Mid Matchup

Qiyana vs Malzahar

Patch: 15.15 (25.15)
League: Platinum+
Qiyana

Qiyana

Empress of the Elements
Mid
Qiyana Mid Overall Win Rate
48.36%

Matchup Win Rate

42.2%
Qiyana vs Malzahar Wins
57.8%
Malzahar vs Qiyana Wins
Malzahar

Malzahar

the Prophet of the Void
Mid
Malzahar Mid Overall Win Rate
51.42%

Qiyana vs Malzahar - Mid Matchup Guide Patch 15.15 (25.15)

Qiyana Mid vs Malzahar Mid - Who is stronger?

Malzahar Mid counters Qiyana hard (42.2% win rate) based on 563 games. This matchup is really difficult for Qiyana players.

View detailed statistics below: items, runes, and counter builds for Qiyana Mid vs Malzahar Mid in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.2% popularity, Qiyana constantly encounters meta-dominant Malzahar (6.3%, 5th place out of 57 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Qiyana performance in the current patch. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (52.9% win rate) plus optimal itemization Hubris, Opportunity, Serylda's Grudge, and Ionian Boots of Lucidity boosts your chances from 42.2% to 70%+ - potentially game-changing.

Survive and scale: Qiyana faces both matchup (42.24%) and farming disadvantages (5.77 vs 7.62/min). With a 1.85 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Malzahar leads in both matchup win rate (57.8%) and damage (775 vs 709/min). Qiyana must seek alternative win conditions through macro play and team coordination. Skill-based matchup: Identical KDA (2.10) with 42.2% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.

Qiyana vs Malzahar - Mid Stats Comparison

Qiyana Mid
Qiyana Mid
Versus
Malzahar Mid
Malzahar Mid
DTierS
42.2%Matchup Winrate57.8%
48.36%Role Winrate51.42%
#51Winrate Rank#17
2.2%Pickrate6.3%
2.1Average KDA2.1
424Gold per Minute424
5.77CS/Min7.62
0.27Wards per Minute0.33
709Damage per Minute775

How to Beat Malzahar as Qiyana (Mid)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Except for rare builds, Qiyana deals physical damage. Focus on eliminating enemy carries. Meanwhile, Malzahar deals primarily magic damage (93.48%), additional magic resistance may be required.

Consider the farming superiority demonstrated by Malzahar, ranking 5th (versus 52nd for Qiyana) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly.

Key aspects of the Qiyana Mid versus Malzahar Mid matchup

In this difficult confrontation, it is critically important for the Qiyana player to avoid attempts to force trades and all-ins with the Malzahar player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Qiyana vs Malzahar: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
47.0% Win Rate92.2% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
57.3% Win Rate6.8% Pick Rate

Qiyana vs Malzahar: Mid Lane Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Precision
Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.2% Win Rate64.9% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Domination
Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

52.9% Win Rate18.6% Pick Rate

Qiyana vs Malzahar: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
44.9% Win Rate49.5% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.1% Win Rate66.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.9% Win Rate24.9% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
0.0% Win Rate0.7% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Hubris
Hubris (3000 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Eminence
When a champion that you damaged within 3 seconds dies, gain 15 Attack Damage plus 2 per champion killed for 90 seconds.
Profane Hydra
Profane Hydra (3200 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Cleave
Attacks deal physical damage to nearby enemies.
Heretical Cleave
Deal physical damage around you.
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
51.0% Win Rate20.5% Pick Rate
Final Build
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
46.8% Win Rate23.7% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
53.8% Win Rate8.2% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
99.2% Win Rate0.5% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.1% Win Rate66.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.9% Win Rate24.9% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Hubris
Hubris (3000 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Eminence
When a champion that you damaged within 3 seconds dies, gain 15 Attack Damage plus 2 per champion killed for 90 seconds.
Opportunity
Opportunity (2700 gold) 55 Attack Damage
15 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
98.3% Win Rate1.6% Pick Rate
Final Build
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
99.4% Win Rate4.1% Pick Rate
Other Items
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
99.1% Win Rate11.1% Pick Rate
Opportunity
Opportunity (2700 gold) 55 Attack Damage
15 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
98.2% Win Rate9.7% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
49.5% Win Rate8.4% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
66.3% Win Rate8.2% Pick Rate
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
0.0% Win Rate4.2% Pick Rate
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
33.3% Win Rate4.2% Pick Rate
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
99.4% Win Rate4.1% Pick Rate

Qiyana vs Malzahar: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Elemental Wrath / Edge of Ixtal Qiyana swings her weapon, dealing damage with a bonus effect based on her element.
Q
Q
Q
Q
Q
W
W
Terrashape Qiyana dashes to a location and enchants her weapon with an element. Her attacks and abilities deal bonus damage while her weapon is enchanted.
W
W
W
W
W
E
E
Audacity Qiyana dashes to an enemy, damaging them.
E
E
E
E
E
R
R
Supreme Display of Talent Qiyana sends out a shockwave that detonates whatever elements she hits with it, stunning and damaging nearby enemies.
R
R
R
Max Order: Q > W > E
46.4% Win Rate67.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Elemental Wrath / Edge of Ixtal Qiyana swings her weapon, dealing damage with a bonus effect based on her element.
Q
Q
Q
Q
Q
R
W
Terrashape Qiyana dashes to a location and enchants her weapon with an element. Her attacks and abilities deal bonus damage while her weapon is enchanted.
W
W
W
W
W
R
E
Audacity Qiyana dashes to an enemy, damaging them.
E
E
E
E
E
R
R
Supreme Display of Talent Qiyana sends out a shockwave that detonates whatever elements she hits with it, stunning and damaging nearby enemies.
R
R
R
Max Order: Q > W > E
88.4% Win Rate0.6% Pick Rate

Playing Against Malzahar

  • When Malzahar hits a spell on enemies affected by Malefic Visions, the Visions are refreshed.
  • Avoid minion waves that have been affected by Malefic Visions. You never know when they may die and pass the Visions onto you.
  • Malzahar is especially dangerous when he has built up his Void Swarm.