Top Matchup

Yasuo vs Yone

Patch: 15.18 (25.18)
League: Platinum+
Yasuo

Yasuo

the Unforgiven
Top
Yasuo Top Overall Win Rate
49.03%

Matchup Win Rate

54.5%
Yasuo vs Yone Wins
45.5%
Yone vs Yasuo Wins
Yone

Yone

the Unforgotten
Top
Yone Top Overall Win Rate
47.59%

Yasuo vs Yone - Top Matchup Guide Patch 15.18 (25.18)

Yasuo Top vs Yone Top - Who is stronger?

Yasuo Top performs well against Yone (54.5% win rate) based on 553 games. This matchup works well for Yasuo players.

View detailed statistics below: items, runes, and counter builds for Yasuo Top vs Yone Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 58.5% in this matchup.

Statistical Matchup Analysis

With 3.1% popularity, Yasuo constantly encounters meta-dominant Yone (4.3%, 13th place out of 63 Top champions). Understanding how to play against this popular champion becomes essential for consistent Yasuo performance in the current patch. Even tiers, uneven results: Both champions sit at C-tier, but Yasuo claims a meaningful 54.5% vs 45.5% advantage. Yasuo's kit synergizes better in this specific head-to-head matchup. Amplify your advantage: The Lethal Tempo + Absorb Life rune setup achieves 60.4% win rate (1.3% popularity), while the core build Blade of The Ruined King > Infinity Edge > Immortal Shieldbow with Berserker's Greaves (58.5% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.

Win through macro: Yasuo takes the matchup (54.46%) despite falling behind in CS (6.89 vs 7.47/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Yasuo wins through smart play rather than raw damage - despite lower DPS (752 vs 899/min), the 54.5% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Yasuo wins the matchup (54.5%) despite a lower KDA (1.40 vs 1.50). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Yasuo vs Yone - Top Stats Comparison

Yasuo Top
Yasuo Top
Versus
Yone Top
Yone Top
CTierC
54.5%Matchup Winrate45.5%
49.03%Role Winrate47.59%
#51Winrate Rank#55
3.1%Pickrate4.3%
1.4Average KDA1.5
419Gold per Minute400
6.89CS/Min7.47
0.30Wards per Minute0.29
752Damage per Minute899

How to Beat Yone as Yasuo (Top)

The Yasuo versus Yone matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Yasuo deals physical damage. Focus on eliminating enemy carries. Yone deals mainly physical damage (71.68%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Yone, ranking 4th (versus 18th for Yasuo) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (1.5 versus 1.4) suggests they participate more effectively in team fights.

Key aspects of the Yasuo Top versus Yone Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Yasuo player to maintain constant pressure on Yone, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Yasuo vs Yone: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
47.8% Win Rate66.5% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
63.7% Win Rate4.8% Pick Rate

Yasuo vs Yone: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Absorb Life
Absorb Life Killing a target heals you for @HealAmount@.

Absorb Life

Killing a target heals you for @HealAmount@.

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Second Wind
Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health …

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.6% Win Rate92.2% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Absorb Life
Absorb Life Killing a target heals you for @HealAmount@.

Absorb Life

Killing a target heals you for @HealAmount@.

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

60.4% Win Rate1.3% Pick Rate

Yasuo vs Yone: Top Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.8% Win Rate73.6% Pick Rate
Popular Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

48.6% Win Rate91.4% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

46.3% Win Rate3.4% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
47.3% Win Rate2.0% Pick Rate
Core Build
Vampiric Scepter
Vampiric Scepter (900 gold) 15 Attack Damage
7% Life Steal

->
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Immortal Shieldbow
Immortal Shieldbow (3000 gold) 55 Attack Damage
25% Critical Strike Chance

Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

56.2% Win Rate14.4% Pick Rate
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
56.0% Win Rate18.9% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Cull
Cull (450 gold) 7 Attack Damage
Reap
Restore 3 HealthOn-Hit.
Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
55.1% Win Rate0.4% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
54.0% Win Rate0.3% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

48.6% Win Rate91.4% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
47.3% Win Rate2.0% Pick Rate
Core Build
Vampiric Scepter
Vampiric Scepter (900 gold) 15 Attack Damage
7% Life Steal

->
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Infinity Edge
Infinity Edge (3450 gold) 65 Attack Damage
25% Critical Strike Chance
40% Critical Strike Damage

Immortal Shieldbow
Immortal Shieldbow (3000 gold) 55 Attack Damage
25% Critical Strike Chance

Lifeline
Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
58.5% Win Rate3.1% Pick Rate
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
56.0% Win Rate18.9% Pick Rate
Other Items
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
54.6% Win Rate14.3% Pick Rate
Bloodthirster
Bloodthirster (3400 gold) 80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
53.6% Win Rate10.4% Pick Rate
Mortal Reminder
Mortal Reminder (3300 gold) 35 Attack Damage
35% Armor Penetration
25% Critical Strike Chance

Grievous Wounds
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
49.3% Win Rate6.7% Pick Rate
Wit's End
Wit's End (2800 gold) 50% Attack Speed
45 Magic Resist
20% Tenacity

Fray
Attacks deal bonus magic damageOn-Hit.
51.5% Win Rate6.5% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
51.1% Win Rate4.7% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
44.5% Win Rate3.6% Pick Rate
Mercurial Scimitar
Mercurial Scimitar (3200 gold) 40 Attack Damage
40 Magic Resist
10% Life Steal


ACTIVE
Quicksilver
Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.
53.8% Win Rate3.3% Pick Rate

Yasuo vs Yone: Top Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Steel Tempest Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne.

Steel Tempest is treated as a basic attack and scales with all the same things.
Q
Q
Q
Q
Q
W
W
Wind Wall Creates a moving wall that blocks all enemy projectiles for 4 seconds.
W
W
W
W
W
E
E
Sweeping Blade Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount.

Cannot be re-cast on the same enemy for a few seconds.

If Steel Tempest is cast while dashing, it will strike as a circle.
E
E
E
E
E
R
R
Last Breath Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm.

For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.
R
R
R
Max Order: Q > E > W
46.1% Win Rate58.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Steel Tempest Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne.

Steel Tempest is treated as a basic attack and scales with all the same things.
Q
Q
Q
Q
Q
R
W
Wind Wall Creates a moving wall that blocks all enemy projectiles for 4 seconds.
W
W
W
W
W
R
E
Sweeping Blade Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount.

Cannot be re-cast on the same enemy for a few seconds.

If Steel Tempest is cast while dashing, it will strike as a circle.
E
E
E
E
E
R
R
Last Breath Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm.For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.
R
R
R
Max Order: Q > E > W
72.2% Win Rate1.1% Pick Rate

Yasuo tips:

  • Dash through a minion to have Sweeping Blade available to chase your opponent should they flee; Dash directly to your opponent to preserve a minion as your escape route.
  • At level 18, Yasuo's Steel Tempest reaches its Attack Speed cap with 55% Attack Speed from items.
  • Last Breath can be cast on any target that is knocked Airborne, even by one of your allies.