Mid Matchup

Katarina vs Yasuo

Patch: 15.24 (25.24)
League: Platinum+
Katarina

Katarina

the Sinister Blade
Mid
Katarina Mid Overall Win Rate
49.85%

Matchup Win Rate

47.9%
Katarina vs Yasuo Wins
52.1%
Yasuo vs Katarina Wins
Yasuo

Yasuo

the Unforgiven
Mid
Yasuo Mid Overall Win Rate
49.72%

Katarina vs Yasuo - Mid Matchup Guide Patch 15.24 (25.24)

Katarina Mid vs Yasuo Mid - Who is stronger?

Katarina Mid has trouble against Yasuo (47.9% win rate) based on 1620 games. This is a tough matchup for Katarina players.

View detailed statistics below: items, runes, and counter builds for Katarina Mid vs Yasuo Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Current meta showdown: Katarina (6.9% pick rate, 4th most popular out of 58 Mid champions) versus Yasuo (8.1%, 9th place). These two mid lane titans clash constantly, making matchup mastery a decisive factor in your climb. Surprising upset: Despite Katarina's higher tier rating, Yasuo wins 52.1% of encounters. This suggests Yasuo's kit specifically counters Katarina's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Electrocute + Sudden Impact combination (51.4% win rate) plus optimal itemization Blade of The Ruined King, Kraken Slayer, Terminus, and Sorcerer's Shoes boosts your chances from 47.9% to 70%+ - potentially game-changing.

Survive and scale: Katarina faces both matchup (47.94%) and farming disadvantages (6.46 vs 6.85/min). With a 0.39 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Katarina outputs more damage (836 vs 823/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Katarina maintains better KDA (2.40, 22nd place vs 57th for Yasuo), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Katarina vs Yasuo - Mid Stats Comparison

Katarina Mid
Katarina Mid
Versus
Yasuo Mid
Yasuo Mid
ATierB+
47.9%Matchup Winrate52.1%
49.85%Role Winrate49.72%
#34Winrate Rank#37
6.9%Pickrate8.1%
2.4Average KDA1.7
429Gold per Minute436
6.46CS/Min6.85
0.32Wards per Minute0.27
836Damage per Minute823

How to Beat Yasuo as Katarina (Mid)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

The magic damage that Katarina deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Yasuo deals mainly physical damage (86.54%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Yasuo, ranking 21st (versus 35th for Katarina) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.7 versus 2.4) suggests they are less effective in team fights.

Key aspects of the Katarina Mid versus Yasuo Mid matchup

In this difficult confrontation, it is critically important for the Katarina player to avoid attempts to force trades and all-ins with the Yasuo player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Katarina vs Yasuo: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
49.7% Win Rate82.2% Pick Rate

Highest Win Rate

Cleanse
Cleanse Removes all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
49.7% Win Rate0.2% Pick Rate

Katarina vs Yasuo: Mid Lane Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Precision
Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.4% Win Rate54.4% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Precision
Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.4% Win Rate54.4% Pick Rate

Katarina vs Yasuo: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Dark Seal
Dark Seal (350 gold) 15 Ability Power
50 Health

Glory
Takedowns grant Glory, up to 10. 5 Glory is lost on death.
Gain 4 Ability Power per Glory.
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
48.0% Win Rate39.3% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

49.3% Win Rate73.5% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
50.4% Win Rate15.5% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

53.2% Win Rate2.0% Pick Rate
Core Build
Blasting Wand
Blasting Wand (850 gold) 45 Ability Power
->
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
53.4% Win Rate15.6% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

68.1% Win Rate20.9% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
59.9% Win Rate2.1% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

53.2% Win Rate2.0% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
50.4% Win Rate15.5% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

49.9% Win Rate0.2% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold) 25 Attack Damage
->
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
Kraken Slayer
Kraken Slayer (3100 gold) 45 Attack Damage
40% Attack Speed
4% Move Speed

Bring It Down
Every third Attack deals bonus physical damageOn-Hit, increased based on their missing Health.
Terminus
Terminus (3000 gold) 30 Attack Damage
35% Attack Speed

