Support Matchup

Zilean vs Soraka

Patch: 15.23 (25.23)
League: Platinum+
Zilean

Zilean

the Chronokeeper
Support
Zilean Support Overall Win Rate
51.61%

Matchup Win Rate

53.5%
Zilean vs Soraka Wins
46.5%
Soraka vs Zilean Wins
Soraka

Soraka

the Starchild
Support
Soraka Support Overall Win Rate
52.10%

Zilean vs Soraka - Support Matchup Guide Patch 15.23 (25.23)

Zilean Support vs Soraka Support - Who is stronger?

Zilean Support performs well against Soraka (53.5% win rate) based on 578 games. This matchup works well for Zilean players.

View detailed statistics below: items, runes, and counter builds for Zilean Support vs Soraka Support in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.3% popularity, Zilean constantly encounters meta-dominant Soraka (5.2%, 14th place out of 52 Support champions). Understanding how to play against this popular champion becomes essential for consistent Zilean performance in the current patch. Optimize for consistency: Summon Aery paired with Manaflow Band (55.9% win rate, 4.3% popularity) provides the stats you need, while the item sequence Imperial Mandate > Malignance > Shurelya's Battlesong with Ionian Boots of Lucidity delivers 70%+ win rate against Soraka.

Lane wins, vision lags: While winning the matchup (53.48%), Zilean trails in vision control (0.81 vs 0.89 wards/min). Better map coverage could unlock even greater team advantages. Complete superiority: Zilean dominates both win rate (53.5%) and damage output (365 vs 180/min, 2nd among Support). The 185 damage/min difference creates massive snowball potential. Statistical dominance: Zilean leads in both matchup win rate (53.5%) and KDA (3.30 vs 2.90) - complete superiority across all metrics.

Zilean vs Soraka - Support Stats Comparison

Zilean Support
Zilean Support
Versus
Soraka Support
Soraka Support
A+TierS
53.5%Matchup Winrate46.5%
51.61%Role Winrate52.10%
#9Winrate Rank#6
2.3%Pickrate5.2%
3.3Average KDA2.9
298Gold per Minute286
0.81Wards per Minute0.89
365Damage per Minute180

How to Beat Soraka as Zilean (Support)

The Zilean versus Soraka matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Zilean deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Soraka deals primarily magic damage (78.74%), additional magic resistance may be required.

Consider the excellent vision control demonstrated by Soraka, ranking 27th (versus 42nd for Zilean) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.9 versus 3.3) suggests they are less effective in team fights.

Key aspects of the Zilean Support versus Soraka Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Zilean player to maintain constant pressure on Soraka, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Zilean vs Soraka: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
48.7% Win Rate38.8% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
49.2% Win Rate0.5% Pick Rate

Zilean vs Soraka: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Waterwalking
Waterwalking Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river.

May you be as swift as the rushing river and agile as a startled Rift Scuttler.

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Secondary Path
Domination
Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

47.0% Win Rate47.8% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Font of Life
Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

70% effect for Ranged Users.

Cooldown: 20s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

55.9% Win Rate4.3% Pick Rate

Zilean vs Soraka: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
45.4% Win Rate90.9% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
45.8% Win Rate82.7% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
52.5% Win Rate5.9% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
63.1% Win Rate3.3% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold) 50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
Imperial Mandate
Imperial Mandate (2250 gold) 60 Ability Power
20 Ability Haste
125% Base Mana Regen

Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
39.7% Win Rate6.7% Pick Rate
Final Build
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
99.6% Win Rate98.9% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
73.8% Win Rate1.4% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
63.1% Win Rate3.3% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

61.4% Win Rate3.1% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
52.5% Win Rate5.9% Pick Rate
Core Build
Oblivion Orb
Oblivion Orb (800 gold) 25 Ability Power
Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
->
Imperial Mandate
Imperial Mandate (2250 gold) 60 Ability Power
20 Ability Haste
125% Base Mana Regen

Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.
Malignance
Malignance (2700 gold) 85 Ability Power
600 Mana
15 Ability Haste

Scorn
Gain 20 Ultimate Ability Haste.
Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold) 50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
100.0% Win Rate1.3% Pick Rate
Final Build
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
99.6% Win Rate98.9% Pick Rate
Other Items

Zilean vs Soraka: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Time Bomb Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
Q
Q
Q
Q
Q
W
W
Rewind Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
W
W
W
W
W
E
E
Time Warp Zilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.
E
E
E
E
E
R
R
Chronoshift Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
R
R
R
Max Order: Q > E > W
43.2% Win Rate42.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Time Bomb Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
Q
Q
Q
Q
Q
R
W
Rewind Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
W
W
W
W
W
R
E
Time Warp Zilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.
E
E
E
E
E
R
R
Chronoshift Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
R
R
R
Max Order: Q > W > E
67.7% Win Rate6.2% Pick Rate

Zilean tips:

  • You can combine the use of Time Bomb and Rewind to place two Time Bombs on a target quickly. Placing the second bomb will detonate the first and stun all nearby enemies.
  • Time Warp is an effective way to enable allies to finish off enemies, or escape from a losing battle.
  • Chronoshift is a powerful deterrent to attacking your carries, but casting Chronoshift too early in a fight can cause the enemy to switch targets too soon, making it less effective.

Playing Against Soraka

  • Focus on attacking Soraka when she ever ventures to the frontline to heal her allies.
  • Take advantage of Soraka's long cooldown on Equinox if she uses it to harass.
  • It's easier to focus Soraka than the ally she is healing.