Top Matchup

Nasus vs Malphite

Patch: 15.24 (25.24)
League: Platinum+
Nasus

Nasus

the Curator of the Sands
Top
Nasus Top Overall Win Rate
50.31%

Matchup Win Rate

53.0%
Nasus vs Malphite Wins
47.0%
Malphite vs Nasus Wins
Malphite

Malphite

Shard of the Monolith
Top
Malphite Top Overall Win Rate
53.01%

Nasus vs Malphite - Top Matchup Guide Patch 15.24 (25.24)

Nasus Top vs Malphite Top - Who is stronger?

Nasus Top has an advantage against Malphite (53.0% win rate) based on 587 games. The matchup leans toward Nasus.

View detailed statistics below: items, runes, and counter builds for Nasus Top vs Malphite Top in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 65.7% in this matchup.

Statistical Matchup Analysis

With 3.4% popularity, Nasus constantly encounters meta-dominant Malphite (7.8%, 2nd place out of 63 Top champions). Understanding how to play against this popular champion becomes essential for consistent Nasus performance in the current patch. Optimize for consistency: Grasp of the Undying paired with Demolish (75.5% win rate, 2.9% popularity) provides the stats you need, while the item sequence Trinity Force > Spirit Visage > Frozen Heart with Ionian Boots of Lucidity delivers 65.7% win rate against Malphite.

Lane dominance: Nasus not only wins the matchup but crushes CS (7.09/min vs 6.53 for Malphite). This 0.56 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Nasus wins through smart play rather than raw damage - despite lower DPS (661 vs 679/min), the 53.0% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Nasus wins the matchup (53.0%) despite a lower KDA (1.90 vs 2.60). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Nasus vs Malphite - Top Stats Comparison

Nasus Top
Nasus Top
Versus
Malphite Top
Malphite Top
ATierS+
53.0%Matchup Winrate47.0%
50.31%Role Winrate53.01%
#26Winrate Rank#1
3.4%Pickrate7.8%
1.9Average KDA2.6
407Gold per Minute395
7.09CS/Min6.53
0.25Wards per Minute0.27
661Damage per Minute679

How to Beat Malphite as Nasus (Top)

The Nasus versus Malphite matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Nasus deals physical damage. Focus on eliminating enemy carries. Meanwhile, Malphite deals primarily magic damage (70.35%), additional magic resistance may be required.

An important advantage of Nasus is higher farming statistics (ranked 13th among role champions) (versus 31st for Malphite), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.6 versus 1.9) suggests they participate more effectively in team fights.

Key aspects of the Nasus Top versus Malphite Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Nasus player to maintain constant pressure on Malphite, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Nasus vs Malphite: Top Lane Summoner Spells

Most Popular

Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
47.4% Win Rate67.1% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
60.7% Win Rate6.3% Pick Rate

Nasus vs Malphite: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Second Wind
Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health …

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.6% Win Rate77.4% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Demolish
    Demolish Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s

    Demolish

    Charge up a powerful attack against a tower over 3s, while within 600 range of …

    Second Wind
    Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

    Second Wind

    After taking damage from an enemy champion, heal for 4% of your missing health …

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Sorcery
    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Transcendence
    Transcendence Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Adaptive
    Scaling Cooldown Reduction
    Scaling Cooldown Reduction +8 Ability Haste

    Scaling Cooldown Reduction

    +8 Ability Haste

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    75.5% Win Rate2.9% Pick Rate

    Nasus vs Malphite: Top Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Shield
    Doran's Shield (450 gold) 110 Health
    Enduring Focus
    Restore 4 Health every 5 seconds.
    After taking damage from a champion, restore Health over 8 seconds.
    Helping Hand
    Attacks deal 5 bonus physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    52.4% Win Rate87.3% Pick Rate
    Popular Boots
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    51.0% Win Rate59.6% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    48.9% Win Rate28.2% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    51.6% Win Rate5.0% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    Frozen Heart
    Frozen Heart (2500 gold) 75 Armor
    400 Mana
    20 Ability Haste

    Winter's Caress
    Reduce the Attack Speed of nearby champions by 20%.
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    48.7% Win Rate19.5% Pick Rate
    Final Build
    Thornmail
    Thornmail (2450 gold) 150 Health
    75 Armor

    Thorns
    When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
    67.2% Win Rate20.8% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    59.5% Win Rate2.7% Pick Rate
    Highest Winrate Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    58.8% Win Rate3.6% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    51.6% Win Rate5.0% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    51.0% Win Rate59.6% Pick Rate
    Core Build
    Sheen
    Sheen (900 gold) 10 Ability Haste
    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.
    ->
    Trinity Force
    Trinity Force (3333 gold) 36 Attack Damage
    30% Attack Speed
    333 Health
    15 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus physical damageOn-Hit.

