Top Matchup

Gnar vs Yasuo

Patch: 15.18 (25.18)
League: Platinum+
Gnar

Gnar

the Missing Link
Top
Gnar Top Overall Win Rate
49.47%

Matchup Win Rate

47.7%
Gnar vs Yasuo Wins
52.3%
Yasuo vs Gnar Wins
Yasuo

Yasuo

the Unforgiven
Top
Yasuo Top Overall Win Rate
49.03%

Gnar vs Yasuo - Top Matchup Guide Patch 15.18 (25.18)

Gnar Top vs Yasuo Top - Who is stronger?

Gnar Top has trouble against Yasuo (47.7% win rate) based on 522 games. This is a tough matchup for Gnar players.

View detailed statistics below: items, runes, and counter builds for Gnar Top vs Yasuo Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 62.0% in this matchup.

Statistical Matchup Analysis

Balanced meta clash: Gnar (3.5%, 22nd place out of 63 Top champions) regularly faces Yasuo (3.1%, 28th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Surprising upset: Despite Gnar's higher tier rating, Yasuo wins 52.3% of encounters. This suggests Yasuo's kit specifically counters Gnar's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Grasp of the Undying + Demolish combination (56.1% win rate) plus optimal itemization Trinity Force, Sterak's Gage, Wit's End, and Plated Steelcaps boosts your chances from 47.7% to 62.0% - potentially game-changing.

Farm your way back: Gnar's superior farming (6.98 vs 6.89/min, 15th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.09 CS/min natural advantage. Damage doesn't equal wins: Gnar outputs more damage (814 vs 752/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Gnar maintains better KDA (1.90, 23rd place vs 59th for Yasuo), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Gnar vs Yasuo - Top Stats Comparison

Gnar Top
Gnar Top
Versus
Yasuo Top
Yasuo Top
BTierC
47.7%Matchup Winrate52.3%
49.47%Role Winrate49.03%
#47Winrate Rank#51
3.5%Pickrate3.1%
1.9Average KDA1.4
423Gold per Minute419
6.98CS/Min6.89
0.28Wards per Minute0.30
814Damage per Minute752

How to Beat Yasuo as Gnar (Top)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Except for rare builds, Gnar deals physical damage. Focus on eliminating enemy carries. Yasuo deals mainly physical damage (88.11%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Gnar is higher farming statistics (ranked 15th among role champions) (versus 18th for Yasuo), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.4 versus 1.9) suggests they are less effective in team fights.

Key aspects of the Gnar Top versus Yasuo Top matchup

In this difficult confrontation, it is critically important for the Gnar player to avoid attempts to force trades and all-ins with the Yasuo player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Gnar vs Yasuo: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
49.9% Win Rate2.4% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
49.9% Win Rate2.4% Pick Rate

Gnar vs Yasuo: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Triumph
    Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Alacrity
    Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Alacrity

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    56.1% Win Rate50.5% Pick Rate

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Triumph
    Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Legend: Alacrity
    Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Alacrity

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    56.1% Win Rate50.5% Pick Rate

    Gnar vs Yasuo: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    48.6% Win Rate29.5% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    50.2% Win Rate57.3% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    48.8% Win Rate31.0% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    51.7% Win Rate5.3% Pick Rate
    Core Build
    Phage
    Phage (1100 gold) 15 Attack Damage
    200 Health

    Rage
    Attacking grants Move Speed for 2 seconds.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    56.2% Win Rate14.8% Pick Rate
    Final Build
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    57.6% Win Rate23.7% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Gustwalker Hatchling
    Gustwalker Hatchling (450 gold) Jungle Companions
    Summon a Gustwalker that assists you against monsters.
    Gustwalker's Gait
    The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    65.8% Win Rate0.1% Pick Rate
    Highest Winrate Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    51.7% Win Rate5.3% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    50.2% Win Rate57.3% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    48.8% Win Rate31.0% Pick Rate
    Core Build
    Phage
    Phage (1100 gold) 15 Attack Damage
    200 Health

    Rage
    Attacking grants Move Speed for 2 seconds.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    Wit's End
    Wit's End (2800 gold) 50% Attack Speed
    45 Magic Resist
    20% Tenacity

    Fray
    Attacks deal bonus magic damageOn-Hit.
    62.0% Win Rate2.6% Pick Rate
    Final Build
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    75.0% Win Rate3.9% Pick Rate
    Other Items
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    50.1% Win Rate19.8% Pick Rate
    Force of Nature
    Force of Nature (2800 gold) 400 Health
    55 Magic Resist
    4% Move Speed

    Steadfast
    Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
    56.5% Win Rate9.7% Pick Rate
    Wit's End
    Wit's End (2800 gold) 50% Attack Speed
    45 Magic Resist
    20% Tenacity

    Fray
    Attacks deal bonus magic damageOn-Hit.
    63.5% Win Rate9.7% Pick Rate
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    50.5% Win Rate9.3% Pick Rate
    Blade of The Ruined King
    Blade of The Ruined King (3200 gold) 40 Attack Damage
    25% Attack Speed
    10% Life Steal

    Mist's Edge
    Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
    Clawing Shadows
    Attacking a champion 3 times Slows them by 30% for 1 second.
    56.7% Win Rate5.4% Pick Rate
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    59.3% Win Rate4.2% Pick Rate
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    75.0% Win Rate3.9% Pick Rate

    Gnar vs Yasuo: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Boomerang Throw / Boulder Toss Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.

    Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Hyper / Wallop Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed.

    Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
    W
    W
    W
    W
    W
    E
    E
    Hop / Crunch Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.

    Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.
    E
    E
    E
    E
    E
    R
    R
    GNAR! Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.
    R
    R
    R
    Max Order: Q > W > E
    49.4% Win Rate48.6% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Boomerang Throw / Boulder Toss Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.

    Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Hyper / Wallop Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed.

    Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
    W
    W
    W
    W
    W
    R
    E
    Hop / Crunch Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.

    Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.
    E
    E
    E
    E
    E
    R
    R
    GNAR! Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.
    R
    R
    R
    Max Order: Q > E > W
    95.6% Win Rate0.5% Pick Rate

    Gnar tips:

    • Managing your Rage is very important. Try to time out your transformations so you can get maximum benefit from both forms.
    • Position yourself next to walls to bait your enemies into getting stunned by your ultimate.
    • Know your strengths! Mini Gnar is fast, squishy, and has high sustained damage. Mega Gnar is slow, tough, and has high burst.

    Playing Against Yasuo

    • Steel Tempest is very narrow. Dodge laterally if possible.
    • When Yasuo lands two Steel Tempests in a row, his next will fire a tornado. Watch and listen for the associated sound to prepare to dodge.
    • Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point.
    • Yasuo's shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage.