Mid Matchup

LeBlanc vs Kassadin

Patch: 15.15 (25.15)
League: Platinum+
LeBlanc

LeBlanc

the Deceiver
Mid
LeBlanc Mid Overall Win Rate
50.23%

Matchup Win Rate

45.2%
LeBlanc vs Kassadin Wins
54.8%
Kassadin vs LeBlanc Wins
Kassadin

Kassadin

the Void Walker
Mid
Kassadin Mid Overall Win Rate
49.66%

LeBlanc vs Kassadin - Mid Matchup Guide Patch 15.15 (25.15)

LeBlanc Mid vs Kassadin Mid - Who is stronger?

Kassadin Mid counters LeBlanc hard (45.2% win rate) based on 581 games. This matchup is really difficult for LeBlanc players.

View detailed statistics below: items, runes, and counter builds for LeBlanc Mid vs Kassadin Mid in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

LeBlanc dominates the meta (16th most popular, 4.7% pick rate) and regularly clashes with Kassadin (2.2% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of mid lane's current powerhouses. Surprising upset: Despite LeBlanc's higher tier rating, Kassadin wins 54.8% of encounters. This suggests Kassadin's kit specifically counters LeBlanc's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Electrocute + Sudden Impact combination (53.7% win rate) plus optimal itemization Luden's Companion, Shadowflame, Mejai's Soulstealer, and Sorcerer's Shoes boosts your chances from 45.2% to 70%+ - potentially game-changing.

Survive and scale: LeBlanc faces both matchup (45.16%) and farming disadvantages (5.81 vs 7.08/min). With a 1.27 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: LeBlanc outputs more damage (780 vs 705/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: LeBlanc maintains better KDA (2.80, 3rd place vs 17th for Kassadin), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

LeBlanc vs Kassadin - Mid Stats Comparison

LeBlanc Mid
LeBlanc Mid
Versus
Kassadin Mid
Kassadin Mid
B+TierB
45.2%Matchup Winrate54.8%
50.23%Role Winrate49.66%
#35Winrate Rank#40
4.7%Pickrate2.2%
2.8Average KDA2.4
402Gold per Minute418
5.81CS/Min7.08
0.30Wards per Minute0.29
780Damage per Minute705

How to Beat Kassadin as LeBlanc (Mid)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

The magic damage that LeBlanc deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Kassadin deals primarily magic damage (86.71%), additional magic resistance may be required.

Consider the farming superiority demonstrated by Kassadin, ranking 12th (versus 50th for LeBlanc) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.4 versus 2.8) suggests they are less effective in team fights.

Key aspects of the LeBlanc Mid versus Kassadin Mid matchup

In this difficult confrontation, it is critically important for the LeBlanc player to avoid attempts to force trades and all-ins with the Kassadin player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

LeBlanc vs Kassadin: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
47.9% Win Rate76.3% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
52.9% Win Rate21.5% Pick Rate

LeBlanc vs Kassadin: Mid Lane Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Sorcery
Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.1% Win Rate82.8% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Precision
Absorb Life
Absorb Life Killing a target heals you for @HealAmount@.

Absorb Life

Killing a target heals you for @HealAmount@.

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

53.7% Win Rate13.5% Pick Rate

LeBlanc vs Kassadin: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
42.6% Win Rate93.8% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

48.2% Win Rate90.0% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
55.0% Win Rate2.5% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

19.9% Win Rate1.1% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
55.1% Win Rate20.5% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
100.0% Win Rate32.9% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Cull
Cull (450 gold) 7 Attack Damage
Reap
Restore 3 HealthOn-Hit.
Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
79.3% Win Rate2.0% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
99.1% Win Rate0.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
55.0% Win Rate2.5% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

48.2% Win Rate90.0% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
98.4% Win Rate3.1% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
100.0% Win Rate32.9% Pick Rate
Other Items
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
57.2% Win Rate25.7% Pick Rate
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

24.8% Win Rate14.6% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
100.0% Win Rate3.7% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
0.0% Win Rate3.7% Pick Rate

LeBlanc vs Kassadin: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Sigil of Malice LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown.
Q
Q
Q
Q
Q
W
W
Distortion LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location.
W
W
W
W
W
E
E
Ethereal Chains LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage.
E
E
E
E
E
R
R
Mimic LeBlanc casts a mimicked version of one of her basic spells.
R
R
R
Max Order: W > Q > E
41.9% Win Rate55.8% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Sigil of Malice LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown.
Q
Q
Q
Q
Q
R
W
Distortion LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location.
W
W
W
W
W
R
E
Ethereal Chains LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage.
E
E
E
E
E
R
R
Mimic LeBlanc casts a mimicked version of one of her basic spells.
R
R
R
Max Order: Q > W > E
79.2% Win Rate1.7% Pick Rate

LeBlanc tips:

  • Distortion allows you to be aggressive with your other spells while being able to return to safety.
  • Using Distortion can help your positioning to land Ethereal Chains.
  • You can chain Sigil of Malice and Ethereal Chains to prevent characters with blink from escaping for up to 4 seconds.

Playing Against Kassadin

  • Kassadin deals mostly magic damage. If he's doing well consider buying magic resist items like Mercury's Treads and Banshee's Veil.
  • Each time Kassadin consecutively uses Riftwalk, he pays more and more mana. Keep this in mind as you chase him.
  • It takes 6 spell casts for Kassadin's slow, Force Pulse, to become castable. If he levels up that ability, judiciously use your own skills while laning against him.