Top Matchup

Dr. Mundo vs Nasus

Patch: 15.15 (25.15)
League: Platinum+
Dr. Mundo

Dr. Mundo

the Madman of Zaun
Top
Dr. Mundo Top Overall Win Rate
50.06%

Matchup Win Rate

43.6%
Dr. Mundo vs Nasus Wins
56.4%
Nasus vs Dr. Mundo Wins
Nasus

Nasus

the Curator of the Sands
Top
Nasus Top Overall Win Rate
50.33%

Dr. Mundo vs Nasus - Top Matchup Guide Patch 15.15 (25.15)

Dr. Mundo Top vs Nasus Top - Who is stronger?

Nasus Top counters Dr. Mundo hard (43.6% win rate) based on 1084 games. This matchup is really difficult for Dr. Mundo players.

View detailed statistics below: items, runes, and counter builds for Dr. Mundo Top vs Nasus Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.6% in this matchup.

Statistical Matchup Analysis

Dr. Mundo dominates the meta (8th most popular, 5.5% pick rate) and regularly clashes with Nasus (3.3% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of top lane's current powerhouses. Identical tiers, different outcomes: Despite matching A-tier ratings, Dr. Mundo struggles with only 43.6% win rate. Nasus's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Grasp of the Undying + Demolish combination (48.8% win rate) plus optimal itemization Warmog's Armor, Heartsteel, Titanic Hydra, and Boots of Swiftness boosts your chances from 43.6% to 61.6% - potentially game-changing.

Survive and scale: Dr. Mundo faces both matchup (43.60%) and farming disadvantages (6.28 vs 6.85/min). With a 0.57 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Dr. Mundo outputs more damage (934 vs 701/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Nasus: leads in both matchup win rate (56.4%) and KDA (1.90 vs 1.80, 29th vs 40th place). Dr. Mundo players need exceptional preparation to overcome this counter-pick.

Dr. Mundo vs Nasus - Top Stats Comparison

Dr. Mundo Top
Dr. Mundo Top
Versus
Nasus Top
Nasus Top
ATierA
43.6%Matchup Winrate56.4%
50.06%Role Winrate50.33%
#34Winrate Rank#29
5.5%Pickrate3.3%
1.8Average KDA1.9
407Gold per Minute417
6.28CS/Min6.85
0.29Wards per Minute0.29
934Damage per Minute701

How to Beat Nasus as Dr. Mundo (Top)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Dr. Mundo deals mixed damage - the opponent has fewer options for defense. Nasus deals mainly physical damage (73.39%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Nasus, ranking 26th (versus 43rd for Dr. Mundo) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (1.9 versus 1.8) suggests they participate more effectively in team fights.

Key aspects of the Dr. Mundo Top versus Nasus Top matchup

In this difficult confrontation, it is critically important for the Dr. Mundo player to avoid attempts to force trades and all-ins with the Nasus player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Dr. Mundo vs Nasus: Top Lane Summoner Spells

Most Popular

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
48.7% Win Rate75.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
80.6% Win Rate0.6% Pick Rate

Dr. Mundo vs Nasus: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Inspiration
    Magical Footwear
    Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Footwear grants you an additional 10 Move Speed.

    Magical Footwear

    You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

    Approach Velocity
    Approach Velocity Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

    Activation Range for CC from allies: 1000

    Approach Velocity

    Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    48.8% Win Rate79.7% Pick Rate

    Best Win Rate Runes

    Primary Path
    Resolve
    Grasp of the Undying
    Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Inspiration
    Magical Footwear
    Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Footwear grants you an additional 10 Move Speed.