    Quicken
    Attacking grants 20 Move Speed for 2 seconds.
    Spirit Visage
    Spirit Visage (2700 gold) 400 Health
    50 Magic Resist
    10 Ability Haste
    100% Base Health Regen

    Boundless Vitality
    Heals and Shields on you are increased by 25%.
    Frozen Heart
    Frozen Heart (2500 gold) 75 Armor
    400 Mana
    20 Ability Haste

    Winter's Caress
    Reduce the Attack Speed of nearby champions by 20%.
    65.7% Win Rate18.6% Pick Rate
    Final Build
    Dead Man's Plate
    Dead Man's Plate (2900 gold) 350 Health
    55 Armor
    4% Move Speed

    Shipwrecker
    While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
    Unsinkable
    Reduce the effectiveness of Slows by 25%.
    73.6% Win Rate5.5% Pick Rate
    Other Items
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    66.6% Win Rate12.2% Pick Rate
    Force of Nature
    Force of Nature (2800 gold) 400 Health
    55 Magic Resist
    4% Move Speed

    Steadfast
    Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
    57.7% Win Rate9.7% Pick Rate
    Randuin's Omen
    Randuin's Omen (2700 gold) 350 Health
    75 Armor

    Resilience
    Receive 30% less damage from Critical Strikes.
    Humility
    Slow nearby enemies by 70% for 2 seconds.
    59.8% Win Rate6.8% Pick Rate
    Dead Man's Plate
    Dead Man's Plate (2900 gold) 350 Health
    55 Armor
    4% Move Speed

    Shipwrecker
    While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
    Unsinkable
    Reduce the effectiveness of Slows by 25%.
    73.6% Win Rate5.5% Pick Rate
    Spear of Shojin
    Spear of Shojin (3100 gold) 45 Attack Damage
    450 Health

    Dragonforce
    Gain 25 Basic Ability Haste.
    Focused Will
    Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
    25.1% Win Rate5.5% Pick Rate
    Sundered Sky
    Sundered Sky (3100 gold) 40 Attack Damage
    400 Health
    10 Ability Haste

    Lightshield Strike
    Your first Attack against a champion Critically Strikes and restores Health.
    65.5% Win Rate4.1% Pick Rate
    Abyssal Mask
    Abyssal Mask (2650 gold) 350 Health
    45 Magic Resist
    15 Ability Haste

    Unmake
    Nearby enemy champions take 12% more magic damage.
    33.1% Win Rate4.1% Pick Rate

    Nasus vs Malphite: Top Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Siphoning Strike Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Wither Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time.
    W
    W
    W
    W
    W
    E
    E
    Spirit Fire Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
    E
    E
    E
    E
    E
    R
    R
    Fury of the Sands Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance.
    R
    R
    R
    Max Order: Q > W > E
    49.7% Win Rate29.9% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Siphoning Strike Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Wither Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time.
    W
    W
    W
    W
    W
    R
    E
    Spirit Fire Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
    E
    E
    E
    E
    E
    R
    R
    Fury of the Sands Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance.
    R
    R
    R
    Max Order: Q > E > W
    94.9% Win Rate1.1% Pick Rate

    Nasus tips:

    • Paying attention to last hitting with Siphoning Strike will have a large impact at the end of a game.
    • If you're solo, Spirit Fire is a great way to farm a lane. It can be bad if you're in a lane with 2 and you push too far. Find the right balance between Siphoning Strike last hits and AoE farming.
    • If you have low defenses, people will focus you down even during your ultimate. Try buying some survivability items even in your DPS builds.

    Playing Against Malphite

    • If you're a physical damage character stay behind your allies when fighting Malphite. Ground Slam can significantly reduce your damage output.
    • Malphite is one of a couple tanks who are capable of jungling. Watch out if he gets Smite.