Jungle Matchup

Gragas vs Graves

Patch: 15.17 (25.17)
League: Platinum+
Gragas

Gragas

the Rabble Rouser
Jungle
Gragas Jungle Overall Win Rate
49.29%

Matchup Win Rate

49.3%
Gragas vs Graves Wins
50.7%
Graves vs Gragas Wins
Graves

Graves

the Outlaw
Jungle
Graves Jungle Overall Win Rate
49.97%

Gragas vs Graves - Jungle Matchup Guide Patch 15.17 (25.17)

Gragas Jungle vs Graves Jungle - Who is stronger?

Gragas Jungle struggles against Graves (49.3% win rate) based on 508 games. This matchup can be tricky for Gragas players.

View detailed statistics below: items, runes, and counter builds for Gragas Jungle vs Graves Jungle in patch 15.17 (25.17), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.5% in this matchup.

Statistical Matchup Analysis

While Gragas remains a niche pick (0.9% pick rate, 50th place out of 58 Jungle champions), Graves dominates the current meta jungle with 4.6% popularity. Mastering this matchup is crucial for Gragas players - you'll face Graves in the majority of your games. Every edge matters: In this tough matchup, the proven Phase Rush + Manaflow Band combination (65.6% win rate) plus optimal itemization Luden's Companion, Shadowflame, Lich Bane, and Ionian Boots of Lucidity boosts your chances from 49.3% to 60.5% - potentially game-changing.

Survive and scale: Gragas faces both matchup (49.32%) and farming disadvantages (5.96 vs 6.39/min). With a 0.43 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Graves leads in both matchup win rate (50.7%) and damage (808 vs 701/min). Gragas must seek alternative win conditions through macro play and team coordination. Strong individual performance: Gragas maintains better KDA (2.70, 28th place vs 41st for Graves), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Gragas vs Graves - Jungle Stats Comparison

Gragas Jungle
Gragas Jungle
Versus
Graves Jungle
Graves Jungle
DTierB+
49.3%Matchup Winrate50.7%
49.29%Role Winrate49.97%
#43Winrate Rank#35
0.9%Pickrate4.6%
2.7Average KDA2.5
436Gold per Minute470
5.96CS/Min6.39
0.20Wards per Minute0.16
701Damage per Minute808

How to Beat Graves as Gragas (Jungle)

Despite the slight difference in effectiveness, in the Gragas versus Graves matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Gragas deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Graves deals mainly physical damage (85.66%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Graves, ranking 26th (versus 35th for Gragas) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.5 versus 2.7) suggests they are less effective in team fights.

Key aspects of the Gragas Jungle versus Graves Jungle matchup

In this difficult confrontation, it is critically important for the Gragas player to avoid attempts to force trades and all-ins with the Graves player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Gragas vs Graves: Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
43.3% Win Rate34.0% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
49.1% Win Rate4.4% Pick Rate

Gragas vs Graves: Jungle Runes

Most Frequent Runes

Primary Path
Domination
Dark Harvest
Dark Harvest Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11.

Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 35s (resets to 1.0s on takedown)

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Sorcery
Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Waterwalking
Waterwalking Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river.

May you be as swift as the rushing river and agile as a startled Rift Scuttler.

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

42.7% Win Rate58.5% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Phase Rush
Phase Rush Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% Move Speed based on level and 75% Slow Resistance for 3s. Move Speed is 75% effective for ranged champions.
Cooldown: 30s - 10s

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

65.6% Win Rate1.3% Pick Rate

Gragas vs Graves: Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
46.2% Win Rate16.8% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
50.0% Win Rate44.7% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

49.7% Win Rate36.0% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
48.0% Win Rate4.4% Pick Rate
Core Build
Catalyst of Aeons
Catalyst of Aeons (1300 gold) 350 Health
375 Mana

Eternity
Restores 10% of the damage taken from champions as Mana.
Casting an Ability heals for 25% of Mana spent.
->
Rod of Ages
Rod of Ages (2600 gold) 50 Ability Power
400 Health
400 Mana

Timeless
This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent.
Winter's Approach
Winter's Approach (2400 gold) 550 Health
500 Mana
15 Ability Haste

Awe
Gain Health.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana.
Cosmic Drive
Cosmic Drive (3000 gold) 70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.
54.3% Win Rate6.3% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
59.6% Win Rate23.7% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
51.9% Win Rate1.9% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
52.9% Win Rate3.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
50.0% Win Rate44.7% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

49.7% Win Rate36.0% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
60.5% Win Rate1.3% Pick Rate
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
76.2% Win Rate4.4% Pick Rate
Other Items
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
60.6% Win Rate23.4% Pick Rate
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

57.1% Win Rate14.2% Pick Rate
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
64.9% Win Rate10.8% Pick Rate
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
64.3% Win Rate6.9% Pick Rate
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
68.0% Win Rate4.6% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
76.2% Win Rate4.4% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
65.6% Win Rate4.3% Pick Rate

Gragas vs Graves: Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Barrel Roll Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 4 seconds. The potency of the explosion increases over time. Enemies struck by the blast have their Move Speed slowed.
Q
Q
Q
Q
Q
W
W
Drunken Rage Gragas samples his latest brew for 1 second. After finishing, he becomes boisterous and belligerent, dealing magic damage to all nearby enemies on his next basic attack and reducing damage received.
W
W
W
W
W
E
E
Body Slam Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them.
E
E
E
E
E
R
R
Explosive Cask Gragas hurls his cask to a location, dealing damage and knocking back enemies caught in the blast radius.
R
R
R
Max Order: Q > E > W
47.3% Win Rate37.1% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Barrel Roll Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 4 seconds. The potency of the explosion increases over time. Enemies struck by the blast have their Move Speed slowed.
Q
Q
Q
Q
Q
R
W
Drunken Rage Gragas samples his latest brew for 1 second. After finishing, he becomes boisterous and belligerent, dealing magic damage to all nearby enemies on his next basic attack and reducing damage received.
W
W
W
W
W
R
E
Body Slam Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them.
E
E
E
E
E
R
R
Explosive Cask Gragas hurls his cask to a location, dealing damage and knocking back enemies caught in the blast radius.
R
R
R
Max Order: Q > W > E
97.4% Win Rate1.6% Pick Rate

Gragas tips:

  • The damage reduction from Drunken Rage is applied when you start drinking, try to use it when you see damage coming your way.
  • Try to knock enemies back into your towers with Explosive Cask.
  • Try to combo Body Slam with Explosive Cask to set up kills for your team.

Playing Against Graves

  • Graves deals mostly physical damage so Armor is an effective counter.
  • Leaving the Smoke Screen's area of effect removes the harmful effect immediately.