Jungle Matchup

Master Yi vs Ekko

Patch: 15.24 (25.24)
League: Platinum+
Master Yi

Master Yi

the Wuju Bladesman
Jungle
Master Yi Jungle Overall Win Rate
50.10%

Matchup Win Rate

50.4%
Master Yi vs Ekko Wins
49.6%
Ekko vs Master Yi Wins
Ekko

Ekko

the Boy Who Shattered Time
Jungle
Ekko Jungle Overall Win Rate
50.51%

Master Yi vs Ekko - Jungle Matchup Guide Patch 15.24 (25.24)

Master Yi Jungle vs Ekko Jungle - Who is stronger?

Master Yi and Ekko are evenly matched in Jungle (50.4% win rate) based on 821 games. The outcome comes down to player skill.

View detailed statistics below: items, runes, and counter builds for Master Yi Jungle vs Ekko Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 64.8% in this matchup.

Statistical Matchup Analysis

Current meta showdown: Master Yi (5.0% pick rate, 11th most popular out of 63 Jungle champions) versus Ekko (3.8%, 19th place). These two jungle titans clash constantly, making matchup mastery a decisive factor in your climb. Optimize for consistency: Lethal Tempo paired with Triumph (69.7% win rate, 2.3% popularity) provides the stats you need, while the item sequence Blade of The Ruined King > Guinsoo's Rageblade > Death's Dance with Berserker's Greaves delivers 64.8% win rate against Ekko.

Win through macro: Master Yi takes the matchup (50.44%) despite falling behind in CS (5.91 vs 6.73/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Master Yi dominates both win rate (50.4%) and damage output (750 vs 747/min, 2nd among Jungle). The 3 damage/min difference creates massive snowball potential. Intriguing anomaly: Master Yi wins the matchup (50.4%) despite a lower KDA (2.10 vs 2.70). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Master Yi vs Ekko - Jungle Stats Comparison

Master Yi Jungle
Master Yi Jungle
Versus
Ekko Jungle
Ekko Jungle
ATierA+
50.4%Matchup Winrate49.6%
50.10%Role Winrate50.51%
#32Winrate Rank#19
5.0%Pickrate3.8%
2.1Average KDA2.7
456Gold per Minute472
5.91CS/Min6.73
0.20Wards per Minute0.19
750Damage per Minute747

How to Beat Ekko as Master Yi (Jungle)

While statistically Master Yi is slightly stronger than Ekko in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Master Yi deals physical damage. Focus on eliminating enemy carries. Meanwhile, Ekko deals primarily magic damage (77.88%), additional magic resistance may be required.

Consider the farming superiority demonstrated by Ekko, ranking 14th (versus 40th for Master Yi) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.7 versus 2.1) suggests they participate more effectively in team fights.

Key aspects of the Master Yi Jungle versus Ekko Jungle matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Master Yi player to maintain constant pressure on Ekko, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Master Yi vs Ekko: Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
50.2% Win Rate72.2% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
61.5% Win Rate7.3% Pick Rate

Master Yi vs Ekko: Jungle Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.2% Win Rate48.8% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Sorcery
Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

69.7% Win Rate2.3% Pick Rate

Master Yi vs Ekko: Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
46.8% Win Rate29.7% Pick Rate
Popular Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

47.9% Win Rate51.5% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
52.7% Win Rate19.9% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

53.7% Win Rate15.5% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold) 25 Attack Damage
->
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Guinsoo's Rageblade
Guinsoo's Rageblade (3000 gold) 30 Attack Damage
30 Ability Power
25% Attack Speed

Wrath
Attacks deal 30 bonus magic damage On-Hit.
Seething Strike
Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times).
While fully stacked, every third Attack applies On-Hit effects twice.
Wit's End
Wit's End (2800 gold) 50% Attack Speed
45 Magic Resist
20% Tenacity

Fray
Attacks deal bonus magic damageOn-Hit.
58.9% Win Rate11.7% Pick Rate
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
63.9% Win Rate15.3% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
53.8% Win Rate1.3% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

53.7% Win Rate15.5% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
53.3% Win Rate0.9% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
52.7% Win Rate19.9% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold) 25 Attack Damage
->
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Guinsoo's Rageblade
Guinsoo's Rageblade (3000 gold) 30 Attack Damage
30 Ability Power
25% Attack Speed

Wrath
Attacks deal 30 bonus magic damage On-Hit.
Seething Strike
Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times).
While fully stacked, every third Attack applies On-Hit effects twice.
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
64.8% Win Rate2.4% Pick Rate
Final Build
Hullbreaker
Hullbreaker (3000 gold) 40 Attack Damage
500 Health
4% Move Speed

Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist.
70.6% Win Rate2.2% Pick Rate
Other Items
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
64.8% Win Rate14.9% Pick Rate
Titanic Hydra
Titanic Hydra (3300 gold) 40 Attack Damage
600 Health

Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
60.8% Win Rate8.3% Pick Rate
Kraken Slayer
Kraken Slayer (3100 gold) 45 Attack Damage
40% Attack Speed
4% Move Speed

Bring It Down
Every third Attack deals bonus physical damageOn-Hit, increased based on their missing Health.
62.7% Win Rate4.8% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
53.0% Win Rate3.9% Pick Rate
Mercurial Scimitar
Mercurial Scimitar (3200 gold) 40 Attack Damage
40 Magic Resist
10% Life Steal


ACTIVE
Quicksilver
Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.
61.7% Win Rate3.9% Pick Rate
Terminus
Terminus (3000 gold) 30 Attack Damage
35% Attack Speed

Shadow
Attacks deal 30 bonus magic damageOn-Hit.
Juxtaposition
Alternate between Light and Dark Attacks against champions:
  • Light Attacks grant Armor and Magic Resist for 5s.
  • Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.
  • 59.8% Win Rate3.3% Pick Rate
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    47.6% Win Rate3.0% Pick Rate

    Master Yi vs Ekko: Jungle Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Alpha Strike Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Meditate Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels.
    W
    W
    W
    W
    W
    E
    E
    Wuju Style Grants bonus true damage on basic attacks.
    E
    E
    E
    E
    E
    R
    R
    Highlander Master Yi moves with unparalleled agility, temporarily increasing his Move Speed and Attack Speed as well as making him immune to all slowing effects. While active, Champion kills or assists extend Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist.
    R
    R
    R
    Max Order: Q > E > W
    49.7% Win Rate68.9% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Alpha Strike Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Meditate Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels.
    W
    W
    W
    W
    W
    R
    E
    Wuju Style Grants bonus true damage on basic attacks.
    E
    E
    E
    E
    E
    R
    R
    Highlander Master Yi moves with unparalleled agility, temporarily increasing his Move Speed and Attack Speed as well as making him immune to all slowing effects. While active, Champion kills or assists extend Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist.
    R
    R
    R
    Max Order: Q > E > W
    89.9% Win Rate0.7% Pick Rate

    Master Yi tips:

    • If you're in a lane against ranged players, leveling up Meditate can allow you to stay in the lane longer and gain levels faster than they will.
    • Wuju Style is very strong early for last hitting minions.
    • Try using Alpha Strike on a minion in front of an enemy champion so you are placed at a safe distance at the end of the spell.

    Playing Against Ekko

    • Ekko is significantly weaker when his ultimate is down. Watch for the trail he leaves behind to determine if Chronobreak is available.
    • Ekko's stun zone takes 3 seconds to arm. Watch for the image he creates on cast and try to guess where the zone was placed.
    • The second hit of Timewinder does more damage than the first; try to avoid it.