus 27th for Gangplank), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.1 versus 1.5) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Fiora player to avoid attempts to force trades and all-ins with the Gangplank player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























