Support Matchup

Zilean vs Bard

Patch: 15.17 (25.17)
League: Platinum+
Zilean

Zilean

the Chronokeeper
Support
Zilean Support Overall Win Rate
50.21%

Matchup Win Rate

53.9%
Zilean vs Bard Wins
46.1%
Bard vs Zilean Wins
Bard

Bard

the Wandering Caretaker
Support
Bard Support Overall Win Rate
50.18%

Zilean vs Bard - Support Matchup Guide Patch 15.17 (25.17)

Zilean Support vs Bard Support - Who is stronger?

Zilean Support performs well against Bard (53.9% win rate) based on 610 games. This matchup works well for Zilean players.

View detailed statistics below: items, runes, and counter builds for Zilean Support vs Bard Support in patch 15.17 (25.17), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.6% popularity, Zilean constantly encounters meta-dominant Bard (5.6%, 13th place out of 52 Support champions). Understanding how to play against this popular champion becomes essential for consistent Zilean performance in the current patch. Even tiers, uneven results: Both champions sit at A-tier, but Zilean claims a meaningful 53.9% vs 46.1% advantage. Zilean's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Arcane Comet paired with Manaflow Band (58.5% win rate, 20.3% popularity) provides the stats you need, while the item sequence Archangel's Staff > Shurelya's Battlesong > Imperial Mandate with Ionian Boots of Lucidity delivers 70%+ win rate against Bard.

Total map control: Zilean dominates both the matchup and vision control (0.89 vs 0.84 wards/min). Your extra 0.05 wards/min create massive macro advantages for your entire team. Quality over quantity: Zilean wins through smart play rather than raw damage - despite lower DPS (310 vs 487/min), the 53.9% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Zilean leads in both matchup win rate (53.9%) and KDA (3.20 vs 3.00) - complete superiority across all metrics.

Zilean vs Bard - Support Stats Comparison

Zilean Support
Zilean Support
Versus
Bard Support
Bard Support
ATierA
53.9%Matchup Winrate46.1%
50.21%Role Winrate50.18%
#21Winrate Rank#23
2.6%Pickrate5.6%
3.2Average KDA3.0
286Gold per Minute310
0.89Wards per Minute0.84
310Damage per Minute487

How to Beat Bard as Zilean (Support)

The Zilean versus Bard matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Zilean deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Bard has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Zilean is superior vision control (ranked 26th among supports) (versus 34th for Bard), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (3.0 versus 3.2) suggests they are less effective in team fights.

Key aspects of the Zilean Support versus Bard Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Zilean player to maintain constant pressure on Bard, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Zilean vs Bard: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
56.0% Win Rate40.5% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
56.0% Win Rate40.5% Pick Rate

Zilean vs Bard: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Waterwalking
Waterwalking Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river.

May you be as swift as the rushing river and agile as a startled Rift Scuttler.

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Secondary Path
Domination
Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.2% Win Rate51.9% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

58.5% Win Rate20.3% Pick Rate

Zilean vs Bard: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.9% Win Rate90.7% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
51.9% Win Rate79.4% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
40.1% Win Rate8.2% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
69.8% Win Rate4.6% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold) 50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
Imperial Mandate
Imperial Mandate (2250 gold) 60 Ability Power
20 Ability Haste
125% Base Mana Regen

Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
74.0% Win Rate8.6% Pick Rate
Final Build
Warmog's Armor
Warmog's Armor (3100 gold) 1000 Health
100% Base Health Regen

Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
99.5% Win Rate100.0% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
54.9% Win Rate3.6% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

100.0% Win Rate0.7% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
69.8% Win Rate4.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
51.9% Win Rate79.4% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Archangel's Staff
Archangel's Staff (2900 gold) 70 Ability Power
600 Mana
25 Ability Haste

Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow (8s, max 5 charges)
Landing Abilities grants 5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana.
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold) 50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
Imperial Mandate
Imperial Mandate (2250 gold) 60 Ability Power
20 Ability Haste
125% Base Mana Regen

Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.
100.0% Win Rate2.1% Pick Rate
Final Build
Warmog's Armor
Warmog's Armor (3100 gold) 1000 Health
100% Base Health Regen

Warmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0).
99.5% Win Rate100.0% Pick Rate
Other Items

Zilean vs Bard: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Time Bomb Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
Q
Q
Q
Q
Q
W
W
Rewind Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
W
W
W
W
W
E
E
Time Warp Zilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.
E
E
E
E
E
R
R
Chronoshift Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
R
R
R
Max Order: Q > E > W
54.9% Win Rate41.4% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Time Bomb Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
Q
Q
Q
Q
Q
R
W
Rewind Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
W
W
W
W
W
R
E
Time Warp Zilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.
E
E
E
E
E
R
R
Chronoshift Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
R
R
R
Max Order: E > W > Q
88.5% Win Rate1.2% Pick Rate

Zilean tips:

  • You can combine the use of Time Bomb and Rewind to place two Time Bombs on a target quickly. Placing the second bomb will detonate the first and stun all nearby enemies.
  • Time Warp is an effective way to enable allies to finish off enemies, or escape from a losing battle.
  • Chronoshift is a powerful deterrent to attacking your carries, but casting Chronoshift too early in a fight can cause the enemy to switch targets too soon, making it less effective.

Playing Against Bard

  • Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
  • You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
  • Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!