Mid Matchup

Qiyana vs Yone

Patch: 15.24 (25.24)
League: Platinum+
Qiyana

Qiyana

Empress of the Elements
Mid
Qiyana Mid Overall Win Rate
49.24%

Matchup Win Rate

52.0%
Qiyana vs Yone Wins
48.0%
Yone vs Qiyana Wins
Yone

Yone

the Unforgotten
Mid
Yone Mid Overall Win Rate
47.85%

Qiyana vs Yone - Mid Matchup Guide Patch 15.24 (25.24)

Qiyana Mid vs Yone Mid - Who is stronger?

Qiyana Mid has an advantage against Yone (52.0% win rate) based on 499 games. The matchup leans toward Qiyana.

View detailed statistics below: items, runes, and counter builds for Qiyana Mid vs Yone Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.1% popularity, Qiyana constantly encounters meta-dominant Yone (5.8%, 13th place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Qiyana performance in the current patch. Even tiers, uneven results: Both champions sit at C-tier, but Qiyana claims a meaningful 52.0% vs 48.0% advantage. Qiyana's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Electrocute paired with Sudden Impact (59.4% win rate, 2.0% popularity) provides the stats you need, while the item sequence Profane Hydra > Serpent's Fang > Serylda's Grudge with Ionian Boots of Lucidity delivers 70%+ win rate against Yone.

Win through macro: Qiyana takes the matchup (51.96%) despite falling behind in CS (6.40 vs 6.47/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Qiyana dominates both win rate (52.0%) and damage output (796 vs 744/min, 2nd among Mid). The 52 damage/min difference creates massive snowball potential. Statistical dominance: Qiyana leads in both matchup win rate (52.0%) and KDA (2.10 vs 1.70) - complete superiority across all metrics.

Qiyana vs Yone - Mid Stats Comparison

Qiyana Mid
Qiyana Mid
Versus
Yone Mid
Yone Mid
CTierC
52.0%Matchup Winrate48.0%
49.24%Role Winrate47.85%
#46Winrate Rank#54
2.1%Pickrate5.8%
2.1Average KDA1.7
449Gold per Minute402
6.40CS/Min6.47
0.24Wards per Minute0.32
796Damage per Minute744

How to Beat Yone as Qiyana (Mid)

While statistically Qiyana is slightly stronger than Yone in the mid lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Qiyana deals physical damage. Focus on eliminating enemy carries. Yone deals mainly physical damage (71.59%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Yone, ranking 34th (versus 36th for Qiyana) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.7 versus 2.1) suggests they are less effective in team fights.

Key aspects of the Qiyana Mid versus Yone Mid matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Qiyana player to maintain constant pressure on Yone, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Qiyana vs Yone: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
46.7% Win Rate7.8% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
46.7% Win Rate7.8% Pick Rate

Qiyana vs Yone: Mid Lane Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Precision
Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

58.0% Win Rate62.2% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Sorcery
Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

59.4% Win Rate2.0% Pick Rate

Qiyana vs Yone: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
62.2% Win Rate28.7% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
53.9% Win Rate78.7% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
54.6% Win Rate8.2% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
75.0% Win Rate1.6% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Hubris
Hubris (3000 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Eminence
When a champion that you damaged within 3 seconds dies, gain 15 Attack Damage plus 2 per champion killed for 90 seconds.
Profane Hydra
Profane Hydra (3200 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Cleave
Attacks deal physical damage to nearby enemies.
Heretical Cleave
Deal physical damage around you.
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
70.7% Win Rate18.3% Pick Rate
Final Build
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
54.8% Win Rate24.9% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
89.5% Win Rate9.4% Pick Rate
Highest Winrate Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

100.0% Win Rate0.4% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
98.0% Win Rate1.6% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
75.0% Win Rate1.6% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Profane Hydra
Profane Hydra (3200 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Cleave
Attacks deal physical damage to nearby enemies.
Heretical Cleave
Deal physical damage around you.
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
100.0% Win Rate1.9% Pick Rate
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
98.5% Win Rate5.5% Pick Rate
Other Items
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
50.5% Win Rate16.7% Pick Rate
Opportunity
Opportunity (2700 gold) 55 Attack Damage
15 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
67.2% Win Rate16.5% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
79.7% Win Rate14.0% Pick Rate
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
74.7% Win Rate11.0% Pick Rate
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
33.4% Win Rate8.4% Pick Rate
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
98.5% Win Rate5.5% Pick Rate
Chempunk Chainsword
Chempunk Chainsword (3100 gold) 45 Attack Damage
450 Health
15 Ability Haste

Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
98.2% Win Rate2.8% Pick Rate

Qiyana vs Yone: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Elemental Wrath / Edge of Ixtal Qiyana swings her weapon, dealing damage with a bonus effect based on her element.
Q
Q
Q
Q
Q
W
W
Terrashape Qiyana dashes to a location and enchants her weapon with an element. Her attacks and abilities deal bonus damage while her weapon is enchanted.
W
W
W
W
W
E
E
Audacity Qiyana dashes to an enemy, damaging them.
E
E
E
E
E
R
R
Supreme Display of Talent Qiyana sends out a shockwave that detonates whatever elements she hits with it, stunning and damaging nearby enemies.
R
R
R
Max Order: Q > W > E
51.8% Win Rate76.9% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Elemental Wrath / Edge of Ixtal Qiyana swings her weapon, dealing damage with a bonus effect based on her element.
Q
Q
Q
Q
Q
R
W
Terrashape Qiyana dashes to a location and enchants her weapon with an element. Her attacks and abilities deal bonus damage while her weapon is enchanted.
W
W
W
W
W
R
E
Audacity Qiyana dashes to an enemy, damaging them.
E
E
E
E
E
R
R
Supreme Display of Talent Qiyana sends out a shockwave that detonates whatever elements she hits with it, stunning and damaging nearby enemies.
R
R
R
Max Order: Q > W > E
94.9% Win Rate0.5% Pick Rate