    Magical Footwear

    You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

    Approach Velocity
    Approach Velocity Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

    Activation Range for CC from allies: 1000

    Approach Velocity

    Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    48.8% Win Rate79.7% Pick Rate

    Dr. Mundo vs Nasus: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    47.4% Win Rate90.2% Pick Rate
    Popular Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    51.3% Win Rate62.1% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    44.1% Win Rate22.3% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    49.6% Win Rate7.4% Pick Rate
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Warmog's Armor
    Warmog's Armor (3100 gold) 1000 Health
    100% Base Health Regen

    Warmog's Heart
    If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
    Warmog's Vitality
    Gain bonus Health equal to 12% of your Item Health (0).
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
    61.6% Win Rate31.6% Pick Rate
    Final Build
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    62.4% Win Rate25.6% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Ruby Crystal
    Ruby Crystal (400 gold) 150 Health
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    58.9% Win Rate9.6% Pick Rate
    Highest Winrate Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    51.3% Win Rate62.1% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    49.6% Win Rate7.4% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    44.1% Win Rate22.3% Pick Rate
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Warmog's Armor
    Warmog's Armor (3100 gold) 1000 Health
    100% Base Health Regen

    Warmog's Heart
    If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
    Warmog's Vitality
    Gain bonus Health equal to 12% of your Item Health (0).
    Heartsteel
    Heartsteel (3000 gold) 900 Health
    100% Base Health Regen

    Colossal Consumption (0s) per target
    If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
    Goliath
    For each 1000 max Health, gain 3% increased size, up to 30%.
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
    61.6% Win Rate31.6% Pick Rate
    Final Build
    Frozen Heart
    Frozen Heart (2500 gold) 75 Armor
    400 Mana
    20 Ability Haste

    Winter's Caress
    Reduce the Attack Speed of nearby champions by 20%.
    99.1% Win Rate2.8% Pick Rate
    Other Items
    Overlord's Bloodmail
    Overlord's Bloodmail (3300 gold) 30 Attack Damage
    550 Health

    Tyranny
    Gain 2% of your bonus Health as Attack Damage.
    Retribution
    Gain up to 10% increased Attack Damage based on your percent missing Health.
    56.2% Win Rate21.5% Pick Rate
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    55.9% Win Rate15.1% Pick Rate
    Dead Man's Plate
    Dead Man's Plate (2900 gold) 350 Health
    55 Armor
    4% Move Speed

    Shipwrecker
    While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
    Unsinkable
    Reduce the effectiveness of Slows by 25%.
    27.2% Win Rate10.2% Pick Rate
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    20.0% Win Rate4.7% Pick Rate
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    79.0% Win Rate4.7% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    25.1% Win Rate3.8% Pick Rate
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    49.5% Win Rate3.7% Pick Rate

    Dr. Mundo vs Nasus: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Infected Bonesaw Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Heart Zapper Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.
    W
    W
    W
    W
    W
    E
    E
    Blunt Force Trauma Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health.

    Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.
    E
    E
    E
    E
    E
    R
    R
    Maximum Dosage Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.
    R
    R
    R
    Max Order: Q > E > W
    45.0% Win Rate58.0% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Infected Bonesaw Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Heart Zapper Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.
    W
    W
    W
    W
    W
    R
    E
    Blunt Force Trauma Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health.

    Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.
    E
    E
    E
    E
    E
    R
    R
    Maximum Dosage Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.
    R
    R
    R
    Max Order: E > Q > W
    73.7% Win Rate1.3% Pick Rate

    Dr. Mundo tips:

    • A well-timed Sadism can bait enemy champions into attacking you even when they lack the damage to finish you.
    • Spirit Visage will increase the healing done by your ultimate and lower cooldowns on all of your abilities.
    • Cleavers are a powerful tool for killing neutral monsters. Instead of returning to base, farm neutral monsters until your ultimate can heal you.

    Playing Against Nasus

    • While transformed by his ultimate, Nasus is stronger than most champions in the League. Engage him only if you have a clear advantage.
    • Max rank Wither is a very effective counter to Attack Damage characters, so try to avoid getting caught alone by it.
    • Nasus is prone to being kited. Try not to engage him at full Health.