Support Matchup

Nautilus vs Brand

Patch: 15.24 (25.24)
League: Platinum+
Nautilus

Nautilus

the Titan of the Depths
Support
Nautilus Support Overall Win Rate
48.91%

Matchup Win Rate

48.5%
Nautilus vs Brand Wins
51.5%
Brand vs Nautilus Wins
Brand

Brand

the Burning Vengeance
Support
Brand Support Overall Win Rate
51.59%

Nautilus vs Brand - Support Matchup Guide Patch 15.24 (25.24)

Nautilus Support vs Brand Support - Who is stronger?

Nautilus Support struggles against Brand (48.5% win rate) based on 623 games. This matchup can be tricky for Nautilus players.

View detailed statistics below: items, runes, and counter builds for Nautilus Support vs Brand Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Nautilus dominates the meta (3rd most popular, 9.4% pick rate) and regularly clashes with Brand (3.0% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Every edge matters: In this tough matchup, the proven Aftershock + Shield Bash combination (53.5% win rate) plus optimal itemization Locket of the Iron Solari, Knight's Vow, Sunfire Aegis, and Mercury's Treads boosts your chances from 48.5% to 70%+ - potentially game-changing.

Vision advantage: Despite losing the direct matchup, Nautilus's superior warding (0.98 wards/min, 6th among supports) can swing team fights and objectives in your favor. Outclassed across the board: Brand leads in both matchup win rate (51.5%) and damage (847 vs 394/min). Nautilus must seek alternative win conditions through macro play and team coordination. Strong individual performance: Nautilus maintains better KDA (2.40, 33rd place vs 49th for Brand), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Nautilus vs Brand - Support Stats Comparison

Nautilus Support
Nautilus Support
Versus
Brand Support
Brand Support
B+TierA+
48.5%Matchup Winrate51.5%
48.91%Role Winrate51.59%
#40Winrate Rank#10
9.4%Pickrate3.0%
2.4Average KDA1.9
294Gold per Minute324
0.98Wards per Minute0.90
394Damage per Minute847

How to Beat Brand as Nautilus (Support)

Despite the slight difference in effectiveness, in the Nautilus versus Brand matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Nautilus deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Brand deals primarily magic damage (89.68%), additional magic resistance may be required.

An important advantage of Nautilus is superior vision control (ranked 6th among supports) (versus 25th for Brand), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (1.9 versus 2.4) suggests they are less effective in team fights.

Key aspects of the Nautilus Support versus Brand Support matchup

In this difficult confrontation, it is critically important for the Nautilus player to avoid attempts to force trades and all-ins with the Brand player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Nautilus vs Brand: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
50.2% Win Rate80.4% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
51.8% Win Rate14.7% Pick Rate

Nautilus vs Brand: Support Runes

Most Frequent Runes

Primary Path
Resolve
Aftershock
Aftershock After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Shield Bash
Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.3% Win Rate55.0% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Aftershock
Aftershock After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Shield Bash
Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Conditioning
Conditioning After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Secondary Path
Precision
Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.5% Win Rate22.4% Pick Rate

Nautilus vs Brand: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.5% Win Rate78.2% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

52.7% Win Rate48.1% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
46.7% Win Rate37.1% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
67.9% Win Rate4.4% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Knight's Vow
Knight's Vow (2300 gold) 200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
63.8% Win Rate20.1% Pick Rate
Final Build
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
0.0% Win Rate49.2% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
62.2% Win Rate16.0% Pick Rate
Highest Winrate Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

100.0% Win Rate0.2% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
67.9% Win Rate4.4% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

52.7% Win Rate48.1% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Knight's Vow
Knight's Vow (2300 gold) 200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
99.1% Win Rate2.0% Pick Rate
Final Build
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
0.0% Win Rate49.2% Pick Rate
Other Items
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
0.0% Win Rate24.6% Pick Rate

Nautilus vs Brand: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Dredge Line Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it.
Q
Q
Q
Q
Q
W
W
Titan's Wrath Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies.
W
W
W
W
W
E
E
Riptide Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies.
E
E
E
E
E
R
R
Depth Charge Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them.
R
R
R
Max Order: Q > W > E
49.3% Win Rate56.8% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Dredge Line Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it.
Q
Q
Q
Q
Q
R
W
Titan's Wrath Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies.
W
W
W
W
W
R
E
Riptide Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies.
E
E
E
E
E
R
R
Depth Charge Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them.
R
R
R
Max Order: Q > W > E
87.4% Win Rate1.2% Pick Rate

Nautilus tips:

  • While ganking, consider aiming Dredge Line at nearby terrain and following it up with Riptide for a higher hit rate.
  • Riptide has a delayed blast timing on activation - you can use this while running away or when enemies are incoming to serve as a deterrent.

Playing Against Brand

  • Brand must land an ability before his combo is able to get started. Dodging his Sear or Pillar of Flame will disrupt his rhythm.
  • Try to move away from allies when you see Pyroclasm being cast. The initial missile speed is slow, which should give your team time to react.
  • Brand's passive allows him to excel against teams that cluster together. Be sure to split up against him.