Top Matchup

Sett vs Fiora

Patch: 15.24 (25.24)
League: Platinum+
Sett

Sett

the Boss
Top
Sett Top Overall Win Rate
51.11%

Matchup Win Rate

51.8%
Sett vs Fiora Wins
48.2%
Fiora vs Sett Wins
Fiora

Fiora

the Grand Duelist
Top
Fiora Top Overall Win Rate
49.75%

Sett vs Fiora - Top Matchup Guide Patch 15.24 (25.24)

Sett Top vs Fiora Top - Who is stronger?

Sett Top has an advantage against Fiora (51.8% win rate) based on 1071 games. The matchup leans toward Sett.

View detailed statistics below: items, runes, and counter builds for Sett Top vs Fiora Top in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 62.0% in this matchup.

Statistical Matchup Analysis

Current meta showdown: Sett (6.1% pick rate, 6th most popular out of 63 Top champions) versus Fiora (3.9%, 16th place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Sett's superior tier rating (S vs B+) translates into a solid 51.8% matchup win rate. This performance explains why Sett ranks 13th in win rate among Top champions. Optimize for consistency: Grasp of the Undying paired with Demolish (53.9% win rate, 5.6% popularity) provides the stats you need, while the item sequence Stridebreaker > Overlord's Bloodmail > Warmog's Armor with Plated Steelcaps delivers 62.0% win rate against Fiora.

Lane dominance: Sett not only wins the matchup but crushes CS (6.93/min vs 6.91 for Fiora). This 0.02 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Sett dominates both win rate (51.8%) and damage output (925 vs 846/min, 2nd among Top). The 79 damage/min difference creates massive snowball potential. Statistical dominance: Sett leads in both matchup win rate (51.8%) and KDA (1.70 vs 1.50) - complete superiority across all metrics.

Sett vs Fiora - Top Stats Comparison

Sett Top
Sett Top
Versus
Fiora Top
Fiora Top
STierB+
51.8%Matchup Winrate48.2%
51.11%Role Winrate49.75%
#13Winrate Rank#36
6.1%Pickrate3.9%
1.7Average KDA1.5
408Gold per Minute422
6.93CS/Min6.91
0.25Wards per Minute0.27
925Damage per Minute846

How to Beat Fiora as Sett (Top)

While statistically Sett is slightly stronger than Fiora in the top lane, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Sett deals physical damage. Focus on eliminating enemy carries. Fiora has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Sett is higher farming statistics (ranked 18th among role champions) (versus 21st for Fiora), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.5 versus 1.7) suggests they are less effective in team fights.

Key aspects of the Sett Top versus Fiora Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Sett player to maintain constant pressure on Fiora, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Sett vs Fiora: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
53.5% Win Rate57.4% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
65.4% Win Rate1.2% Pick Rate

Sett vs Fiora: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Second Wind
Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health …

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.6% Win Rate93.7% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Triumph
    Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner

    Triumph

    Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

    Last Stand
    Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

    Last Stand

    Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    53.9% Win Rate5.6% Pick Rate

    Sett vs Fiora: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    52.2% Win Rate56.8% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    49.8% Win Rate45.7% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    51.9% Win Rate24.5% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    53.9% Win Rate21.2% Pick Rate
    Core Build
    Tiamat
    Tiamat (1200 gold) 20 Attack Damage
    Cleave
    Attacks deal physical damage to nearby enemies.
    Crescent
    Deal physical damage to enemies around you.
    ->
    Stridebreaker
    Stridebreaker (3300 gold) 40 Attack Damage
    25% Attack Speed
    450 Health

    Cleave
    Attacks deal physical damage to nearby enemies.
    Breaking Shockwave
    Deal physical damage and Slow nearby enemies by 35%.
    Gain 35% decaying Move Speed per champion hit for 3 seconds.
    Overlord's Bloodmail
    Overlord's Bloodmail (3300 gold) 30 Attack Damage
    550 Health

    Tyranny
    Gain 2% of your bonus Health as Attack Damage.
    Retribution
    Gain up to 10% increased Attack Damage based on your percent missing Health.
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    59.7% Win Rate11.2% Pick Rate
    Final Build
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    61.2% Win Rate17.5% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Gustwalker Hatchling
    Gustwalker Hatchling (450 gold) Jungle Companions
    Summon a Gustwalker that assists you against monsters.
    Gustwalker's Gait
    The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
    58.8% Win Rate0.2% Pick Rate
    Highest Winrate Boots
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    61.7% Win Rate0.3% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    53.9% Win Rate21.2% Pick Rate
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    53.6% Win Rate0.5% Pick Rate
    Core Build
    Tiamat
    Tiamat (1200 gold) 20 Attack Damage
    Cleave
    Attacks deal physical damage to nearby enemies.
    Crescent
    Deal physical damage to enemies around you.
    ->
    Stridebreaker
    Stridebreaker (3300 gold) 40 Attack Damage
    25% Attack Speed
    450 Health

    Cleave
    Attacks deal physical damage to nearby enemies.
    Breaking Shockwave
    Deal physical damage and Slow nearby enemies by 35%.
    Gain 35% decaying Move Speed per champion hit for 3 seconds.
    Overlord's Bloodmail
    Overlord's Bloodmail (3300 gold) 30 Attack Damage
    550 Health

    Tyranny
    Gain 2% of your bonus Health as Attack Damage.
    Retribution
    Gain up to 10% increased Attack Damage based on your percent missing Health.
    Warmog's Armor
    Warmog's Armor (3100 gold) 1000 Health
    100% Base Health Regen

    Warmog's Heart
    If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
    Warmog's Vitality
    Gain bonus Health equal to 12% of your Item Health (0).
    62.0% Win Rate4.1% Pick Rate
    Final Build
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    65.4% Win Rate6.8% Pick Rate
    Other Items
    Warmog's Armor
    Warmog's Armor (3100 gold) 1000 Health
    100% Base Health Regen

    Warmog's Heart
    If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
    Warmog's Vitality
    Gain bonus Health equal to 12% of your Item Health (0).
    62.7% Win Rate13.3% Pick Rate
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    59.8% Win Rate10.0% Pick Rate
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    65.4% Win Rate6.8% Pick Rate
    Force of Nature
    Force of Nature (2800 gold) 400 Health
    55 Magic Resist
    4% Move Speed

    Steadfast
    Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
    59.0% Win Rate2.6% Pick Rate
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    48.4% Win Rate2.2% Pick Rate
    Dead Man's Plate
    Dead Man's Plate (2900 gold) 350 Health
    55 Armor
    4% Move Speed

    Shipwrecker
    While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
    Unsinkable
    Reduce the effectiveness of Slows by 25%.
    57.0% Win Rate2.0% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    51.6% Win Rate1.9% Pick Rate

    Sett vs Fiora: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Knuckle Down Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Haymaker Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.
    W
    W
    W
    W
    W
    E
    E
    Facebreaker Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.
    E
    E
    E
    E
    E
    R
    R
    The Show Stopper Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.
    R
    R
    R
    Max Order: Q > W > E
    52.7% Win Rate33.8% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Knuckle Down Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Haymaker Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.
    W
    W
    W
    W
    W
    R
    E
    Facebreaker Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.
    E
    E
    E
    E
    E
    R
    R
    The Show Stopper Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.
    R
    R
    R
    Max Order: W > Q > E
    69.9% Win Rate1.1% Pick Rate

    Playing Against Fiora

    • Duelist's Dance shows you where Fiora will try to attack from, so be ready to punish her when she tries.
    • Be careful when casting immobilizing disables on Fiora. If her Riposte is available, she can turn their power against you.