Mid Matchup

Irelia vs Ahri

Patch: 15.24 (25.24)
League: Platinum+
Irelia

Irelia

the Blade Dancer
Mid
Irelia Mid Overall Win Rate
49.14%

Matchup Win Rate

48.8%
Irelia vs Ahri Wins
51.2%
Ahri vs Irelia Wins
Ahri

Ahri

the Nine-Tailed Fox
Mid
Ahri Mid Overall Win Rate
51.47%

Irelia vs Ahri - Mid Matchup Guide Patch 15.24 (25.24)

Irelia Mid vs Ahri Mid - Who is stronger?

Irelia Mid struggles against Ahri (48.8% win rate) based on 803 games. This matchup can be tricky for Irelia players.

View detailed statistics below: items, runes, and counter builds for Irelia Mid vs Ahri Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.5% in this matchup.

Statistical Matchup Analysis

With 2.6% popularity, Irelia constantly encounters meta-dominant Ahri (8.9%, 1st place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Irelia performance in the current patch. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (52.9% win rate) plus optimal itemization Blade of The Ruined King, Kraken Slayer, Death's Dance, and Mercury's Treads boosts your chances from 48.8% to 61.5% - potentially game-changing.

Farm your way back: Irelia's superior farming (8.25 vs 5.88/min, 1st among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 2.37 CS/min natural advantage. Damage doesn't equal wins: Irelia outputs more damage (816 vs 777/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Ahri: leads in both matchup win rate (51.2%) and KDA (2.50 vs 1.60, 8th vs 58th place). Irelia players need exceptional preparation to overcome this counter-pick.

Irelia vs Ahri - Mid Stats Comparison

Irelia Mid
Irelia Mid
Versus
Ahri Mid
Ahri Mid
CTierS
48.8%Matchup Winrate51.2%
49.14%Role Winrate51.47%
#48Winrate Rank#16
2.6%Pickrate8.9%
1.6Average KDA2.5
454Gold per Minute401
8.25CS/Min5.88
0.27Wards per Minute0.37
816Damage per Minute777

How to Beat Ahri as Irelia (Mid)

Despite the slight difference in effectiveness, in the Irelia versus Ahri matchup in the mid lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Irelia deals physical damage. Focus on eliminating enemy carries. Ahri has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Irelia is higher farming statistics (ranked 1st among role champions) (versus 51st for Ahri), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.5 versus 1.6) suggests they participate more effectively in team fights.

Key aspects of the Irelia Mid versus Ahri Mid matchup

In this difficult confrontation, it is critically important for the Irelia player to avoid attempts to force trades and all-ins with the Ahri player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Irelia vs Ahri: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
49.0% Win Rate59.0% Pick Rate

Highest Win Rate

Cleanse
Cleanse Removes all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
Flash
Flash Teleports you a short distance toward your cursor.
49.8% Win Rate0.3% Pick Rate

Irelia vs Ahri: Mid Lane Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Jack Of All Trades
Jack Of All Trades For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.

Gain 10 or 25 bonus Adaptive Force at 5 and 10 stacks, respectively.

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack gran…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.9% Win Rate58.9% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Jack Of All Trades
Jack Of All Trades For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.

Gain 10 or 25 bonus Adaptive Force at 5 and 10 stacks, respectively.

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack gran…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.9% Win Rate58.9% Pick Rate

Irelia vs Ahri: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.5% Win Rate83.7% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.3% Win Rate70.4% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
53.6% Win Rate21.2% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

59.3% Win Rate0.9% Pick Rate
Core Build
Vampiric Scepter
Vampiric Scepter (900 gold) 15 Attack Damage
7% Life Steal

->
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Hullbreaker
Hullbreaker (3000 gold) 40 Attack Damage
500 Health
4% Move Speed

Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist.
Wit's End
Wit's End (2800 gold) 50% Attack Speed
45 Magic Resist
20% Tenacity

Fray
Attacks deal bonus magic damageOn-Hit.
60.9% Win Rate12.7% Pick Rate
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
66.3% Win Rate20.1% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
49.6% Win Rate0.8% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
99.5% Win Rate0.2% Pick Rate
Slightly Magical Footwear
Slightly Magical Footwear (300 gold) 25 Move Speed
Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
98.7% Win Rate0.2% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

59.3% Win Rate0.9% Pick Rate
Core Build
Vampiric Scepter
Vampiric Scepter (900 gold) 15 Attack Damage
7% Life Steal

->
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Kraken Slayer
Kraken Slayer (3100 gold) 45 Attack Damage
40% Attack Speed
4% Move Speed

Bring It Down
Every third Attack deals bonus physical damageOn-Hit, increased based on their missing Health.
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
61.5% Win Rate3.4% Pick Rate
Final Build
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
80.0% Win Rate4.9% Pick Rate
Other Items
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
68.1% Win Rate15.4% Pick Rate
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
45.6% Win Rate10.7% Pick Rate
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
61.6% Win Rate7.7% Pick Rate
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
62.2% Win Rate7.7% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
80.0% Win Rate4.9% Pick Rate
Kraken Slayer
Kraken Slayer (3100 gold) 45 Attack Damage
40% Attack Speed
4% Move Speed

Bring It Down
Every third Attack deals bonus physical damageOn-Hit, increased based on their missing Health.
59.1% Win Rate4.8% Pick Rate
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
0.0% Win Rate3.8% Pick Rate

Irelia vs Ahri: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Bladesurge Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
Q
Q
Q
Q
Q
W
W
Defiant Dance Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
W
W
W
W
W
E
E
Flawless Duet Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
E
E
E
E
E
R
R
Vanguard's Edge Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.
R
R
R
Max Order: Q > W > E
48.7% Win Rate69.1% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Bladesurge Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
Q
Q
Q
Q
Q
R
W
Defiant Dance Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
W
W
W
W
W
R
E
Flawless Duet Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
E
E
E
E
E
R
R
Vanguard's Edge Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.
R
R
R
Max Order: Q > W > E
63.1% Win Rate1.2% Pick Rate

Irelia tips:

  • Use Bladesurge to cover great distances by targeting low life minions on your way to champion targets.
  • Defiant Dance is not interrupted by crowd control, try timing it for incoming disables.
  • Flawless Duet does not have a maximum travel distance, try using it in creative ways.

Playing Against Ahri

  • Ahri's survivability is dramatically reduced when her Ultimate, Spirit Rush, is down.
  • Stay behind minions to make Charm difficult to land, this will reduce Ahri's damage potential significantly.