Support Matchup

Janna vs Yuumi

Patch: 15.24 (25.24)
League: Platinum+
Janna

Janna

the Storm's Fury
Support
Janna Support Overall Win Rate
51.40%

Matchup Win Rate

51.3%
Janna vs Yuumi Wins
48.7%
Yuumi vs Janna Wins
Yuumi

Yuumi

the Magical Cat
Support
Yuumi Support Overall Win Rate
48.29%

Janna vs Yuumi - Support Matchup Guide Patch 15.24 (25.24)

Janna Support vs Yuumi Support - Who is stronger?

Janna Support has a slight edge over Yuumi (51.3% win rate) based on 702 games. The matchup slightly favors Janna.

View detailed statistics below: items, runes, and counter builds for Janna Support vs Yuumi Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Balanced meta clash: Janna (3.6%, 21st place out of 52 Support champions) regularly faces Yuumi (4.6%, 20th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Meta strength confirmed: Janna's superior tier rating (A+ vs C) translates into a solid 51.3% matchup win rate. This performance explains why Janna ranks 11th in win rate among Support champions. Optimize for consistency: Glacial Augment paired with Magical Footwear (66.2% win rate, 8.0% popularity) provides the stats you need, while the item sequence Moonstone Renewer > Ardent Censer > Redemption with Boots of Swiftness delivers 70%+ win rate against Yuumi.

Total map control: Janna dominates both the matchup and vision control (0.97 vs 0.78 wards/min). Your extra 0.19 wards/min create massive macro advantages for your entire team. Complete superiority: Janna dominates both win rate (51.3%) and damage output (299 vs 286/min, 2nd among Support). The 13 damage/min difference creates massive snowball potential. Intriguing anomaly: Janna wins the matchup (51.3%) despite a lower KDA (3.30 vs 4.40). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Janna vs Yuumi - Support Stats Comparison

Janna Support
Janna Support
Versus
Yuumi Support
Yuumi Support
A+TierC
51.3%Matchup Winrate48.7%
51.40%Role Winrate48.29%
#11Winrate Rank#45
3.6%Pickrate4.6%
3.3Average KDA4.4
302Gold per Minute292
0.97Wards per Minute0.78
299Damage per Minute286

How to Beat Yuumi as Janna (Support)

While statistically Janna is slightly stronger than Yuumi as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Janna deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Yuumi deals primarily magic damage (90.76%), additional magic resistance may be required.

An important advantage of Janna is superior vision control (ranked 9th among supports) (versus 48th for Yuumi), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (4.4 versus 3.3) suggests they participate more effectively in team fights.

Key aspects of the Janna Support versus Yuumi Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Janna player to maintain constant pressure on Yuumi, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Janna vs Yuumi: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
51.8% Win Rate69.0% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
51.8% Win Rate69.0% Pick Rate

Janna vs Yuumi: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Resolve
Font of Life
Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

70% effect for Ranged Users.

Cooldown: 20s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+2% Move Speed
+2% Move Speed +2% Move Speed

+2% Move Speed

+2% Move Speed

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.7% Win Rate54.5% Pick Rate

Best Win Rate Runes

Primary Path
Inspiration
Glacial Augment
Glacial Augment Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ the immobilizing effect's duration) seconds that slow enemies for 20% (+90% per 100% Heal and Shield Power) (+6% per 100 Ability Power) (+7% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself).

Cooldown: 25s

Glacial Augment

Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you…

Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Jack Of All Trades
Jack Of All Trades For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.

Gain 10 or 25 bonus Adaptive Force at 5 and 10 stacks, respectively.

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack gran…

Secondary Path
Resolve
Font of Life
Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

70% effect for Ranged Users.

Cooldown: 20s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

+2% Move Speed
+2% Move Speed +2% Move Speed

+2% Move Speed

+2% Move Speed

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

66.2% Win Rate8.0% Pick Rate

Janna vs Yuumi: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
51.1% Win Rate87.6% Pick Rate
Popular Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
50.4% Win Rate65.1% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
59.0% Win Rate23.6% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
39.8% Win Rate3.9% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
Ardent Censer
Ardent Censer (2200 gold) 45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damageOn-Hit.
59.0% Win Rate4.4% Pick Rate
Final Build
Dawncore
Dawncore (2500 gold) 45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen

First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
0.0% Win Rate16.6% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
World Atlas
World Atlas (400 gold)
88.5% Win Rate2.6% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
59.0% Win Rate23.6% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
50.4% Win Rate65.1% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
50.0% Win Rate0.4% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Ardent Censer
Ardent Censer (2200 gold) 45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damageOn-Hit.
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
98.9% Win Rate2.6% Pick Rate
Final Build
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
0.0% Win Rate16.4% Pick Rate
Other Items
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
0.0% Win Rate16.4% Pick Rate

Janna vs Yuumi: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Howling Gale By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
Q
Q
Q
Q
Q
W
W
Zephyr Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
W
W
W
W
W
E
E
Eye Of The Storm Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
E
E
E
E
E
R
R
Monsoon Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
R
R
R
Max Order: W > E > Q
44.9% Win Rate21.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Howling Gale By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
Q
Q
Q
Q
Q
R
W
Zephyr Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
W
W
W
W
W
R
E
Eye Of The Storm Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
E
E
E
E
E
R
R
Monsoon Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
R
R
R
Max Order: W > E > Q
71.3% Win Rate2.3% Pick Rate

Janna tips:

  • Eye of the Storm can be used on allied turrets.
  • Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
  • Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.