Ezreal ADC has trouble against Senna (47.7% win rate) based on 1931 games. This is a tough matchup for Ezreal players.
View detailed statistics below: items, runes, and counter builds for Ezreal ADC vs Senna ADC in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 80.5% in this matchup.
Ezreal dominates the meta (7th most popular, 10.6% pick rate) and regularly clashes with Senna (3.2% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of bot lane's current powerhouses. Challenging situation: Ezreal's weak 46.7% overall win rate compounds with this difficult matchup, creating serious obstacles for climbing. Every edge matters: In this tough matchup, the proven First Strike + Magical Footwear combination (52.5% win rate) plus optimal itemization Trinity Force, Spear of Shojin, , and Ionian Boots of Lucidity boosts your chances from 47.7% to 80.5% - potentially game-changing.
Survive and scale: Ezreal faces both matchup (47.74%) and farming disadvantages (6.18 vs 6.81/min). With a 0.63 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Ezreal outputs more damage (812 vs 786/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Senna: leads in both matchup win rate (52.3%) and KDA (3.00 vs 2.50, 2nd vs 10th place). Ezreal players need exceptional preparation to overcome this counter-pick.
Ezreal ADC | Versus | Senna ADC |
---|---|---|
C | Tier | B |
47.7% | Matchup Winrate | 52.3% |
46.70% | Role Winrate | 49.73% |
#29 | Winrate Rank | #20 |
10.6% | Pickrate | 3.2% |
2.5 | Average KDA | 3.0 |
412 | Gold per Minute | 397 |
6.18 | CS/Min | 6.81 |
0.31 | Wards per Minute | 0.27 |
812 | Damage per Minute | 786 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
Except for rare builds, Ezreal deals physical damage. Focus on eliminating enemy carries. Senna deals mainly physical damage (85.90%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Senna, ranking 15th (versus 28th for Ezreal) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (3.0 versus 2.5) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Ezreal player to avoid attempts to force trades and all-ins with the Senna player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Gain 0.35% Life Steal for every Legend stack (max 15 stacks). At maximum Legend…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Attacks or abilities against an enemy champion within 0.25s of entering champion combat g…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18