Top Matchup

Gragas vs Nasus

Patch: 15.15 (25.15)
League: Platinum+
Gragas

Gragas

the Rabble Rouser
Top
Gragas Top Overall Win Rate
50.05%

Matchup Win Rate

46.7%
Gragas vs Nasus Wins
53.3%
Nasus vs Gragas Wins
Nasus

Nasus

the Curator of the Sands
Top
Nasus Top Overall Win Rate
50.33%

Gragas vs Nasus - Top Matchup Guide Patch 15.15 (25.15)

Gragas Top vs Nasus Top - Who is stronger?

Gragas Top has trouble against Nasus (46.7% win rate) based on 470 games. This is a tough matchup for Gragas players.

View detailed statistics below: items, runes, and counter builds for Gragas Top vs Nasus Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Balanced meta clash: Gragas (3.3%, 27th place out of 62 Top champions) regularly faces Nasus (3.3%, 26th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Every edge matters: In this tough matchup, the proven Grasp of the Undying + Demolish combination (59.4% win rate) plus optimal itemization Cosmic Drive, Archangel's Staff, Lich Bane, and Ionian Boots of Lucidity boosts your chances from 46.7% to 70%+ - potentially game-changing.

Farm your way back: Gragas's superior farming (6.88 vs 6.85/min, 25th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.03 CS/min natural advantage. Damage doesn't equal wins: Gragas outputs more damage (759 vs 701/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Gragas maintains better KDA (2.20, 7th place vs 29th for Nasus), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Gragas vs Nasus - Top Stats Comparison

Gragas Top
Gragas Top
Versus
Nasus Top
Nasus Top
B+TierA
46.7%Matchup Winrate53.3%
50.05%Role Winrate50.33%
#35Winrate Rank#29
3.3%Pickrate3.3%
2.2Average KDA1.9
389Gold per Minute417
6.88CS/Min6.85
0.28Wards per Minute0.29
759Damage per Minute701

How to Beat Nasus as Gragas (Top)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

The magic damage that Gragas deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Nasus deals mainly physical damage (73.39%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Gragas is higher farming statistics (ranked 25th among role champions) (versus 26th for Nasus), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.9 versus 2.2) suggests they are less effective in team fights.

Key aspects of the Gragas Top versus Nasus Top matchup

In this difficult confrontation, it is critically important for the Gragas player to avoid attempts to force trades and all-ins with the Nasus player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Gragas vs Nasus: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
48.8% Win Rate94.9% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
48.8% Win Rate94.9% Pick Rate

Gragas vs Nasus: Top Lane Runes

Most Frequent Runes

Primary Path
Sorcery
Phase Rush
Phase Rush Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% Move Speed based on level and 75% Slow Resistance for 3s. Move Speed is 75% effective for ranged champions.
Cooldown: 30s - 10s

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

43.5% Win Rate57.1% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Sorcery
    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Scorch
    Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

    Cooldown: 10s

    Scorch

    Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

    Adaptive
    Scaling Cooldown Reduction
    Scaling Cooldown Reduction +8 Ability Haste

    Scaling Cooldown Reduction

    +8 Ability Haste

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    59.4% Win Rate18.8% Pick Rate

    Gragas vs Nasus: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Ring
    Doran's Ring (400 gold) 18 Ability Power
    90 Health

    Restoration
    Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    44.1% Win Rate77.0% Pick Rate
    Popular Boots
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    50.7% Win Rate54.6% Pick Rate
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    51.1% Win Rate25.6% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    56.0% Win Rate4.6% Pick Rate
    Core Build
    Catalyst of Aeons
    Catalyst of Aeons (1300 gold) 350 Health
    375 Mana

    Eternity
    Restores 10% of the damage taken from champions as Mana.
    Casting an Ability heals for 25% of Mana spent.
    ->
    Rod of Ages
    Rod of Ages (2600 gold) 50 Ability Power
    400 Health
    400 Mana

    Timeless
    This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
    Eternity
    Taking damage from champions restores 10% of the damage as Mana.
    Casting an ability heals for 25% of Mana spent.
    Winter's Approach
    Winter's Approach (2400 gold) 550 Health
    500 Mana
    15 Ability Haste

    Awe
    Gain Health.
    Manaflow (8s, max 4 charges)
    Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
    Transforms into Fimbulwinter at 360 max Mana.
    Cosmic Drive
    Cosmic Drive (3000 gold) 70 Ability Power
    350 Health
    25 Ability Haste
    4% Move Speed

    Spelldance
    Dealing magic or true damage to champions grants Move Speed for 4 seconds.
    67.2% Win Rate13.0% Pick Rate
    Final Build
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    98.6% Win Rate20.0% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Ring
    Doran's Ring (400 gold) 18 Ability Power
    90 Health

