Volibear Jungle has a slight edge over Amumu (51.4% win rate) based on 756 games. The matchup slightly favors Volibear.
View detailed statistics below: items, runes, and counter builds for Volibear Jungle vs Amumu Jungle in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 64.0% in this matchup.
Volibear with 2.1% pick rate (44th place among Jungle champions) rarely faces Amumu, who maintains 3.0% popularity. While this matchup isn't common overall, Amumu's solid presence in the meta makes understanding it worthwhile when you do play Volibear. Optimize for consistency: Lethal Tempo paired with Triumph (57.5% win rate, 3.9% popularity) provides the stats you need, while the item sequence Cosmic Drive > Navori Flickerblade > Iceborn Gauntlet with Mercury's Treads delivers 64.0% win rate against Amumu.
Win through macro: Volibear takes the matchup (51.42%) despite falling behind in CS (5.91 vs 6.26/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Volibear wins through smart play rather than raw damage - despite lower DPS (581 vs 610/min), the 51.4% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Volibear wins the matchup (51.4%) despite a lower KDA (2.40 vs 2.50). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Volibear Jungle | Versus | Amumu Jungle |
|---|---|---|
| C | Tier | S |
| 51.4% | Matchup Winrate | 48.6% |
| 49.27% | Role Winrate | 52.23% |
| #45 | Winrate Rank | #2 |
| 2.1% | Pickrate | 3.0% |
| 2.4 | Average KDA | 2.5 |
| 418 | Gold per Minute | 388 |
| 5.91 | CS/Min | 6.26 |
| 0.19 | Wards per Minute | 0.20 |
| 581 | Damage per Minute | 610 |
While statistically Volibear is slightly stronger than Amumu in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Volibear deals mixed damage - the opponent has fewer options for defense. Meanwhile, Amumu deals primarily magic damage (75.76%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Amumu, ranking 25th (versus 40th for Volibear) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.5 versus 2.4) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Volibear player to maintain constant pressure on Amumu, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

For each different stat gained from items, gain one Jack stack. Each stack gran…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























