Top Matchup

Illaoi vs Dr. Mundo

Patch: 15.15 (25.15)
League: Platinum+
Illaoi

Illaoi

the Kraken Priestess
Top
Illaoi Top Overall Win Rate
48.38%

Matchup Win Rate

53.5%
Illaoi vs Dr. Mundo Wins
46.6%
Dr. Mundo vs Illaoi Wins
Dr. Mundo

Dr. Mundo

the Madman of Zaun
Top
Dr. Mundo Top Overall Win Rate
50.06%

Illaoi vs Dr. Mundo - Top Matchup Guide Patch 15.15 (25.15)

Illaoi Top vs Dr. Mundo Top - Who is stronger?

Illaoi Top performs well against Dr. Mundo (53.5% win rate) based on 547 games. This matchup works well for Illaoi players.

View detailed statistics below: items, runes, and counter builds for Illaoi Top vs Dr. Mundo Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.0% popularity, Illaoi constantly encounters meta-dominant Dr. Mundo (5.5%, 8th place out of 62 Top champions). Understanding how to play against this popular champion becomes essential for consistent Illaoi performance in the current patch. Optimize for consistency: Conqueror paired with Presence of Mind (54.9% win rate, 2.8% popularity) provides the stats you need, while the item sequence Black Cleaver > Sundered Sky > Sterak's Gage with Plated Steelcaps delivers 70%+ win rate against Dr. Mundo.

Lane dominance: Illaoi not only wins the matchup but crushes CS (6.68/min vs 6.28 for Dr. Mundo). This 0.40 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Illaoi wins through smart play rather than raw damage - despite lower DPS (899 vs 934/min), the 53.5% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Illaoi wins the matchup (53.5%) despite a lower KDA (1.40 vs 1.80). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Illaoi vs Dr. Mundo - Top Stats Comparison

Illaoi Top
Illaoi Top
Versus
Dr. Mundo Top
Dr. Mundo Top
DTierA
53.5%Matchup Winrate46.6%
48.38%Role Winrate50.06%
#53Winrate Rank#34
2.0%Pickrate5.5%
1.4Average KDA1.8
403Gold per Minute407
6.68CS/Min6.28
0.26Wards per Minute0.29
899Damage per Minute934

How to Beat Dr. Mundo as Illaoi (Top)

The Illaoi versus Dr. Mundo matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Illaoi deals physical damage. Focus on eliminating enemy carries. Dr. Mundo has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Illaoi is higher farming statistics (ranked 28th among role champions) (versus 43rd for Dr. Mundo), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (1.8 versus 1.4) suggests they participate more effectively in team fights.

Key aspects of the Illaoi Top versus Dr. Mundo Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Illaoi player to maintain constant pressure on Dr. Mundo, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Illaoi vs Dr. Mundo: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
48.9% Win Rate95.8% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
57.3% Win Rate1.7% Pick Rate

Illaoi vs Dr. Mundo: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Last Stand
    Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

    Last Stand

    Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    51.9% Win Rate62.5% Pick Rate

    Best Win Rate Runes

    Primary Path
    Precision
    Conqueror
    Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Legend: Haste
    Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Last Stand
    Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

    Last Stand

    Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

    Secondary Path
    Sorcery
    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Transcendence
    Transcendence Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    54.9% Win Rate2.8% Pick Rate

    Illaoi vs Dr. Mundo: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    41.6% Win Rate55.9% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    44.8% Win Rate42.7% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    54.6% Win Rate41.3% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    61.8% Win Rate4.0% Pick Rate
    Core Build
    Phage
    Phage (1100 gold) 15 Attack Damage
    200 Health

    Rage
    Attacking grants Move Speed for 2 seconds.
    ->
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    Iceborn Gauntlet
    Iceborn Gauntlet (2900 gold) 300 Health
    50 Armor
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit and creates a frost field for 2s that Slows.
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    74.3% Win Rate7.2% Pick Rate
    Final Build
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    58.4% Win Rate21.8% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Tear of the Goddess
    Tear of the Goddess (400 gold) 240 Mana
    Manaflow (8s, max 4 charges)
    Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
    Helping Hand
    Attacks deal an additional 5 physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    56.3% Win Rate7.5% Pick Rate
    Highest Winrate Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    61.8% Win Rate4.0% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    54.6% Win Rate41.3% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    44.8% Win Rate42.7% Pick Rate
    Core Build
    Phage
    Phage (1100 gold) 15 Attack Damage
    200 Health

    Rage
    Attacking grants Move Speed for 2 seconds.
    ->
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    81.7% Win Rate2.7% Pick Rate
    Final Build
    Iceborn Gauntlet
    Iceborn Gauntlet (2900 gold) 300 Health
    50 Armor
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit and creates a frost field for 2s that Slows.
    66.7% Win Rate5.6% Pick Rate
    Other Items
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    54.9% Win Rate20.4% Pick Rate
    Chempunk Chainsword
    Chempunk Chainsword (3100 gold) 45 Attack Damage
    450 Health
    15 Ability Haste

    Hackshorn
    Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
    65.9% Win Rate11.1% Pick Rate
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    66.2% Win Rate5.6% Pick Rate
    Overlord's Bloodmail
    Overlord's Bloodmail (3300 gold) 30 Attack Damage
    550 Health

    Tyranny
    Gain 2% of your bonus Health as Attack Damage.
    Retribution
    Gain up to 10% increased Attack Damage based on your percent missing Health.
    49.8% Win Rate3.7% Pick Rate
    Winter's Approach
    Winter's Approach (2400 gold) 550 Health
    500 Mana
    15 Ability Haste

    Awe
    Gain Health.
    Manaflow (8s, max 4 charges)
    Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
    Transforms into Fimbulwinter at 360 max Mana.
    0.0% Win Rate3.7% Pick Rate
    Eclipse
    Eclipse (2900 gold) 60 Attack Damage
    15 Ability Haste

    Ever Rising Moon
    Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
    0.0% Win Rate1.9% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    0.0% Win Rate1.8% Pick Rate

    Illaoi vs Dr. Mundo: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Tentacle Smash Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Harsh Lesson Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target.
    W
    W
    W
    W
    W
    E
    E
    Test of Spirit Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles.
    E
    E
    E
    E
    E
    R
    R
    Leap of Faith Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A Tentacle spawns for each enemy champion hit.
    R
    R
    R
    Max Order: E > Q > W
    36.1% Win Rate21.0% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Tentacle Smash Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Harsh Lesson Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target.
    W
    W
    W
    W
    W
    R
    E
    Test of Spirit Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles.
    E
    E
    E
    E
    E
    R
    R
    Leap of Faith Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A Tentacle spawns for each enemy champion hit.
    R
    R
    R
    Max Order: E > Q > W
    55.6% Win Rate8.8% Pick Rate

    Illaoi tips:

    • Tentacles are an immense source of power. Don't fight without them.
    • Spirits inherit their target's current health. If making a
    • Vessel
    • is your goal, try whittling your opponent's health down a bit first to make killing the spirit easier.
    • Leap of Faith is best used to follow-up a strong engage or when being engaged upon. Be careful about being the first one into a fight.

    Playing Against Dr. Mundo

    • Try to coordinate high-damage abilities with your allies right after Dr. Mundo uses his ultimate, but if you're unable to kill him quickly with burst he will heal through the damage.
    • Try casting Ignite when Dr. Mundo uses Sadism to negate a large portion of its healing.