    Restoration
    Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    74.4% Win Rate2.5% Pick Rate
    Highest Winrate Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    56.0% Win Rate4.6% Pick Rate
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    51.1% Win Rate25.6% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    50.7% Win Rate54.6% Pick Rate
    Core Build
    Fiendish Codex
    Fiendish Codex (850 gold) 25 Ability Power
    10 Ability Haste

    ->
    Cosmic Drive
    Cosmic Drive (3000 gold) 70 Ability Power
    350 Health
    25 Ability Haste
    4% Move Speed

    Spelldance
    Dealing magic or true damage to champions grants Move Speed for 4 seconds.
    Archangel's Staff
    Archangel's Staff (2900 gold) 70 Ability Power
    600 Mana
    25 Ability Haste

    Awe
    Gain Ability Power equal to 1% bonus Mana.
    Manaflow (8s, max 5 charges)
    Landing Abilities grants 5 max Mana (doubled vs. champions).
    Transforms into Seraph's Embrace at 360 max Mana.
    Lich Bane
    Lich Bane (3200 gold) 115 Ability Power
    4% Move Speed
    10 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus magic damageOn-Hit.
    100.0% Win Rate1.2% Pick Rate
    Final Build
    Shadowflame
    Shadowflame (3200 gold) 110 Ability Power
    15 Magic Penetration

    Cinderbloom
    Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
    100.0% Win Rate13.2% Pick Rate
    Other Items
    Shadowflame
    Shadowflame (3200 gold) 110 Ability Power
    15 Magic Penetration

    Cinderbloom
    Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
    100.0% Win Rate13.2% Pick Rate
    Morellonomicon
    Morellonomicon (2950 gold) 75 Ability Power
    350 Health
    15 Ability Haste

    Grievous Wounds
    Dealing magic damage to champions applies 40% Wounds for 3 seconds.
    100.0% Win Rate6.7% Pick Rate
    Knight's Vow
    Knight's Vow (2300 gold) 200 Health
    40 Armor
    10 Ability Haste
    100% Base Health Regen

    Sacrifice
    While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
    Designate an ally as Worthy.
    100.0% Win Rate6.7% Pick Rate
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    98.6% Win Rate6.6% Pick Rate
    Abyssal Mask
    Abyssal Mask (2650 gold) 350 Health
    45 Magic Resist
    15 Ability Haste

    Unmake
    Nearby enemy champions take 12% more magic damage.
    99.3% Win Rate6.6% Pick Rate
    Unending Despair
    Unending Despair (2800 gold) 400 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Anguish
    Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
    0.0% Win Rate6.6% Pick Rate
    Archangel's Staff
    Archangel's Staff (2900 gold) 70 Ability Power
    600 Mana
    25 Ability Haste

    Awe
    Gain Ability Power equal to 1% bonus Mana.
    Manaflow (8s, max 5 charges)
    Landing Abilities grants 5 max Mana (doubled vs. champions).
    Transforms into Seraph's Embrace at 360 max Mana.
    0.0% Win Rate6.6% Pick Rate

    Gragas vs Nasus: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Barrel Roll Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 4 seconds. The potency of the explosion increases over time. Enemies struck by the blast have their Move Speed slowed.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Drunken Rage Gragas samples his latest brew for 1 second. After finishing, he becomes boisterous and belligerent, dealing magic damage to all nearby enemies on his next basic attack and reducing damage received.
    W
    W
    W
    W
    W
    E
    E
    Body Slam Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them.
    E
    E
    E
    E
    E
    R
    R
    Explosive Cask Gragas hurls his cask to a location, dealing damage and knocking back enemies caught in the blast radius.
    R
    R
    R
    Max Order: Q > E > W
    42.9% Win Rate34.6% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Barrel Roll Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 4 seconds. The potency of the explosion increases over time. Enemies struck by the blast have their Move Speed slowed.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Drunken Rage Gragas samples his latest brew for 1 second. After finishing, he becomes boisterous and belligerent, dealing magic damage to all nearby enemies on his next basic attack and reducing damage received.
    W
    W
    W
    W
    W
    R
    E
    Body Slam Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them.
    E
    E
    E
    E
    E
    R
    R
    Explosive Cask Gragas hurls his cask to a location, dealing damage and knocking back enemies caught in the blast radius.
    R
    R
    R
    Max Order: Q > E > W
    60.5% Win Rate9.5% Pick Rate

    Gragas tips:

    • The damage reduction from Drunken Rage is applied when you start drinking, try to use it when you see damage coming your way.
    • Try to knock enemies back into your towers with Explosive Cask.
    • Try to combo Body Slam with Explosive Cask to set up kills for your team.

    Playing Against Nasus

    • While transformed by his ultimate, Nasus is stronger than most champions in the League. Engage him only if you have a clear advantage.
    • Max rank Wither is a very effective counter to Attack Damage characters, so try to avoid getting caught alone by it.
    • Nasus is prone to being kited. Try not to engage him at full Health.