Top Matchup

Illaoi vs Sett

Patch: 15.15 (25.15)
League: Platinum+
Illaoi

Illaoi

the Kraken Priestess
Top
Illaoi Top Overall Win Rate
48.38%

Matchup Win Rate

47.3%
Illaoi vs Sett Wins
52.8%
Sett vs Illaoi Wins
Sett

Sett

the Boss
Top
Sett Top Overall Win Rate
51.54%

Illaoi vs Sett - Top Matchup Guide Patch 15.15 (25.15)

Illaoi Top vs Sett Top - Who is stronger?

Illaoi Top has trouble against Sett (47.3% win rate) based on 810 games. This is a tough matchup for Illaoi players.

View detailed statistics below: items, runes, and counter builds for Illaoi Top vs Sett Top in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.0% popularity, Illaoi constantly encounters meta-dominant Sett (7.6%, 2nd place out of 62 Top champions). Understanding how to play against this popular champion becomes essential for consistent Illaoi performance in the current patch. Every edge matters: In this tough matchup, the proven Conqueror + Presence of Mind combination (100.0% win rate) plus optimal itemization Iceborn Gauntlet, Black Cleaver, Hullbreaker, and Plated Steelcaps boosts your chances from 47.3% to 70%+ - potentially game-changing.

Farm your way back: Illaoi's superior farming (6.68 vs 6.40/min, 28th among Top) offers a comeback path. Focus on safe CSing and capitalize on your 0.28 CS/min natural advantage. Damage doesn't equal wins: Illaoi outputs more damage (899 vs 896/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Sett: leads in both matchup win rate (52.8%) and KDA (1.70 vs 1.40, 47th vs 61st place). Illaoi players need exceptional preparation to overcome this counter-pick.

Illaoi vs Sett - Top Stats Comparison

Illaoi Top
Illaoi Top
Versus
Sett Top
Sett Top
DTierS
47.3%Matchup Winrate52.8%
48.38%Role Winrate51.54%
#53Winrate Rank#9
2.0%Pickrate7.6%
1.4Average KDA1.7
403Gold per Minute400
6.68CS/Min6.40
0.26Wards per Minute0.31
899Damage per Minute896

How to Beat Sett as Illaoi (Top)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Except for rare builds, Illaoi deals physical damage. Focus on eliminating enemy carries. Sett deals mainly physical damage (75.03%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Illaoi is higher farming statistics (ranked 28th among role champions) (versus 37th for Sett), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (1.7 versus 1.4) suggests they participate more effectively in team fights.

Key aspects of the Illaoi Top versus Sett Top matchup

In this difficult confrontation, it is critically important for the Illaoi player to avoid attempts to force trades and all-ins with the Sett player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Illaoi vs Sett: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
50.7% Win Rate92.5% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
82.8% Win Rate2.0% Pick Rate

Illaoi vs Sett: Top Lane Runes

Most Frequent Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Last Stand
    Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

    Last Stand

    Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    49.7% Win Rate59.3% Pick Rate

    Best Win Rate Runes

    Primary Path
    Precision
    Conqueror
    Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

    Conqueror

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Legend: Haste
    Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Haste

    Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

    Last Stand
    Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

    Last Stand

    Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

    Secondary Path
    Sorcery
    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Transcendence
    Transcendence Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Adaptive
    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    100.0% Win Rate1.2% Pick Rate

    Illaoi vs Sett: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    52.4% Win Rate61.3% Pick Rate
    Popular Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    49.5% Win Rate70.6% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    58.5% Win Rate19.9% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    58.7% Win Rate2.0% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Iceborn Gauntlet
    Iceborn Gauntlet (2900 gold) 300 Health
    50 Armor
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit and creates a frost field for 2s that Slows.
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    Sterak's Gage
    Sterak's Gage (3200 gold) 400 Health
    20% Tenacity

    The Claws that Catch
    Gain bonus Attack Damage.
    Lifeline
    Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
    54.9% Win Rate10.5% Pick Rate
    Final Build
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    62.2% Win Rate18.9% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Ring
    Doran's Ring (400 gold) 18 Ability Power
    90 Health

    Restoration
    Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    55.8% Win Rate3.4% Pick Rate
    Highest Winrate Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    58.7% Win Rate2.0% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    58.5% Win Rate19.9% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    49.6% Win Rate0.7% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Iceborn Gauntlet
    Iceborn Gauntlet (2900 gold) 300 Health
    50 Armor
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit and creates a frost field for 2s that Slows.
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    Hullbreaker
    Hullbreaker (3000 gold) 40 Attack Damage
    500 Health
    4% Move Speed

    Skipper
    Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
    Boarding Party
    Nearby allied siege and super minions gain Armor and Magic Resist.
    99.1% Win Rate1.1% Pick Rate
    Final Build
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    99.4% Win Rate2.3% Pick Rate
    Other Items
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    54.0% Win Rate12.9% Pick Rate
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    49.4% Win Rate11.7% Pick Rate
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    74.1% Win Rate4.7% Pick Rate
    Force of Nature
    Force of Nature (2800 gold) 400 Health
    55 Magic Resist
    4% Move Speed

    Steadfast
    Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
    73.6% Win Rate4.6% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    33.0% Win Rate3.6% Pick Rate
    Death's Dance
    Death's Dance (3300 gold) 60 Attack Damage
    15 Ability Haste
    50 Armor

    Ignore Pain
    A percentage of damage taken is dealt to you over 3 seconds instead.
    Defy
    When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
    99.4% Win Rate2.3% Pick Rate
    Winter's Approach
    Winter's Approach (2400 gold) 550 Health
    500 Mana
    15 Ability Haste

    Awe
    Gain Health.
    Manaflow (8s, max 4 charges)
    Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
    Transforms into Fimbulwinter at 360 max Mana.
    98.5% Win Rate2.3% Pick Rate

    Illaoi vs Sett: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Tentacle Smash Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Harsh Lesson Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target.
    W
    W
    W
    W
    W
    E
    E
    Test of Spirit Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles.
    E
    E
    E
    E
    E
    R
    R
    Leap of Faith Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A Tentacle spawns for each enemy champion hit.
    R
    R
    R
    Max Order: E > Q > W
    46.7% Win Rate19.3% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Tentacle Smash Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Harsh Lesson Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target.
    W
    W
    W
    W
    W
    R
    E
    Test of Spirit Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles.
    E
    E
    E
    E
    E
    R
    R
    Leap of Faith Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A Tentacle spawns for each enemy champion hit.
    R
    R
    R
    Max Order: Q > E > W
    64.2% Win Rate3.5% Pick Rate

    Illaoi tips:

    • Tentacles are an immense source of power. Don't fight without them.
    • Spirits inherit their target's current health. If making a
    • Vessel
    • is your goal, try whittling your opponent's health down a bit first to make killing the spirit easier.
    • Leap of Faith is best used to follow-up a strong engage or when being engaged upon. Be careful about being the first one into a fight.