Janna Support has an advantage against Karma (51.7% win rate) based on 950 games. The matchup leans toward Janna.
View detailed statistics below: items, runes, and counter builds for Janna Support vs Karma Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 3.6% popularity, Janna constantly encounters meta-dominant Karma (8.3%, 6th place out of 52 Support champions). Understanding how to play against this popular champion becomes essential for consistent Janna performance in the current patch. Even tiers, uneven results: Both champions sit at A+-tier, but Janna claims a meaningful 51.7% vs 48.3% advantage. Janna's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Summon Aery paired with Manaflow Band (52.5% win rate, 26.2% popularity) provides the stats you need, while the item sequence Moonstone Renewer > Redemption > Shurelya's Battlesong with Boots of Swiftness delivers 70%+ win rate against Karma.
Lane wins, vision lags: While winning the matchup (51.72%), Janna trails in vision control (0.97 vs 1.02 wards/min). Better map coverage could unlock even greater team advantages. Quality over quantity: Janna wins through smart play rather than raw damage - despite lower DPS (299 vs 403/min), the 51.7% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Janna leads in both matchup win rate (51.7%) and KDA (3.30 vs 2.80) - complete superiority across all metrics.
| Janna Support | Versus | Karma Support |
|---|---|---|
| A+ | Tier | A+ |
| 51.7% | Matchup Winrate | 48.3% |
| 51.40% | Role Winrate | 50.57% |
| #11 | Winrate Rank | #20 |
| 3.6% | Pickrate | 8.3% |
| 3.3 | Average KDA | 2.8 |
| 302 | Gold per Minute | 286 |
| 0.97 | Wards per Minute | 1.02 |
| 299 | Damage per Minute | 403 |
While statistically Janna is slightly stronger than Karma as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Janna deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Karma deals primarily magic damage (85.81%), additional magic resistance may be required.
Consider the excellent vision control demonstrated by Karma, ranking 3rd (versus 9th for Janna) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.8 versus 3.3) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Janna player to maintain constant pressure on Karma, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Grants 9 Attack Damage or 9 Ability Power

+2% Move Speed

Increases health from 10 to 180 HP across levels 1-18


Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Heal when you damage an enemy champion.Healing: 16-40 (+0.1 bonus AD, +0.05 AP)…

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18