Shadow
Attacks deal 30 bonus magic damageOn-Hit.
Juxtaposition
Alternate between Light and Dark Attacks against champions:
  • Light Attacks grant Armor and Magic Resist for 5s.
  • Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.
  • 86.2% Win Rate2.2% Pick Rate
    Final Build
    Lich Bane
    Lich Bane (3200 gold) 115 Ability Power
    4% Move Speed
    10 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus magic damageOn-Hit.
    80.0% Win Rate2.8% Pick Rate
    Other Items
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    60.4% Win Rate16.6% Pick Rate
    Mejai's Soulstealer
    Mejai's Soulstealer (1500 gold) 20 Ability Power
    100 Health

    Glory
    Takedowns grant Glory, up to 25. 10 Glory is lost on death.
    Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
    70.2% Win Rate11.0% Pick Rate
    Stormsurge
    Stormsurge (2900 gold) 90 Ability Power
    15 Magic Penetration
    4% Move Speed

    Stormraider
    Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
    Squall
    After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
    68.7% Win Rate5.5% Pick Rate
    Titanic Hydra
    Titanic Hydra (3300 gold) 40 Attack Damage
    600 Health

    Cleave
    Attacks deal physical damage on-hit and to enemies behind the target.
    Titanic Crescent
    Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
    49.7% Win Rate4.3% Pick Rate
    Terminus
    Terminus (3000 gold) 30 Attack Damage
    35% Attack Speed

    Shadow
    Attacks deal 30 bonus magic damageOn-Hit.
    Juxtaposition
    Alternate between Light and Dark Attacks against champions:
  • Light Attacks grant Armor and Magic Resist for 5s.
  • Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.
  • 16.6% Win Rate3.3% Pick Rate
    Nashor's Tooth
    Nashor's Tooth (3000 gold) 80 Ability Power
    50% Attack Speed
    15 Ability Haste

    Icathian Bite
    Attacks deal bonus magic damageOn-Hit.
    40.4% Win Rate2.8% Pick Rate

    Katarina vs Yasuo: Mid Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Bouncing Blade Katarina throws a Dagger at the target that then bounces to nearby enemies before ricocheting onto the ground.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Preparation Katarina gains a burst of Move Speed, tossing a Dagger into the air directly above herself.
    W
    W
    W
    W
    W
    E
    E
    Shunpo Katarina blinks to the target, striking it if its an enemy, or striking the nearest enemy otherwise.
    E
    E
    E
    E
    E
    R
    R
    Death Lotus Katarina becomes a flurry of blades, dealing massive magic damage while she channels to the 3 nearest enemy champions.
    R
    R
    R
    Max Order: Q > E > W
    47.2% Win Rate76.0% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Bouncing Blade Katarina throws a Dagger at the target that then bounces to nearby enemies before ricocheting onto the ground.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Preparation Katarina gains a burst of Move Speed, tossing a Dagger into the air directly above herself.
    W
    W
    W
    W
    W
    R
    E
    Shunpo Katarina blinks to the target, striking it if its an enemy, or striking the nearest enemy otherwise.
    E
    E
    E
    E
    E
    R
    R
    Death Lotus Katarina becomes a flurry of blades, dealing massive magic damage while she channels to the 3 nearest enemy champions.
    R
    R
    R
    Max Order: Q > E > W
    78.5% Win Rate0.7% Pick Rate

    Katarina tips:

    • Picking up Daggers will significantly reduce Shunpo's cooldown.
    • Try waiting until the other team is distracted with fighting your team, and use Shunpo to teleport into the fray and unleash a devastating Death Lotus.
    • Using Shunpo on an allied Champion, Dagger, or minion can be a great escape tactic.

    Playing Against Yasuo

    • Steel Tempest is very narrow. Dodge laterally if possible.
    • When Yasuo lands two Steel Tempests in a row, his next will fire a tornado. Watch and listen for the associated sound to prepare to dodge.
    • Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point.
    • Yasuo's shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage.